Godot Engine

Godot Engine

Released
Feb 23, 2016
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Maintenance release: Godot 4.7.2

    Has it already been a whole month since the last 4.7 maintenance release ? How time flies… Well, no time to dwell on the past; let's instead dwell on the past with yet another maintenance release: Godot 4.7.2! Maintenance releases are expected to be safe for an upgrade, but we re

  2. Developer post

    Maintenance release: Godot 4.7.1

    It's been nearly four weeks since we saw the release of Godot 4.7 , which has given our team ample time to prepare for its first maintenance release. This progress was made in tandem with Godot 4.8, whose first development snapshot released last week , and will hopefully see its

  3. Developer post

    Godot 4.7 – Lights, Camera, Action!

    Like a cult classic movie, Godot 4 has only gotten better with age. The first few releases focused on stability, granting the engine a rock-solid foundation that could be safely and easily iterated upon. Gradually, this has shifted more towards polish and quality-of-life, peaking

  4. Developer post

    Maintenance release: Godot 4.6.3

    Progress on Godot 4.7 has continued without a hitch, but the need for more 4.6 maintenance releases remains ever-present. Our commitment to active support brings us to today’s release of Godot 4.6.3. Maintenance releases are expected to be safe for an upgrade, but we recommend to

  5. Developer post

    Maintenance release: Godot 4.6.2

    After a first hotfix to the recent 4.6 release, we now have a second maintenance release in the form of Godot 4.6.2, adding a number of important bug fixes and improvements to the stable branch. Maintenance releases are expected to be safe for an upgrade, but we recommend to alwa

  6. Developer post

    Godot 4.6 – All about your flow

    With the stability gained over the past five releases, the engine has matured enough to enter a new phase. Godot 4.6 kicks off a period of polish, quality-of-life improvements, and doubled-down effort on performance optimization. The result: a release that puts you and your workf

  7. Developer post

    Maintenance release: Godot 4.5.1

    We saw the release of Godot 4.5 less than a month ago, and have already been absolutely overwhelmed with the positive reception. Since then, our team has been hard at work on the development phase of Godot 4.6 (and subsequently its first snapshot ), and ensuring that any new regr

  8. Developer post

    Godot 4.5, making dreams accessible

    From mind-blowing effects now made possible by the stencil buffer to accessibility descriptions of your GUI elements that opens up the possibility for some with disabilities to play your game — we are proud to present to you Godot 4.5 . With this new release, we made meticulous e

  9. Developer post

    Maintenance release: Godot 4.4.1

    We released Godot 4.4 in early March and we are delighted to see the reception, with so many users upgrading to it on day one and sharing their favorite new changes on social media! If you haven't seen the 4.4 release page , it's well worth a read! Since then, we've started the d

  10. Developer post

    Godot 4.4, a unified experience

    Godot Engine 4.4 is finally here! 🚀 Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more! On top of that, long-awaited comfort features like embedded game windows and interactive i

  11. Developer post
  12. Developer post

    Maintenance release: Godot 4.2.2

    It's been a while since our previous maintenance release for Godot 4.2, but the wait should be worth it! We've had ample time for bug fixes to be tested in 4.3 dev snapshots before being backported to the stable branch, which means that the new Godot 4.2.2 is significantly bigger

  13. Developer post

    Maintenance release: Godot 4.2.1

    We released Godot 4.2 two weeks ago, with major improvements and bug fixes all around the engine. Like any big feature release, it had a few rough edges which we've been focusing on addressing in the past couple of weeks. This allows us to already publish this first maintenance r

  14. Developer post

    Godot 4.2 arrives in style!

    Earlier this year we stepped into the future of Godot with the release of Godot 4.0 , and 4 months later we followed it up with Godot 4.1 which was full of new features and improvements. Today we are proud to announce the release of Godot 4.2 , our latest and greatest offering to

  15. Developer post

    Maintenance release: Godot 4.1.1

    Godot 4.1 was released a month ago, and got its first maintenance release a couple of weeks later. It's finally coming to Steam after a bit of delay, because I (Rémi) was on holiday and Yuri couldn't deploy to Steam yet. Still, here it is with a number of important bug fixes and

  16. Developer post

    Godot 4.1 is here, smoother, more reliable, and with plenty of new features

    After four months of work, we are excited to bring you Godot 4.1 ! It's an update that follows our pledge to improve upon Godot 4.0 with frequent incremental releases — with a focus on stability, performance, and polish. We took great care to prioritize the bugs you had encounter

  17. Developer post

    Maintenance release: Godot 4.0.3

    With the Godot 4.1 release on the horizon , contributors have been hard at work on major and exciting improvements to the engine. But we appreciate that many of you would like to have your experience a little less exciting and a bit more stable when using Godot 4 in production. T

  18. Developer post

    Godot 4.0 sets sail: All aboard for new horizons

    As we announced last week , Godot 4.0 has been released! Read the official release announcement on the Godot blog for all the details on what's new. There is also an amazing video by GDQuest covering the new features: As it's a major update which breaks compatibility with existin

  19. Developer post

    Godot 4.0 is released, and will come to Steam in a few days!

    After 3+ years of breaking and rebuilding from the ground up, a complete core overhaul and a full engine rewrite, through 17 alphas, 17 betas and 6 release candidates, we're thrilled to announce that Godot 4.0 is out! This is an achievement that we want to dedicate to our entire

  20. Developer post

    Maintenance release: Godot 3.5.1

    We released Godot 3.5 in early August, and like any release, there are few rough edges to iron out which warrant making maintenance "patch" releases (3.5.x). Such maintenance releases focus on fixing bugs and not on integrating new features. This helps guarantee that the overall