Into the Void

Mozg Labs

Released
Dec 4, 2015
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Version 1.8.1 and INTO THE VOID -75% sale

    Into the Void is in the WEEKLY DEAL ! -75% Version 1.8.1 brings: - Link to the official Mozg Labs group added to the main screen - Engine is updated to Unity 5.3.4 - Minor balance improvements and fixes

  2. Developer post

    Version 1.8.1 and INTO THE VOID -75% sale

    Into the Void is in the WEEKLY DEAL ! -75% Version 1.8.1 brings: - Link to the official Mozg Labs group added to the main screen - Engine is updated to Unity 5.3.4 - Minor balance improvements and fixes

  3. Developer post
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  5. Developer post

    Mogz Labs official group and new release

    Hello everyone, For the upcoming new game of Mozg Labs, we created a Steam group to gather all your feedback about our games but also to share with you interesting news and updates not necessaraly focused on our games, but also on independant developer games, new technologies or

  6. Developer post

    Mogz Labs official group and new release

    Hello everyone, For the upcoming new game of Mozg Labs, we created a Steam group to gather all your feedback about our games but also to share with you interesting news and updates not necessaraly focused on our games, but also on independant developer games, new technologies or

  7. Developer post

    Into the Void : Update 1.8

    Hello everyone, Here is the patch 1.8 : - Planets are now much more balanced (power & frequence of the attacks) - Balanced weapon firepower (all weapons have been balanced, lasers do a little less damage to shields, accuracy slightly increased (especially for huge weapons)) -

  8. Developer post

    Into the Void : Update 1.8

    Hello everyone, Here is the patch 1.8 : - Planets are now much more balanced (power & frequence of the attacks) - Balanced weapon firepower (all weapons have been balanced, lasers do a little less damage to shields, accuracy slightly increased (especially for huge weapons)) -

  9. Developer post

    Into the Void : Update 1.7 : Bug Hunt !

    Hello everyone, There is the patch log for the version 1.7, some of you may have noticed that we released this weekend and yesterday, two very small updates, it was mainly bug fixing and optimisation for the game; here is a more detailed list of the changes we made : Bugfixing Fi

  10. Developer post

    Into the Void : Update 1.7 : Bug Hunt !

    Hello everyone, There is the patch log for the version 1.7, some of you may have noticed that we released this weekend and yesterday, two very small updates, it was mainly bug fixing and optimisation for the game; here is a more detailed list of the changes we made : Bugfixing Fi

  11. Developer post

    Into the Void : Update 1.6 : Expand !

    Hello everyone, Here we are, the new update is available on Steam ! Update 1.6 : Expand ! Why "1.6", the last one was 1.4 ? Nothing important, we update the mobile version accordingly with the PC version, from now, they will share the same version number. Why "Expand" ? Because I

  12. Developer post

    Into the Void : Update 1.6 : Expand !

    Hello everyone, Here we are, the new update is available on Steam ! Update 1.6 : Expand ! Why "1.6", the last one was 1.4 ? Nothing important, we update the mobile version accordingly with the PC version, from now, they will share the same version number. Why "Expand" ? Because I

  13. Developer post

    Into the Void : Update 1.4

    Hello Leaders, There is a new update for Into the Void, a first round of new big things coming for Christmas. Global changes - Galaxies are now persistent for each act : Galaxies are generated when you start for the first time a mission, if you leave the mission you will have the

  14. Developer post

    Into the Void : Update 1.4

    Hello Leaders, There is a new update for Into the Void, a first round of new big things coming for Christmas. Global changes - Galaxies are now persistent for each act : Galaxies are generated when you start for the first time a mission, if you leave the mission you will have the

  15. Developer post

    Into the Void : Update 1.3

    Hello everyone, We updated Into the Void this morning. Here are the changes :) *Battles* - Subsystems UI updating : second phase of battle UI improvements, we will continue to polish it with your feedback. - Battle camera movement improved : There it is, we improved all the camer

  16. Developer post

    Into the Void : Update 1.3

    Hello everyone, We updated Into the Void this morning. Here are the changes :) *Battles* - Subsystems UI updating : second phase of battle UI improvements, we will continue to polish it with your feedback. - Battle camera movement improved : There it is, we improved all the camer

  17. Developer post

    Into the Void : Update 1.2

    Hello everyone, We continue our updates to improve all the aspects of the game, thank you again for all your feedback, we read all your post/comment/tweet about the game even if we don't answer to them. Let's talk about the update! PATCH INTO THE VOID 1.2 : Ship's subsystems adde

  18. Developer post

    Into the Void : Update 1.2

    Hello everyone, We continue our updates to improve all the aspects of the game, thank you again for all your feedback, we read all your post/comment/tweet about the game even if we don't answer to them. Let's talk about the update! PATCH INTO THE VOID 1.2 : Ship's subsystems adde

  19. Developer post

    Into the Void : Update 1.1

    Hello everyone, A small update with some changes reported earlier by the community in the discussions, thank you for your feedbacks! PATCH INTO THE VOID 1.1 : Can return to base from any mission anytime (story mission progress will be lost in that case) On fuel depletion player's

  20. Developer post

    Into the Void : Update 1.1

    Hello everyone, A small update with some changes reported earlier by the community in the discussions, thank you for your feedbacks! PATCH INTO THE VOID 1.1 : Can return to base from any mission anytime (story mission progress will be lost in that case) On fuel depletion player's