World Ship Simulator

Odin Game Studio · Excalibur Publishing

Released
Nov 4, 2016
Platforms
WindowsmacOS
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Beta for Mod Tool and New Update

    Hey everyone, We are in the stages of releasing the Mod tool for World Ship Simulator that will allow players to add their own ships into the game. In order to activate this, you will need to enter into a new beta branch. - Right click on World Ship Simulator in your library and

  2. Developer post

    Beta for Mod Tool and New Update

    Hey everyone, We are in the stages of releasing the Mod tool for World Ship Simulator that will allow players to add their own ships into the game. In order to activate this, you will need to enter into a new beta branch. - Right click on World Ship Simulator in your library and

  3. Developer post

    Changelog 21/03/2016

    Hey everyone, Today’s update brings a few fixes and tweaks. The way mooring is handled has also been improved a little, you will now have to be stationary when mooring to be able to finish a mission or enter a harbour. Currently the development team are working on a big content u

  4. Developer post

    Changelog 21/03/2016

    Hey everyone, Today’s update brings a few fixes and tweaks. The way mooring is handled has also been improved a little, you will now have to be stationary when mooring to be able to finish a mission or enter a harbour. Currently the development team are working on a big content u

  5. Developer post

    Changelog 09/02/2016

    Hi everyone, Today's update brings a lot of new fixes as well as more cutomisable graphics options for the visual effects. Over the next few weeks we will also be releasing more details about upcoming ships and the direction of future development. Fixes: Fixed an issue where righ

  6. Developer post

    Changelog 09/02/2016

    Hi everyone, Today's update brings a lot of new fixes as well as more cutomisable graphics options for the visual effects. Over the next few weeks we will also be releasing more details about upcoming ships and the direction of future development. Fixes: Fixed an issue where righ

  7. Developer post

    Update 0.10.0

    Hello everyone, We have a few fixes for todays update and a couple of new additions. We know that some of you have been wanting to drive any ship so what we have done is added a rental system which allows you to use the ship for 5 missions at a much lower cost than the purchase p

  8. Developer post

    Update 0.10.0

    Hello everyone, We have a few fixes for todays update and a couple of new additions. We know that some of you have been wanting to drive any ship so what we have done is added a rental system which allows you to use the ship for 5 missions at a much lower cost than the purchase p

  9. Developer post

    ChangeLog 09.19

    Hello everyone, We have a new build for World Ship Simulator today! It has been a while since we uploaded a build, as some may know in games development, as one thing is repaired, several other issues may be introduce in its place! This had happened for us, but what this means is

  10. Developer post

    ChangeLog 09.19

    Hello everyone, We have a new build for World Ship Simulator today! It has been a while since we uploaded a build, as some may know in games development, as one thing is repaired, several other issues may be introduce in its place! This had happened for us, but what this means is

  11. Developer post

    Progress Update - Internal View

    Hi everyone, I wanted to share just a little bit of info on what we're working on. One of the things that the community has been after has been improved internals. We captured a screenshot this morning for one of our vessels, implementing a few extra graphic elements. Check out t

  12. Developer post

    Progress Update - Internal View

    Hi everyone, I wanted to share just a little bit of info on what we're working on. One of the things that the community has been after has been improved internals. We captured a screenshot this morning for one of our vessels, implementing a few extra graphic elements. Check out t

  13. Developer post

    Progress Report - Radar Work In Progress

    Hi everyone, I am afraid no new updates for this weekend. We are hoping to however release new patches early next week with a few fixes and suggestions. We're currently working on the bridge interiors and have designed a new Radar. The image is a work in progress and may change a

  14. Developer post

    Progress Report - Radar Work In Progress

    Hi everyone, I am afraid no new updates for this weekend. We are hoping to however release new patches early next week with a few fixes and suggestions. We're currently working on the bridge interiors and have designed a new Radar. The image is a work in progress and may change a

  15. Developer post

    ChangeLog 09.12

    Hi everyone, We’ve made a few changes to World Ship Simulator today. The biggest changes in this update include some changes to the saturation of colours and increased damage resistance for all boats. Full Changelog below: ChangeLog 09.12 Changed the colour saturation levels of t

  16. Developer post

    ChangeLog 09.12

    Hi everyone, We’ve made a few changes to World Ship Simulator today. The biggest changes in this update include some changes to the saturation of colours and increased damage resistance for all boats. Full Changelog below: ChangeLog 09.12 Changed the colour saturation levels of t

  17. Developer post

    ChangeLog v09.11

    Hi everyone, A new update launched for World Ship Simulator. Includes the following fixes: ChangeLog v 09.11 Fixed an issue where the game would temporarily freeze when leaving the harbour. This happened more frequently in the tug and & fishing boat. Increased draw distance o

  18. Developer post

    ChangeLog v09.11

    Hi everyone, A new update launched for World Ship Simulator. Includes the following fixes: ChangeLog v 09.11 Fixed an issue where the game would temporarily freeze when leaving the harbour. This happened more frequently in the tug and & fishing boat. Increased draw distance o

  19. Developer post

    What Would You Like To Do In World Ship Simulator?

    Hi everyone, One of the most difficult objectives we face is providing the player with fun and interesting things to do inside the game. Many operations involve a point A to Point B structure. however, what we'd like to do is work on new types of missions. Perhaps these are rescu

  20. Developer post

    What Would You Like To Do In World Ship Simulator?

    Hi everyone, One of the most difficult objectives we face is providing the player with fun and interesting things to do inside the game. Many operations involve a point A to Point B structure. however, what we'd like to do is work on new types of missions. Perhaps these are rescu