Moonstrider

Triple Lasers

Released
Sep 30, 2015
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Update #9 : Endgame, Part I

    After a month of work I'm happy to bring you the biggest update yet! Six new enemies, two more levels, a new boss, and loads more features, tweaks, and bug fixes! Hope you enjoy all the new content. On a more technical note, steam integration has been temporarily disabled, as it

  2. Developer post

    Update #9 : Endgame, Part I

    After a month of work I'm happy to bring you the biggest update yet! Six new enemies, two more levels, a new boss, and loads more features, tweaks, and bug fixes! Hope you enjoy all the new content. On a more technical note, steam integration has been temporarily disabled, as it

  3. Developer post

    Early Access Build #8!

    Hi there! I hope everyone had a great holiday season, but now that it's over it's time for more updates! A bunch of new items, tiny bug fixes, and balance tweaks dominate this update. Of course, new items require some new deadly wildlife... Finally, the most obvious thing for thi

  4. Developer post

    Early Access Build #8!

    Hi there! I hope everyone had a great holiday season, but now that it's over it's time for more updates! A bunch of new items, tiny bug fixes, and balance tweaks dominate this update. Of course, new items require some new deadly wildlife... Finally, the most obvious thing for thi

  5. Developer post

    Update #7 : Achievements!

    After a long delay punctuated by a hard drive failure comes the first pass of Steam integration! Sixteen glorious achievements for all your achieving pleasure, and a global high-score board with which to show off your prowess. Most of the achievements should be pretty easy to get

  6. Developer post

    Update #7 : Achievements!

    After a long delay punctuated by a hard drive failure comes the first pass of Steam integration! Sixteen glorious achievements for all your achieving pleasure, and a global high-score board with which to show off your prowess. Most of the achievements should be pretty easy to get

  7. Developer post

    Early Access Update #6

    Another new character this update, Emmy Wolfe. Her jump-jet dodge gives her plenty of mobility and two machine pistols send out loads of bullets wherever you aim, albeit with plenty of bullet spread. Even more exciting are the Item Shrines; two gates scattered across the galaxy t

  8. Developer post

    Early Access Update #6

    Another new character this update, Emmy Wolfe. Her jump-jet dodge gives her plenty of mobility and two machine pistols send out loads of bullets wherever you aim, albeit with plenty of bullet spread. Even more exciting are the Item Shrines; two gates scattered across the galaxy t

  9. Developer post

    Update #5.1 Hotfix

    Fixed a game-crashing bug, and while I was puttering around the code fixed a few miscellaneous bugs. Some miscellaneous optimizing happened as well, simplifying some planetary effects and reducing the number of draw calls to keep your GPU happy! -Getting critical hits while using

  10. Developer post

    Update #5.1 Hotfix

    Fixed a game-crashing bug, and while I was puttering around the code fixed a few miscellaneous bugs. Some miscellaneous optimizing happened as well, simplifying some planetary effects and reducing the number of draw calls to keep your GPU happy! -Getting critical hits while using

  11. Developer post

    Update #5 - Nadia and Major Rebalancing

    Wow, it feels like it's been too long since I've uploaded a build. This update was supposed to come out last week but loads of miscellaneous bugs and hardware issues delayed it until now. Sorry about that. Apology out of the way, here's the awesome news! A brand-new character, Na

  12. Developer post

    Update #5 - Nadia and Major Rebalancing

    Wow, it feels like it's been too long since I've uploaded a build. This update was supposed to come out last week but loads of miscellaneous bugs and hardware issues delayed it until now. Sorry about that. Apology out of the way, here's the awesome news! A brand-new character, Na

  13. Developer post

    Update #4 - Seeds, Plants, and Challenges!

    The biggest update yet! Several new items, from the low-level buffs to ridiculously powerful late-game enhancements. The first creatures of a brand-new alien race, the KaasTau are scattered around the galaxy as well; symbiotic plant-machine hybrids with a focus on summoning and r

  14. Developer post

    Update #4 - Seeds, Plants, and Challenges!

    The biggest update yet! Several new items, from the low-level buffs to ridiculously powerful late-game enhancements. The first creatures of a brand-new alien race, the KaasTau are scattered around the galaxy as well; symbiotic plant-machine hybrids with a focus on summoning and r

  15. Developer post

    Update #3

    Moonstrider's been out for a week now and I'd like to thank all of you for your comments, bug reports, and ideas. It really means a lot to know that people are playing this. As for the update, it's not a very flashy one, but has a lot of behind-the-scenes work. Most obvious is th

  16. Developer post

    Update #3

    Moonstrider's been out for a week now and I'd like to thank all of you for your comments, bug reports, and ideas. It really means a lot to know that people are playing this. As for the update, it's not a very flashy one, but has a lot of behind-the-scenes work. Most obvious is th

  17. Developer post

    Update #2

    Version 2 of Moonstrider is here! Some major changes this update, primarily to the game economy. Gems are a bit rarer and there should be more interesting decisions to be made. Plenty of item tweaks, a windowed mode, and all reported bugs are (hopefully) fixed. Let us know what y

  18. Developer post

    Update #2

    Version 2 of Moonstrider is here! Some major changes this update, primarily to the game economy. Gems are a bit rarer and there should be more interesting decisions to be made. Plenty of item tweaks, a windowed mode, and all reported bugs are (hopefully) fixed. Let us know what y

  19. Developer post

    Version 1.1 Update

    The first of what should be many updates to come! No major changes here, just fixing several audio balance issues, a bug or two, and a little bit of graphical polish to hopefully make the GUI more intuitive. It didn't feel like quite enough content to merit Version 2, so 1.1 it i

  20. Developer post

    Version 1.1 Update

    The first of what should be many updates to come! No major changes here, just fixing several audio balance issues, a bug or two, and a little bit of graphical polish to hopefully make the GUI more intuitive. It didn't feel like quite enough content to merit Version 2, so 1.1 it i