Sometimes Always Monsters

Vagabond Dog

Released
Apr 2, 2020
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    HOW MANY YEARS?!

    Hello Vagabonds, Thank you for playing our game. Hard to believe it's been over five years since launch. To celebrate, we're slashing the price on the game forever. Cheers to anyone new discovering our weird little experience. PRICE DROP 🍁 $14.99 CAD 🍔 $14.99 USD (etc, other co

  2. Developer post

    Season of Pride Event - Build Update #472

    From June 9 - June 24 , Steam is hosting the Season of Pride event presented by MidBoss which features over 50 LGBTQ+ inclusive games at up to 80% off , along with a bevy of special streaming engagements. In addition, all through July, seasonofpride.tv will be featuring a special

  3. Developer post

    Win $250 in the ASM Special Edition Art Contest

    Hello Vagabond Artists! In the coming months, Vagabond Dog will begin production on a Special Edition of Always Sometimes Monsters . This physical release is being designed for collectors and fans alike, and we want to make it extra nice with some unique bonuses for all to enjoy.

  4. Developer post

    Always Sometimes Monsters 7th Anniversary Sale

    Always Sometimes Monsters turns 7 years old today! To celebrate, we're having a franchise-wide sale. 🥳 Get ASM or SAM (and all of their DLCs) 50% off! 👍 Limited Time Only! Check it out on Nintendo Switch as well.

  5. Developer post

    Starlust & Startups - Build Update #470

    Aaaannndd.... we're back! It's been a little while since we've written one of these update notices, but rest assured this is a good one. While we've been off releasing The Stonks Market , releasing Always Sometimes Monsters on Nintendo Switch , and prepping our studio for the nex

  6. Developer post

    The Stonks Market is Now Available

    How's your portfolio doing? Today we're pleased to release The Stonks Market , right here on Steam. It's a simple trading simulator with a funny story about a rather clueless guy who gets into all kinds of trouble through the stock market. You'll get access to a basic trading ter

  7. Developer post

    Halloween Surprises - Build Update #467

    Happy Halloween, everyone! We've got a very special update for those of you who want a little extra spooky with your Monsters. In addition to some fun content that's only available if you play the game on Halloween (or change your system time to match), the entire series is also

  8. Developer post

    6 Month Celebration - SAM/ASM Saga Sale

    Wow. The calendar just kind of melted away, huh? It feels like yesterday we were prepping for launch, and now we're officially 6 months past release. To celebrate, SAM is 30% off , and ASM is 70% off until October 12 . A lot has happened in that time (both in-game, and out), but

  9. Developer post

    Fake Saves & Soap Suds - Build Update #458

    We've had a pretty busy month since the last update... In addition to building and releasing Karen: An Outrage Simulator , we've been cooking up some new content for Dog Gone Golfing , and delivering high-quality development streams almost every day on our Twitch Channel . Atop a

  10. Developer post

    Karen: An Outrage Simulator - Available Now!

    Attention gamers, Our new title, Karen: An Outrage Simulator has officially released. It is now available for your gaming pleasure! Grab a copy and enjoy the thrill of becoming the ultimate Karen, arguing your way to the top, and crush the underpaid souls of the customer service

  11. Developer post

    Author Outfits & NPCs - Build Update #457

    If it's been a little while since your first time through Sometimes Always Monsters , we've got a hot new update that's makes it a great time to re-enter for another tour across the country with your writer pals. In addition to a stack of new content that's been added since launc

  12. Developer post

    Fans, Fury, & Puzzles - Build Update #447

    Wow, this one took way longer than expected. That's the way it goes sometimes, apparently. For a single piece of content, the new fan (Aaron) turned out to require a significant amount of extra testing (Thanks Ash) because of it's many extra choices and endings. It's one of those

  13. Developer post

    Quarters and Calls - Build Update #441

    This week we felt like working on some more opportunities to hang out with the other authors, as it's one of the elements about the game that's most fun for most players. A new commentary system has been developed that's going to make it even easier to add little sit-down convers

  14. Developer post

    Character Romance - Build Update #438

    So, we're running a sale on both Sometimes Always Monsters and Always Sometimes Monsters for the next few days. This promotion is part of an effort to help the conclusion of the INDIE MEGABOOTH organization which is shutting down due to the situation surrounding COVID-19. The fol

  15. Developer post

    Drunk Burger Haggling - Build Update #434

    We had a really interesting weekend with LudoNarraCon and our first experiences doing development livestreams. It was really invigorating to have a bunch of you watch our process making new content, and join the chat to leave extra suggestions. We'd never considered having such a

  16. Developer post

    SAM Development with Vagabond Dog - 4:30 PM EST

    Hey gang, We're doing another developer livestream really soon! You can watch it right here, starting at 4:30 PM EST : Last night's stream was ridiculous and a lot of fun. Thanks to everyone who joined us. Together, we managed to make a new Seafood Vendor who lives in New Creole.

  17. Developer post

    Developer Livestreams through LudoNarraCon

    This weekend, Always Sometimes Monsters and Sometimes Always Monsters are being featured as part of the LudoNarraCon digital games convention. It's an event happening here on Steam that celebrates a variety of independent narrative games with sales, demos, and livestreams. That m

  18. Developer post

    Still Back At It - Build Update #429

    As we said in the last patch, it's probably impossible to reach a truly bugfree state for the game. Just as we finished crushing the list we were given, more reports began to pop up. Considering our plans to continue adding content to the game, this is likely to continue as new f

  19. Developer post

    ALL CLEAR?! - Build Update #427

    It's been a few weeks since Sometimes Always Monsters released, and this is our 10th update to the game. With the over 80 changes below, we've officially updated over 400 ticket items. While a truly bugfree game is beyond feasibility, we genuinely feel that your experience playin

  20. Developer post

    Sweet Tunes & Tuning - Build Update #421

    The official Sometimes Always Monsters soundtrack from LASER DESTROYER TEAM is now on Steam! Grab a copy and enjoy a sweet selection of 17 tracks from Sometimes Always Monsters , including full themes for each of the authors, that killer finale track, and much more audio goodness