Subsistence

ColdGames

Released
Oct 25, 2016
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Alpha 67 Update

    Move to Full Licensed Engine Source Code: I have finally moved to the full licensed engine source code, moving away from UDK. This is a big step, which I have been planning/preparing for a long time. This means I can modify/compile the core engine code and unlocks huge potential

  2. Developer post

    Alpha 66 Update

    New Hunter Combat AI: Hunters have had an overhaul of their combat AI. Previously they used a fairly predictable pattern of move/stop/shoot. Now they can shoot while moving, will strafe while engaging, use better logic for positioning and taking cover. While also being aware of t

  3. Developer post

    Alpha 65 Update

    Cable Car System: A new mode of long range transport has been added to the game. Capable of traversing difficult or impassable terrain, suspended high above the many threats posed on ground level. The cable car system will connect two separate bases (or the same base), and requir

  4. Developer post

    Alpha 64 Update

    Controller Support: As I have been promising for a long time, I've finally implemented full controller support for Subsistence. The support should cover all Xbox, PlayStation, Steam Deck, and generic controllers. You will find the in-game controls section now broken down into two

  5. Developer post

    Alpha 63 Update

    Base Furniture: Based on many suggestions from the community I've added a selection of home furniture. These are primarily cosmetic enhancements for builders wanting to customize and decorate their bases. Several new chair types have been added (the older sofa and armchair can st

  6. Developer post

    Alpha 62 Update - 20th December 2023

    Random Plane Events: Players will now experience random plane flybys during gameplay. On occasion these flights will crash-down somewhere in the world, providing players with incentive to venture out to discover the wreck and loot its cargo. The intention with these events is to

  7. Developer post

    Alpha 61 Update - 2nd June 2023

    Water Tank and Pumps: Players can now craft Water Tanks to store and distribute water within their bases. Water tanks are crafted from the BCU and must be placed within a BCU radius in order to provide power for the pumps. Inflow and Outflow: The Water Tank has two connections lo

  8. Developer post

    Alpha 60 Update - 9th December 2022

    Vehicle Construction Bay: The Vehicle Construction Bay (VCB) can now be crafted in the BCU. This placeable unit is used to construct, maintain, upgrade and manage vehicles. It must be placed within range of a BCU or Range Extender to provide power. Vehicle Construction: There is

  9. Developer post

    Alpha 60 Sneak Peek

    A quick sneak peak at the upcoming Alpha 60 update 👀

  10. Developer post

    Alpha 59 Update - Map Expansion - 22nd April 2022

    Alpha 59 brings a large expansion to the western side of the map, opening up access to a large new lake, streams, ponds, waterfalls, forested regions and beachfront. It is important the world continues to scale in size, as I want long-haul travel and exploration to play a role le

  11. Developer post

    New Official Gameplay Trailer

    I just posted an updated trailer for the game. Please check it out 👀 The old trailer was showing it's age and didn't represent the game in it's current state, so this was overdue. Cheers! CG

  12. Developer post

    Alpha 58 Update - 18th December 2021

    Eagles: A new animal now flies the skies in the world. Eagles will nest in the high mountainous rocky areas. They will regularly leave their nest to scout the landscape to catch prey. They will fish in the lakes (for all fish types) and also hunt small game (rabbits and chickens)

  13. Developer post

    Alpha 57 Update - 28th July 2021

    Migration to 64 Bit! I have finally invested the time to migrate the game over to 64 bit. This is work I've been delaying for some time, however as the game has continued to grow, I was starting to hit the limitations of 32 bit (causing crashes for players with "Out of Memory" er

  14. Developer post

    Alpha 56 - 1st April 2021

    Lever-Action Rifle: A new high-tier rifle can now be crafted at the workbench. The LA Rifle uses the same 7.62mm cartridges as the existing rifle, but deals slightly more damage. However, this is at the penalty of a slower fire-rate due to the lever action between each shot. So i

  15. Developer post

    Alpha 55 Update (1st January 2021)

    Ice Fishing: It is now possible to break through the surface ice on the frozen lakes (using an axe), allowing players to fish during the winter months. With the axe equipped, look at the ice until a progress wheel displays, then begin chopping to create the hole. This can take a

  16. Developer post

    Alpha 54 Update: Dedicated Servers (18th September 2020)

    The Alpha 54 update is primarily focused on adding official dedicated server support, improving the multiplayer client experience, and a number of other fixes and improvements. Dedicated Servers: The dedicated server files are freely available for any players who own the game. Pl

  17. Developer post

    Alpha 53 Update (20th June 2020)

    Large Cave Expansion: There is now a large new cave expansion under the south east area of the map. The new cave system can be accessed via an underwater dormant lava-tube deep in the large lake in the area. Players will need to use diving equipment to access the caves (same as t

  18. Developer post

    Alpha 52 Update (27th March 2020)

    The Alpha 52 update is primarily focused on adding substantial performance improvements, however there are also many new gameplay features and mechanics that I’ll detail first, as many may be less interested in the technical breakdown. Lathe: The Lathe is a new high-tier item tha

  19. Developer post

    Alpha 51 Update: Map Expansion (20th Dec 2019)

    The Alpha 51 update brings a large expansion to the southern region of the world map. South of the existing maple forest now opens-up into new meadows, forests, rocky mountainous terrain, rivers, waterfalls and lakes. A new mountain valley cuts down between the two southern peaks

  20. Developer post

    Alpha 50 Update - SEASONS (9th October 2019)

    SEASONS: Alpha 50 finally brings seasons to the game. The world will now dynamically transition through all 4 seasons, affecting both the visual aesthetic and many gameplay mechanics. Seasonal Visual Transitions: Almost every type of foliage and tree has been hooked-up to a new s