Badass Bravado beta
I'm pleased to announce the first beta build in the Badass Bravado update! Build 111 includes the following: Faster player projectiles Proper pixel art animations for many of the VFX (player foot impact, fire, explosions, flamethrower, rocket thrusters, etc.) Various other visual
- Faster player projectiles
- Proper pixel art animations for many of the VFX (player foot impact, fire, explosions, flamethrower, rocket thrusters, etc.)
- Various other visual improvements (improved particle effects, muzzle flash, backgrounds, etc.)
- More physics effects for explosions (i.e. launching debris, such as crate slats)
- By popular demand, explosions now hurt enemies (i.e. you can get an extra hit off by shooting a grenade as it's spawning from an enemy)
- No more "damage per second" stuff: everything does an even 25% damage to the player, with a brief invincibility period afterwards (much more predictable/fair)
- Seamless switching between keyboard/mouse and gamepad (single player only)
- 2 player has not yet been tested
- Switching between keyboard/mouse and gamepad does not update UI elements
- Save data format and location has changed, existing save data will not be preserved
- No Cloud Save for new format/location (yet)

This update will of course be completely free to all owners, and you'll start seeing some initial progress towards this early next year.
Along with this I also hope to give the Switch version the love it deserves: I'm working on securing a dev kit so I can actually make updates myself (vs relying on a publisher).
I'm really excited to see where I can take this thing, and I'd love to hear your thoughts. Are there things you'd like to see in v2.0?
P.S. please be sure to follow both the game page and my
It can best be described as a cross between old school lander games and classic platformers of the SNES era: a simple control scheme, lush pixel art, and unforgiving levels fraught with obstacles and hazards.
Super Rocket Ride is being developed in collaboration with Unruly Games.
https://www.youtube.com/watch?v=UYiYXqGusUs
Features
🚀 24 hand-crafted levels (with more on the way)
🚀 Analog controls
🚀 Over-the-top physics-based deaths
🚀 Contemporary atmospheric soundtrack featuring music from Snug, JFS and Ogotu
The game will be hitting Steam in the next few months. If you're interested in checking it out ahead of that, we're running
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We’re excited to announce that Operation Hardcore is now available for the Nintendo Switch! Head on over to the
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