WizardCraft

David Mccue

Released
May 27, 2016
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post
  2. Developer post

    Update 1.24 now live

    Update 1.24 includes the following bug fixes and new features: Fixed bug where clicking on the icon of the undead on top menu was not moving camera to its castle. Fixed graphical issues. Fixed some bugs. Peasants will now build faster or slower when the game speed is changed. Bus

  3. Developer post

    Update 1.23 IS NOW LIVE

    update 1.23 Added 'Help' function (can be fount above the mini map). - Further categories will be added in future updates. Changed UI font so text is not all upper case. Improved AI building. The AI will no longer stop building if it cannot find space for specific buildings. Fixe

  4. Developer post
  5. Developer post

    Update 1.22 is now live

    Update 1.22 contains the following bug fixes: Fixed bug where team icons were not moving the camera to the teams castles correctly. Fixed bug where dark dragons were dying soon after being spawned. Fixed bug where dark mages were sometimes invisible. Fixed fog of war. Fixed bug w

  6. Developer post

    Update 1.21 now available

    Update 1.21 contains the following new features and bug fixes: Fixed bug where AI Dark Knight was spawning with little health. Fixed bug where waypoint would sometimes remain when the barracks, wizard tower or stable was destroyed. Fixed bug where frame rate would sometimes drop

  7. Developer post

    Hotfix available for download

    The following bugs (recently introduced with the latest version of Unity) have now been fixed. The game will no longer crash while starting a mission. Military units and enemy peasants will no longer remain inactive.

  8. Developer post

    Hotfix available for download

    The following bugs (recently introduced with the latest version of Unity) have now been fixed. The game will no longer crash while starting a mission. Military units and enemy peasants will no longer remain inactive.

  9. Developer post

    Update 1.20 is now live

    Update 1.20 contains the following new features and bug fixes: Added undead faction to skirmish mode. Fixed bug where the AI was not rebuilding farms and stone cutters after they were destroyed. Fixed bug where units would sometimes carry on attacking a building even though it ha

  10. Developer post

    Update 1.20 is now live

    Update 1.20 contains the following new features and bug fixes: Added undead faction to skirmish mode. Fixed bug where the AI was not rebuilding farms and stone cutters after they were destroyed. Fixed bug where units would sometimes carry on attacking a building even though it ha

  11. Developer post

    WizardCraft Demo now live

    The WizardCraft demo is now available for download from the store page. The demo contains the first two missions and a couple of skirmish maps. Although the map editor is available in the demo, custom maps cannot be saved, this feature is only available in the full version of Wiz

  12. Developer post

    WizardCraft Demo now live

    The WizardCraft demo is now available for download from the store page. The demo contains the first two missions and a couple of skirmish maps. Although the map editor is available in the demo, custom maps cannot be saved, this feature is only available in the full version of Wiz

  13. Developer post

    Update 1.19 is now live

    Update 1.19 includes the following bug fixes and improvements: Lights have been improved to reduce frame rate drops during night time. Enemy buildings are now easier to select. Fixed bug where the allies target marker would stay with the mouse cursor. General bug fixes and improv

  14. Developer post

    Update 1.19 is now live

    Update 1.19 includes the following bug fixes and improvements: Lights have been improved to reduce frame rate drops during night time. Enemy buildings are now easier to select. Fixed bug where the allies target marker would stay with the mouse cursor. General bug fixes and improv

  15. Developer post

    Update 1.18

    Update 1.18 is now live and includes the following: Updated the game engine to the latest version.

  16. Developer post

    Update 1.18

    Update 1.18 is now live and includes the following: Updated the game engine to the latest version.

  17. Developer post

    Update 1.17 is now live

    Update 1.17 contains the following bug fixes and new features: Fixed bug where mini map was not updating correctly when fog of war was turned off in the options. Fixed bug where the red dark knight was facing down when moving right. The hard and very hard AI will now build walls

  18. Developer post

    Update 1.17 is now live

    Update 1.17 contains the following bug fixes and new features: Fixed bug where mini map was not updating correctly when fog of war was turned off in the options. Fixed bug where the red dark knight was facing down when moving right. The hard and very hard AI will now build walls

  19. Developer post

    Butcher and Dragon limit Hotfix

    The following bugs have now been fixed: The butcher's meat output will no longer go into negative value. The AI will now only produce a maximum of 7 Dragons per team at a given time, this excludes Dragons produced at Dark towers.

  20. Developer post

    Butcher and Dragon limit Hotfix

    The following bugs have now been fixed: The butcher's meat output will no longer go into negative value. The AI will now only produce a maximum of 7 Dragons per team at a given time, this excludes Dragons produced at Dark towers.