Released
May 13, 2016
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.Open in Steam

Updates & announcements

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  1. Developer post

    Price Drop

    Hey Folks, We are pleased to announce that we just reduced the price of Ad Exitum permanently to 4.99 EUR. Although we believe, that the VR-Experience of the game justifies the previous price, we now hope to straighten out the price-performance ratio for non VR-Players by a price

  2. Developer post

    Price Drop

    Hey Folks, We are pleased to announce that we just reduced the price of Ad Exitum permanently to 4.99 EUR. Although we believe, that the VR-Experience of the game justifies the previous price, we now hope to straighten out the price-performance ratio for non VR-Players by a price

  3. Developer post

    Update 1.06 - Patch Notes

    Hey Folks, Update 1.06 is out, including the brandnew „Raise-Lamp“ Action, more Balancing, and BugFixes. New Feature: Raise Lamp - added the ability to raise the right arm/lamp - the firesoul amplifies its light output, while it is bound to the lamp, and the lamp is raised - in V

  4. Developer post

    Update 1.06 - Patch Notes

    Hey Folks, Update 1.06 is out, including the brandnew „Raise-Lamp“ Action, more Balancing, and BugFixes. New Feature: Raise Lamp - added the ability to raise the right arm/lamp - the firesoul amplifies its light output, while it is bound to the lamp, and the lamp is raised - in V

  5. Developer post

    Update 1.05 - Patch Notes

    Sound: - tweaked enemy footstep sound for hunting-mode Others: - tweaked foliage culling - changed font for „Press V to turn off VR Mode“ message to our own font - „Press V to turn off VR Mode“ message will be displayed as long as the player stayes in the main menu and VR option

  6. Developer post

    Update 1.05 - Patch Notes

    Sound: - tweaked enemy footstep sound for hunting-mode Others: - tweaked foliage culling - changed font for „Press V to turn off VR Mode“ message to our own font - „Press V to turn off VR Mode“ message will be displayed as long as the player stayes in the main menu and VR option

  7. Developer post

    Update 1.04 - Patch Notes

    AI: Enemy - decreased radius for player sense - tweaked movement speed in Approaching-Mode - tweaked movement speed in Hunting-Mode Minion - decreased radius for player sense - tweaked movement speed in Approaching-Mode // Comment Those balance changes are directly related to the

  8. Developer post

    Update 1.04 - Patch Notes

    AI: Enemy - decreased radius for player sense - tweaked movement speed in Approaching-Mode - tweaked movement speed in Hunting-Mode Minion - decreased radius for player sense - tweaked movement speed in Approaching-Mode // Comment Those balance changes are directly related to the

  9. Developer post

    Update 1.03 - Patch Notes

    Hey folks, along other things, our main focus with this update was mainly to improve the shadow arm mechanic. So far, the light was the only way to free yourself from the arms. From now on, the player has the additional ability to free himself by sprinting for a given duration of

  10. Developer post

    Update 1.03 - Patch Notes

    Hey folks, along other things, our main focus with this update was mainly to improve the shadow arm mechanic. So far, the light was the only way to free yourself from the arms. From now on, the player has the additional ability to free himself by sprinting for a given duration of

  11. Developer post

    After Release - First Status Update

    As previously announced, Ad Exitum was for us as Game StartUp our first release experience. We are still overwhelmed by the moment in which we have pressed the release button together, and Ad Exitum got available on Steam. We thank you for your feedback, and want to let you know

  12. Developer post

    After Release - First Status Update

    As previously announced, Ad Exitum was for us as Game StartUp our first release experience. We are still overwhelmed by the moment in which we have pressed the release button together, and Ad Exitum got available on Steam. We thank you for your feedback, and want to let you know

  13. Developer post

    HOTFIX 01

    - changed default resolution scale in the options to 90% for better performance on first game start - fixed a gamebreaking bug whith interaction, where interaction could be stuck

  14. Developer post

    HOTFIX 01

    - changed default resolution scale in the options to 90% for better performance on first game start - fixed a gamebreaking bug whith interaction, where interaction could be stuck

  15. Developer post

    Ad Exitum Released

    Ad Exitum is now available on Steam! Thanks for your trust in us and thank you for supporting us with your purchase of our first official game: Ad Exitum We wish you a nice and spooky weekend. If you have any problems or feedback, please let us know, we will look into it as soon

  16. Developer post

    Ad Exitum Released

    Ad Exitum is now available on Steam! Thanks for your trust in us and thank you for supporting us with your purchase of our first official game: Ad Exitum We wish you a nice and spooky weekend. If you have any problems or feedback, please let us know, we will look into it as soon

  17. Developer post

    Update 1.02 - Patch Notes

    AI: Firesoul: - improved method how firesoul calculates its speed Shadow Arm: - tweaked grab radius - shadow arm only grabs player, if it is completely faded in - tweaked shadow arm spawn method Animation: - improved the animation blend between enemy jumping out of the hole and s

  18. Developer post

    Update 1.02 - Patch Notes

    AI: Firesoul: - improved method how firesoul calculates its speed Shadow Arm: - tweaked grab radius - shadow arm only grabs player, if it is completely faded in - tweaked shadow arm spawn method Animation: - improved the animation blend between enemy jumping out of the hole and s

  19. Developer post

    Update 1.01 - Patch Notes

    Update Notes 11.05.2016 AI: More AI Balancing can be expected with the next update. Enemy - increased speed in Approaching-Mode - increased speed in Hunting-Mode - increased range in which it can perceive player Minion - increased speed in Approaching-Mode - increased speed in Hu

  20. Developer post

    Update 1.01 - Patch Notes

    Update Notes 11.05.2016 AI: More AI Balancing can be expected with the next update. Enemy - increased speed in Approaching-Mode - increased speed in Hunting-Mode - increased range in which it can perceive player Minion - increased speed in Approaching-Mode - increased speed in Hu