Idle Civilization

Very Simple Idea Studios

Released
Nov 23, 2015
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.Open in Steam

Updates & announcements

16 posts
  1. Developer post

    New UI Layout and quality of life improvements

    Hi folks, Based on a lot of feedback we took a look at the UI and decided it needs a bit of improving for more readability and to easily find and remember where certain things are. Please let us know what your feedback on this new UI version is and have fun in Communia! Patch not

  2. Developer post

    New UI Layout and quality of life improvements

    Hi folks, Based on a lot of feedback we took a look at the UI and decided it needs a bit of improving for more readability and to easily find and remember where certain things are. Please let us know what your feedback on this new UI version is and have fun in Communia! Patch not

  3. Developer post

    Fixes, Mac and Linux builds

    Hi folks, So today brings us a few fixes and the tentative Mac and Linux builds for those of you who use those operating systems. If you have a Mac or are running Linux on your machine, please test the new builds and let me know if you find any issues. If you run the game and the

  4. Developer post

    Fixes, Mac and Linux builds

    Hi folks, So today brings us a few fixes and the tentative Mac and Linux builds for those of you who use those operating systems. If you have a Mac or are running Linux on your machine, please test the new builds and let me know if you find any issues. If you run the game and the

  5. Developer post

    The Update and the Apology

    Hello folks, Well, it's been quite a while and I am sorry. I know a lot of you gave up on us actually finishing this project and thought we disappeared forever into the great abyss that is the "Unfinished Early Access Games" and you had all the right to think that. But we are bac

  6. Developer post

    The Update and the Apology

    Hello folks, Well, it's been quite a while and I am sorry. I know a lot of you gave up on us actually finishing this project and thought we disappeared forever into the great abyss that is the "Unfinished Early Access Games" and you had all the right to think that. But we are bac

  7. Developer post

    Patch notes - Fixes 18.1.2016

    - Fixed a bug with the game crashing when exploration/sightings text isn't loaded properly - Food requirement calculations have been improved. A lot! - No more negative numbers in villager allocation when you have really high population (over 2 billion) - Offerings to Chrysantema

  8. Developer post

    Patch notes - Fixes 18.1.2016

    - Fixed a bug with the game crashing when exploration/sightings text isn't loaded properly - Food requirement calculations have been improved. A lot! - No more negative numbers in villager allocation when you have really high population (over 2 billion) - Offerings to Chrysantema

  9. Developer post

    Patch notes - Strange Sightings

    New patch released, introducing the framework for Strange Sightings and a lot of fixes. - Explorations can now sometimes generate Strange Sightings that you can choose to investigate or ignore - The Blood of Komun can now be obtained through one of the strange sightings - Buffs h

  10. Developer post

    Patch notes - Strange Sightings

    New patch released, introducing the framework for Strange Sightings and a lot of fixes. - Explorations can now sometimes generate Strange Sightings that you can choose to investigate or ignore - The Blood of Komun can now be obtained through one of the strange sightings - Buffs h

  11. Developer post

    Roadmap - What are we doing, what are we going to do?

    Hi folks, So I've been quiet these weeks. I'm going to blame it all on the holiday season and hope you don't all hold it against me :) So Happy Holidays to everyone! So what are we doing with Idle Civ and how far along are we with doing it? I promised a patch before Christmas but

  12. Developer post

    Roadmap - What are we doing, what are we going to do?

    Hi folks, So I've been quiet these weeks. I'm going to blame it all on the holiday season and hope you don't all hold it against me :) So Happy Holidays to everyone! So what are we doing with Idle Civ and how far along are we with doing it? I promised a patch before Christmas but

  13. Developer post

    Fixes, updates and Exploration!

    Hi folks, After a very intense week, I've finally released a new patch that addresses some of the game's issues. Not all of your requests are in yet, but rest assured I am working on them and more updates are coming. As far as content goes, Exploration has been added to the game.

  14. Developer post

    Fixes, updates and Exploration!

    Hi folks, After a very intense week, I've finally released a new patch that addresses some of the game's issues. Not all of your requests are in yet, but rest assured I am working on them and more updates are coming. As far as content goes, Exploration has been added to the game.

  15. Developer post

    First updates

    Hi folks! Thank you all for the awesome reception and the great feedback so far! I've updated the game today with a few of your suggestions and some fixes: - the game can now be run in windowed mode from the options menu - buildings achievements have been fixed - the exit button

  16. Developer post

    First updates

    Hi folks! Thank you all for the awesome reception and the great feedback so far! I've updated the game today with a few of your suggestions and some fixes: - the game can now be run in windowed mode from the options menu - buildings achievements have been fixed - the exit button