Walkerman

ScalemaiL · Sekai Project

Released
May 22, 2017
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.
WatchSet price alert

Updates & announcements

15 posts
Clear
  1. Developer post

    Regarding Current Development on Walkerman

    Development on Walkerman is currently on hiatus at the moment. John Conway, the head of development studio ScalemaiL is currently being incarcerated due to a situation involving an act of self-defense. Link: ABC7 Chicago More news on the state of development of Walkerman will be

  2. Developer post

    Patch 2.50

    We have released Act 2's final content patch (but not bugfixing patch). Added content includes: Revamped combat section with more routes, and revamped endings to each route Sigrid now has an optional side sprite Players no longer lose the shield item during every usage of it (but

  3. Developer post

    Soundtrack available and patch plans,

    We've released the soundtrack for Walkerman in high-quality .flac files for those interested in supporting our musician, Walker Peterson. All proceeds from soundtrack purchases go to him entirely. We are also working on a content patch. This content patch before Act 3 is going to

  4. Developer post

    Patch 2.10

    Patch 2.10 fixes numerous bugs and grammatical errors, and adds the option to hide Jorgen's side sprite. In Patch 2.25 we will be expanding and revamping the combat section for Act 2, which will include more paths through the encounter, as well as making the existing phases of th

  5. Developer post

    Act 2 is Out!

    After a seemingly endless development period, we have finally released Walkerman's second act. In the weeks to come we'll be improving it with: Achievements An option to hide Jorgen's sidesprite An expanded combat section The OST available for purchase Thanks everyone

  6. Developer post

    1.27 and the Act 2 Page

    1.27 is now live, here's some patch notes: 1.27: The track "Whistlin' Midgard" replaced by "Hoot and Holler" Prologue re-cut Slightly grayed emotes added to dialogue panels Further editing and bufixes The page for Act 2 is also live! Head to the main page to check it out. This se

  7. Developer post

    1.27 and the Act 2 Page

    1.27 is now live, here's some patch notes: 1.27: The track "Whistlin' Midgard" replaced by "Hoot and Holler" Prologue re-cut Slightly grayed emotes added to dialogue panels Further editing and bufixes The page for Act 2 is also live! Head to the main page to check it out. This se

  8. Developer post

    1.26 Hotfix Patch Notes

    This latest patch should fix any issues with players starting Act 1 after the Prologue demo. There are also numerous 'under the hood' changes in preparation for Act 2, which will be a smoother experience with multiple additions to how gameplay is handled. Additionally, Act 2's de

  9. Developer post

    1.26 Hotfix Patch Notes

    This latest patch should fix any issues with players starting Act 1 after the Prologue demo. There are also numerous 'under the hood' changes in preparation for Act 2, which will be a smoother experience with multiple additions to how gameplay is handled. Additionally, Act 2's de

  10. Developer post

    Choice & Consequence Design in Walkerman

    This is going to be a lengthy post elaborating on C&C design and the nature of Walkerman's mechanics, followed by a spoiler-heavy detailing of the Act 1 C&C's in verbose. This entire post should be considered spoiler territory, but I will be blacking out certain sections

  11. Developer post

    Choice & Consequence Design in Walkerman

    This is going to be a lengthy post elaborating on C&C design and the nature of Walkerman's mechanics, followed by a spoiler-heavy detailing of the Act 1 C&C's in verbose. This entire post should be considered spoiler territory, but I will be blacking out certain sections

  12. Developer post

    1.25 Patch Notes

    Lots of bugfixes and editing New musical track "Night Moves" from WD General editing work and minor bug fixes Notes System Added (Check Inventory) Act 1 Investigation Revisited Act 1 Combat Segment Expanded Dialogue System Overhaul (Nametags Added) General Combat Overhaul (E.Woun

  13. Developer post

    1.25 Patch Notes

    Lots of bugfixes and editing New musical track "Night Moves" from WD General editing work and minor bug fixes Notes System Added (Check Inventory) Act 1 Investigation Revisited Act 1 Combat Segment Expanded Dialogue System Overhaul (Nametags Added) General Combat Overhaul (E.Woun

  14. Developer post

    1.05 Patch Notes

    Here are the patch notes for this post-release hotfix. Some minor spelling and grammar edits. Fixed bug where many achievements would be granted on first launch. What's the plan for the future? First and foremost, preparing for the next development cycle, and getting Act 2 to the

  15. Developer post

    1.05 Patch Notes

    Here are the patch notes for this post-release hotfix. Some minor spelling and grammar edits. Fixed bug where many achievements would be granted on first launch. What's the plan for the future? First and foremost, preparing for the next development cycle, and getting Act 2 to the