Star Nomad 2

Huy Phan

Released
Dec 14, 2015
Platforms
WindowsmacOS
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Introducing: Nomads of the Fallen Star

    Edit: The steam page is now live! A happy holidays greetings to all, I've been toiling away the past 2 years or so on the next game project and it's finally nearing completion. It's a post-apocalypse, dynamic sandbox and squad turn-based RPG. The setting is in the Star Nomad 2 un

  2. Developer post

    Holiday Greetings & Video Tutorial

    Greetings Pilots, It's been a year already since release, how time flies! I just wanted to give a heads up, the game will go on a 50% sale for the holiday season. If you've been on the fence, it's a good time to give it a go. I was thinking of doing a series of video tutorials to

  3. Developer post

    Holiday Greetings & Video Tutorial

    Greetings Pilots, It's been a year already since release, how time flies! I just wanted to give a heads up, the game will go on a 50% sale for the holiday season. If you've been on the fence, it's a good time to give it a go. I was thinking of doing a series of video tutorials to

  4. Developer post

    OSX/MAC Build Ready!

    It was always my intention to port the game over for MAC gamers too (I also get some Escape Velocity fans contacting me about it!), but there were some major incompatibility within my game engine with OSX that made it impossible for awhile. But it was recently resolved and I've b

  5. Developer post

    OSX/MAC Build Ready!

    It was always my intention to port the game over for MAC gamers too (I also get some Escape Velocity fans contacting me about it!), but there were some major incompatibility within my game engine with OSX that made it impossible for awhile. But it was recently resolved and I've b

  6. Developer post

    Android release!

    The launch on iOS last month provided some much needed feedback on the mobile port, and I’ve taken in the responses and suggestions to improve the game further. There’s now two modes of flight controls, giving players a choice to get comfortable in space. Bugs were killed and som

  7. Developer post

    Android release!

    The launch on iOS last month provided some much needed feedback on the mobile port, and I’ve taken in the responses and suggestions to improve the game further. There’s now two modes of flight controls, giving players a choice to get comfortable in space. Bugs were killed and som

  8. Developer post

    Update 1.20: Engine optimizations & Steam Achievements!

    A recent engine update has fixed some compatibility issues with Steam SDK, so I've finally been able to enable Steam Achievements! Worry not, the game has been monitoring your progress separately, via the Achievements menu (bottom right, Title Screen), so any prior progress will

  9. Developer post

    Update 1.20: Engine optimizations & Steam Achievements!

    A recent engine update has fixed some compatibility issues with Steam SDK, so I've finally been able to enable Steam Achievements! Worry not, the game has been monitoring your progress separately, via the Achievements menu (bottom right, Title Screen), so any prior progress will

  10. Developer post

    Be a Space Pilot away from your PC, now available on iOS!

    After a number of months spent porting over the PC build, Star Nomad 2 is finally out on Apple iOS, for iPad Mini 2, Air, iPhone 6 Plus or newer. This iOS version includes many feature adds that the PC build has received on Steam since the release in December last year. This incl

  11. Developer post

    Be a Space Pilot away from your PC, now available on iOS!

    After a number of months spent porting over the PC build, Star Nomad 2 is finally out on Apple iOS, for iPad Mini 2, Air, iPhone 6 Plus or newer. This iOS version includes many feature adds that the PC build has received on Steam since the release in December last year. This incl

  12. Developer post

    Linux build available for free!

    I've configured my game engine to export to Linux, in theory, it should work as I've followed the protocols. But I am not a Linux guy, ashamed to admit, I have zero experience with Linux and so I cannot provide support for that platform. I hope that it works. You may download it

  13. Developer post

    Linux build available for free!

    I've configured my game engine to export to Linux, in theory, it should work as I've followed the protocols. But I am not a Linux guy, ashamed to admit, I have zero experience with Linux and so I cannot provide support for that platform. I hope that it works. You may download it

  14. Developer post

    Update 1.16: Improved AI Pilots, HUD & Economic Sim

    Update 20/02/2016 (v1.16) Notes: A new HUD for hull, energy and shield status, floating besides your ship. This should improve visual cues of your current status without taking the eyes away from the action. Thanks for the suggestion! I made it minimal to avoid UI clutter. All AI

  15. Developer post

    Update 1.16: Improved AI Pilots, HUD & Economic Sim

    Update 20/02/2016 (v1.16) Notes: A new HUD for hull, energy and shield status, floating besides your ship. This should improve visual cues of your current status without taking the eyes away from the action. Thanks for the suggestion! I made it minimal to avoid UI clutter. All AI

  16. Developer post

    Hotfix Update 2nd Feb 2016

    A small update hotfix (v1.152) with changes to the Pilot creation process as to not cause a conflict with the new engine data.

  17. Developer post

    Hotfix Update 2nd Feb 2016

    A small update hotfix (v1.152) with changes to the Pilot creation process as to not cause a conflict with the new engine data.

  18. Developer post

    Update 1.15: New Ships, New Engine & Save, Hangar

    Update 31/01/2016 New data engine & save-format activated. New Ships & Storage Hangar feature. The Free Union is secretly building large vessels that exceed the Treaty which prevents them from having Cruisers & Capital Class ships. Those Pilots who are renowned (Heroi

  19. Developer post

    Update 1.15: New Ships, New Engine & Save, Hangar

    Update 31/01/2016 New data engine & save-format activated. New Ships & Storage Hangar feature. The Free Union is secretly building large vessels that exceed the Treaty which prevents them from having Cruisers & Capital Class ships. Those Pilots who are renowned (Heroi

  20. Developer post

    Last call before transitioning to new engine & save-data format!

    I'm testing the next update (1.15) and it's so far so good. As you may be aware, I've re-worked the engine to be easily expandable and mod-able, via text files, and the save system is improved to be very light-weight and editable. It's going to be live in a few days. I do not wan