DarkMaus Soundtrack released
The dark and ominous soundtrack of DarkMaus is now available for purchase, and contains 28 tracks from composer Eric Hopton.

The dark and ominous soundtrack of DarkMaus is now available for purchase, and contains 28 tracks from composer Eric Hopton.
The dark and ominous soundtrack of DarkMaus is now available for purchase, and contains 28 tracks from composer Eric Hopton.
Big change - the 6 previous weapon skills are now merged into 3. Having such specific weapon skills was causing too much upgrade lock-in, and most of the weapons in the game couldn't even be equipped on a single run. Other changes: Map vision stays around for longer Slightly more
Big change - the 6 previous weapon skills are now merged into 3. Having such specific weapon skills was causing too much upgrade lock-in, and most of the weapons in the game couldn't even be equipped on a single run. Other changes: Map vision stays around for longer Slightly more
By popular request - you can now use morsels in combat. Hold the B button (Q on keyboard) to consume your smallest morsel. Morsels are still scarce, so use wisely! Other changes: Fixed accessories equipped to their existing slot causing them to be unequipped when reloaded Fixed o
By popular request - you can now use morsels in combat. Hold the B button (Q on keyboard) to consume your smallest morsel. Morsels are still scarce, so use wisely! Other changes: Fixed accessories equipped to their existing slot causing them to be unequipped when reloaded Fixed o
I've mostly been working on stability, but some gameplay tweaks too. Unfortunately there are still a number of ongoing crashes out there. Major Fixes Fixed crash when changing weapons quickly after deflecting an arrow Checkpoint files are backed up before saving or starting a NG+
I've mostly been working on stability, but some gameplay tweaks too. Unfortunately there are still a number of ongoing crashes out there. Major Fixes Fixed crash when changing weapons quickly after deflecting an arrow Checkpoint files are backed up before saving or starting a NG+
DarkMaus is a great name for a game that is basically Dark Souls, but starring a mouse. DarkMaus is out now on Steam , and features bonfires, medieval combat, and even an interface highly reminiscent of From Software's game. The major difference, of course, is that you are a mous
DarkMaus is a great name for a game that is basically Dark Souls, but starring a mouse. DarkMaus is out now on Steam, and features bonfires, medieval combat, and even an interface highly reminiscent of From Software's game.
The major difference, of course, is that you are a mouse. And your enemies are other mice, along with spiders, crows, and other creatures mice probably encounter in their daily lives. There's also this mechanic, which sounds interesting:
"Each time you die, an ally ghost is summoned that retraces your steps, fighting by your side. With time you can collect multiple ally ghosts and choose their weapons for extra strategy opportunities." DarkMaus, meet DeadMaus. Somewhere, DeadMau5's giant ears are burning.
The reception on Steam seems positive for this one, and I must say I'm intrigued despite hoping there are few more colours hidden in it somewhere. If you like Dark Souls, and you are not currently playing Dark Souls, it might be worth a look.
The first update is live with some fixes and suggestions from the community. Hopefully I didn't break anything =) Gameplay Crows now land occasionally, giving spear users an opportunity to hit them Improved Bull damage accuracy, especially on charges Depleted stamina warning show
The first update is live with some fixes and suggestions from the community. Hopefully I didn't break anything =) Gameplay Crows now land occasionally, giving spear users an opportunity to hit them Improved Bull damage accuracy, especially on charges Depleted stamina warning show