Operation Hardcore

Cosmocat

Released
Dec 28, 2016
Platforms
WindowsmacOS
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Badass Bravado beta

    I'm pleased to announce the first beta build in the Badass Bravado update! Build 111 includes the following: Faster player projectiles Proper pixel art animations for many of the VFX (player foot impact, fire, explosions, flamethrower, rocket thrusters, etc.) Various other visual

  2. Developer post

    Operation Hardcore v2.0: Badass Bravado

    Greetings! With my current project nearing completion, it's time to start thinking about what I'll work on next. As some of you may know, Operation Hardcore was my first commercial release, and arguably, my most successful game to date. But I've also learned a lot in the past few

  3. Developer post

    Essentials Build now live!

    The Essentials Build is now live! This brings the game up to date with the Switch version, plus a few extras. It's mostly quality of life stuff, but I've also made it a bit easier to access some content as well (super secret level, ending cut scene). add loading screens in many p

  4. Developer post

    Essentials Build: beta

    Hey folks, it's been a while! I've prepared a new build that brings the game up to date with the Switch version, plus a few extras. It's mostly quality of life stuff, but I've also made it a bit easier to access some content as well (super secret level, ending cut scene). add loa

  5. Developer post

    Introducing: Super Rocket Ride!

    I'm pleased to announce my latest game, Super Rocket Ride! It can best be described as a cross between old school lander games and classic platformers of the SNES era: a simple control scheme, lush pixel art, and unforgiving levels fraught with obstacles and hazards. Super Rocket

  6. Developer post

    Brainmelter Deluxe goes mobile

    Hi guys, just a quick note to let you know that I'm working on a version of Brainmelter Deluxe for Android. If this sounds like something that may be of interest to you can pre-register here , or stop by the Discord to register for the upcoming closed beta. P.S. iPhone/iPad users

  7. Developer post

    TOXICANT, Operation Hardcore DLC plans

    Hi folks, First off, I just wanted to say thank you to everyone who's picked up the game! Operation Hardcore has been my best-selling game so far, and I really do appreciate the support. I also wanted to let you know about my next game: TOXICANT, a first-person survival-horror wi

  8. Developer post

    Introducing: Brainmelter Deluxe!

    Adam from Cosmocat here. I'm happy to announce our newest game, Brainmelter Deluxe ! Brainmelter Deluxe is a challenging, reflex-based platform game with a (literal) twist: the level rotates 90 degrees when you jump. Game Features 🧠 procedurally generated levels mean no two runs

  9. Developer post

    Hello worlds

    Hey guys, Adam from Cosmocat here. I'm excited to announce our newest game: Cosmic Ray ! Cosmic Ray is a game about exploring space in search of hospitable planets for colonization. It's pretty easy to pick up--dare I say casual--and features fairly short rounds, so we think it's

  10. Developer post

    Now available for Switch!

    We’re excited to announce that Operation Hardcore is now available for the Nintendo Switch! Head on over to the Switch eShop to grab your copy! Also note that we'll be running some giveaways over on our Discord server in the next few weeks. Be sure to join early to get in on the

  11. Developer post

    Coming soon to Nintendo Switch!

    We're pleased to announce that Operation Hardcore will be coming to Nintendo Switch, courtesy of our friends at Greenlight Games. Stay tuned for more information!

  12. Developer post

    Presenting: Undermine

    Hi everyone, We're pleased to announce the upcoming release of our next game: Undermine ! Undermine offers a unique twist on the survival horror genre, featuring procedurally generated levels and roguelike elements. As with Operation Hardcore, we'll be using Early Access to refin

  13. Developer post

    Presenting: Undermine

    Hi everyone, We're pleased to announce the upcoming release of our next game: Undermine ! Undermine offers a unique twist on the survival horror genre, featuring procedurally generated levels and roguelike elements. As with Operation Hardcore, we'll be using Early Access to refin

  14. Developer post

    Now available for macOS!

    We’re excited to announce that we’ve added support for macOS! To celebrate, we’re offering a discount this weekend: 33% of the base game / 40% of the Deluxe Edition. P.S. in order to use an Xbox 360 controller on Mac you will need to install this party driver:

  15. Developer post

    Now available for macOS!

    We’re excited to announce that we’ve added support for macOS! To celebrate, we’re offering a discount this weekend: 33% of the base game / 40% of the Deluxe Edition. P.S. in order to use an Xbox 360 controller on Mac you will need to install this party driver:

  16. Developer post

    Build 1.11.3

    Build 1.11.3 is now live and includes the following: Bug Fixes Alien Ship core: fix for boss losing camera focus if uncollected powerup falls past bottom of screen

  17. Developer post

    Build 1.11.3

    Build 1.11.3 is now live and includes the following: Bug Fixes Alien Ship core: fix for boss losing camera focus if uncollected powerup falls past bottom of screen

  18. Developer post

    Thank you!

    Hey all, I just wanted to take a moment thank you for your purchase. It means a lot to us, and we hope you're having fun with it! Secondly, I wanted to let you know that I intend to keep investing in the game over time. It may not happen for a while, as I've since moved on to my

  19. Developer post

    Thank you!

    Hey all, I just wanted to take a moment thank you for your purchase. It means a lot to us, and we hope you're having fun with it! Secondly, I wanted to let you know that I intend to keep investing in the game over time. It may not happen for a while, as I've since moved on to my

  20. Developer post

    Build 1.11.2

    Build 1.11.2 is now live and includes the following: Fixes possible fix for City boss leaving scren and never returning possible fix for Ascension boss leaving scren and never returning fix for recoiling off-screen in Cave level fix for health reset when respawning from off-scree