Update #9 : Endgame, Part I
After a month of work I'm happy to bring you the biggest update yet! Six new enemies, two more levels, a new boss, and loads more features, tweaks, and bug fixes! Hope you enjoy all the new content. On a more technical note, steam integration has been temporarily disabled, as it
- Two more zones; a star system and a space station
- Six new enemies. The Mystic Priest, Mystic Warrior, Gun Drone, Sentry Drone, Welding Automaton, and Assault Automaton
- A new boss, the High Mystic Grigori
- Molten planets with fireball-spewing volcanoes
- Advanced KaasTau boss for the 4th and 5th systems
- A new Master item, Blood Roots. Killing multiple enemies within 10s will heal you.
- Procedurally generated space stations
- Merchants talk to you, making small talk and occasional hints
- Mutagens to mix up your stats, both in good and bad ways
- Randomly generated foreground nebulas
- Viktor has approximately half a second of Invincibility when activating his beacon
- Sentry guns in the Space Stations shoot less but deal more damage
- Slightly decreased Ebzer Pickpocket speed
- Fire slugs have 20% shorter trails
- Optical Array has diminishing returns
- Recolored and balanced the Large Brain Ooze. It leaves no trail but takes multiple button presses to remove
- The time penalty to score ignores the first minute
- Fixed Grigori's teleportation sprite
- Adjusted message box position
- Some tweaked art in the space station background
- An extra destinations available from the space station
- More interesting nebula shapes
- Decreased odds of jungle, sentient, and scrapyard planets
- Removed a decoration for crystal planets
- Switched audio format for smaller file size
- Steam integration temporarily disabled
- Nadia's Bomb Jump challenge should track properly
- Fixed 'ds_map not found' crash in space station
- Fixed possible crash when shooting destroyed enemies
- Fixed possible crash when shooting Crystal Moths
- Fixed missing surface crash in space station
- Ebzer Pickpockets always track you instead of pausing
- Multiple suns display properly on minimap
- Lighting scales better with multiple suns
- Killing the Mastermind now increases score
- Hyper Lens shows proper image
- Text alignment fixed on shop items
- Text on the Annihilator's HP bar aligns properly
- Screen tear shader works properly on the main menu
- Camera starts tracked on player in station
- Larger texture pages for Windows 8+
