EDGE

EDGE
Two Tribes · Two Tribes Publishing
- Released
- Aug 11, 2011
- Platforms
- WindowsmacOSLinux
- Last updated
Store & metadata
- App ID
- 38740
- Type
- game
- Developer
- Two Tribes
- Publisher
- Two Tribes Publishing
- Release date
- Aug 11, 2011
- Controller support
- full
- Required age
- 0
- Change number
- 37432492
Features
6- Single-player
- Steam Achievements
- Full controller support
- Steam Cloud
- Steam Leaderboards
- Family Sharing
Languages
English, French, German, Italian, Spanish - Spain, Dutch, Czech, Finnish, Polish, Portuguese - Portugal, Turkish
System requirements
minimum
Minimum:
- OS *:Windows XP
- Processor: Intel Pentium 4 / AMD Athlon XP 1.5 Ghz or higher
- Memory: 512 MB RAM
- Graphics: DirectX 9 compatible, 64MB VRAM
- DirectX®: dx90c
- Hard Drive: 250 MB HD space
recommended
Recommended:
- Memory:1 GB RAM
- DirectX®:dx90c
minimum
WARNING: CURRENTLY NOT COMPATIBLE WITH OS X 10.11 (EL CAPITAN)
We are working on fixing this.
Minimum:
We are working on fixing this.
Minimum:
- OS:OS X 10.5 (Leopard)
- Processor: Intel
- Memory: 512 MB RAM
- Hard Drive: 150 MB HD space
recommended
Recommended:
- Memory: 1 GB RAM
minimum
Processor: Intel Pentium 4 / AMD Athlon XP 1.5 Ghz or higher
Memory: 1 GB RAM
Graphics: Hardware accelerated graphics card with 64 MB VRAM and working OpenGL 2.1 drivers(*).
Hard Drive: 150 MB HD space
Controller: Gamepad support (uses: SDL2)
*NOTE: Attempts have been made to allow the game to run on OpenGL 1.4
or 1.5, so long as the following extensions are available:
- ATI_separate_stencil
- ARB_vertex_buffer_object
- ARB_shading_language_100
- ARB_shader_objects
- ARB_vertex_shader
- ARB_fragment_shader
Memory: 1 GB RAM
Graphics: Hardware accelerated graphics card with 64 MB VRAM and working OpenGL 2.1 drivers(*).
Hard Drive: 150 MB HD space
Controller: Gamepad support (uses: SDL2)
*NOTE: Attempts have been made to allow the game to run on OpenGL 1.4
or 1.5, so long as the following extensions are available:
- ATI_separate_stencil
- ARB_vertex_buffer_object
- ARB_shading_language_100
- ARB_shader_objects
- ARB_vertex_shader
- ARB_fragment_shader