Codename: Rogue Fleet

SionoiS

Released
Jan 15, 2016
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Version 2.1

    Hi, With version 2.1 comes improved UI and Music. I hope you guys like the new look. All the assets have been redone. For the music, we now have a main theme and 2 "battle" songs. I would like to thanks Dirk for the music and Lucas for the new look of the game.

  2. Developer post

    Version 2.1

    Hi, With version 2.1 comes improved UI and Music. I hope you guys like the new look. All the assets have been redone. For the music, we now have a main theme and 2 "battle" songs. I would like to thanks Dirk for the music and Lucas for the new look of the game.

  3. Developer post

    Version 2.0

    Hi everyone! This post is marking the release of v2.0 of Codename: Rogue Fleet. I been working on this update for so long it's good to be finally able to make it available to all. With 2.0 comes a lot of new and improved stuff, the first thing is obviously SHIPS! 10 new sexy ship

  4. Developer post

    Version 2.0

    Hi everyone! This post is marking the release of v2.0 of Codename: Rogue Fleet. I been working on this update for so long it's good to be finally able to make it available to all. With 2.0 comes a lot of new and improved stuff, the first thing is obviously SHIPS! 10 new sexy ship

  5. Developer post

    Version 1.3.0

    Mostly bug fixing this patch -Fix multiplayer button stuck on connecting forever. -Disabled friendly fire for all weapons. -Added friendly fire message. -Various other internal fixes.

  6. Developer post

    Version 1.3.0

    Mostly bug fixing this patch -Fix multiplayer button stuck on connecting forever. -Disabled friendly fire for all weapons. -Added friendly fire message. -Various other internal fixes.

  7. Developer post

    Version 1.2.0

    I changed to way drones works, now drones are divided into teams of 3-4. Only one team will be sent to destroy an enemy ship in range. One team can still be sent to attack. -Drone damage increased. -Beam ranges increased. -Various bug fix.

  8. Developer post

    Version 1.2.0

    I changed to way drones works, now drones are divided into teams of 3-4. Only one team will be sent to destroy an enemy ship in range. One team can still be sent to attack. -Drone damage increased. -Beam ranges increased. -Various bug fix.

  9. Developer post
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  11. Developer post

    Version 1.1.0

    So I've been working on a lot of small options and fixes for this patch, here's the list. -Added option: Ship move as toggle (default is now hold, except for forward thrust). -Added option: Separate mouse aim and look (default is now combined). -Added option: Reset the keybinding

  12. Developer post

    Version 1.1.0

    So I've been working on a lot of small options and fixes for this patch, here's the list. -Added option: Ship move as toggle (default is now hold, except for forward thrust). -Added option: Separate mouse aim and look (default is now combined). -Added option: Reset the keybinding

  13. Developer post

    Version 1.0.4 (hotfix)

    Should be the last hotfix for today (hopefully) -fix the weird doubling of ships.

  14. Developer post

    Version 1.0.4 (hotfix)

    Should be the last hotfix for today (hopefully) -fix the weird doubling of ships.

  15. Developer post
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  17. Developer post

    Version 1.0.2 (hotfix)

    -A timer of 120s has been added to speed up match prepping. (I discover that only the player who made the match can see it... oups)

  18. Developer post

    Version 1.0.2 (hotfix)

    -A timer of 120s has been added to speed up match prepping. (I discover that only the player who made the match can see it... oups)

  19. Developer post

    Version 1.0.1 (hotfix)

    -ship movement arrows added(WIP) -mouse sensitivity option added As well as various bug fix.

  20. Developer post

    Version 1.0.1 (hotfix)

    -ship movement arrows added(WIP) -mouse sensitivity option added As well as various bug fix.