Gon' E-Choo!

Marc Ellis

Released
Nov 25, 2015
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    1.2.1 Oculus Rift CV1 support

    Changes Added Oculus Rift CV1 support with runtime 1.3 Known Issues The game no longer launches in VR when launching from Steam and using a DK2. Workaround: launch the .exe manually from Windows.

  2. Developer post

    1.2.1 Oculus Rift CV1 support

    Changes Added Oculus Rift CV1 support with runtime 1.3 Known Issues The game no longer launches in VR when launching from Steam and using a DK2. Workaround: launch the .exe manually from Windows.

  3. Developer post

    1.2 Who is that player I see, staring straight back at me?

    Have you ever been playing your favorite $2 Steam game, but you have to take occasional breaks to glance at yourself in the mirror to remind yourself how fabulous you look? Well, we've come up with a solution! Enable the new "webcam as a reflection" option, and you'll never have

  4. Developer post

    1.2 Who is that player I see, staring straight back at me?

    Have you ever been playing your favorite $2 Steam game, but you have to take occasional breaks to glance at yourself in the mirror to remind yourself how fabulous you look? Well, we've come up with a solution! Enable the new "webcam as a reflection" option, and you'll never have

  5. Developer post

    1.1.1! The Light Switch Update!

    Our first post-launch content update is here! We've added a light switch! See? We listen to feedback. We've also tweaked the pixels on the arcade's monitor, because we just know their arrangement was bothering somebody out there! Changes Added a light switch to the room. Paper ai

  6. Developer post

    1.1.1! The Light Switch Update!

    Our first post-launch content update is here! We've added a light switch! See? We listen to feedback. We've also tweaked the pixels on the arcade's monitor, because we just know their arrangement was bothering somebody out there! Changes Added a light switch to the room. Paper ai

  7. Developer post

    1.0.1

    I just finished a few bug fixes and pushed out an update for Windows. Unfortunately, there are some issues with the OSX and Linux versions, so I won't be pushing out fixes for them just yet. Enjoy! Bug Fixes Fixed resolution settings not saving and loading properly. Fixed erratic

  8. Developer post

    1.0.1

    I just finished a few bug fixes and pushed out an update for Windows. Unfortunately, there are some issues with the OSX and Linux versions, so I won't be pushing out fixes for them just yet. Enjoy! Bug Fixes Fixed resolution settings not saving and loading properly. Fixed erratic

  9. Developer post

    1.0! Goodbye Early Access!

    We've released! I'd like to thank all of my wonderful early access players who gave suggestions and reported bugs! Thanks to you, I'm satisfied enough to release the game from Early Access! This doesn't mean I won't be making any more changes, however. I'll be trying to keep the

  10. Developer post

    1.0! Goodbye Early Access!

    We've released! I'd like to thank all of my wonderful early access players who gave suggestions and reported bugs! Thanks to you, I'm satisfied enough to release the game from Early Access! This doesn't mean I won't be making any more changes, however. I'll be trying to keep the

  11. Developer post

    0.79 Just some fixes.

    Changes Updated to Oculus 0.7 runtime. Fixes Fixed some lock-ups that occurred if Steam isn't initialized. Known Issues Changing resolutions on Linux sometimes seems to disable UI masks.

  12. Developer post

    0.79 Just some fixes.

    Changes Updated to Oculus 0.7 runtime. Fixes Fixed some lock-ups that occurred if Steam isn't initialized. Known Issues Changing resolutions on Linux sometimes seems to disable UI masks.

  13. Developer post

    0.78

    Changes The resolution menu is much more mouse-friendly. Known Issues Changing resolutions on Linux sometimes seems to disable UI masks.

  14. Developer post

    0.78

    Changes The resolution menu is much more mouse-friendly. Known Issues Changing resolutions on Linux sometimes seems to disable UI masks.

  15. Developer post

    0.77

    Changes Controller bindings are now in the controls menu. New object in the scene. You can once again put down an item with the interact key. Known Issues Trying to select a resolution with the mouse is a bit wonky right now. Use the directional buttons for now. Changing resoluti

  16. Developer post

    0.77

    Changes Controller bindings are now in the controls menu. New object in the scene. You can once again put down an item with the interact key. Known Issues Trying to select a resolution with the mouse is a bit wonky right now. Use the directional buttons for now. Changing resoluti

  17. Developer post

    0.76 Some fixes, reverts, and improved controller support.

    Changes Resolution options are back in the video panel. Using a controller will now hide the cursor. I'll be making more controller-oriented changes, such as being able to rebind controller bindings and showing controller bindings in hints to make the game more living room friend

  18. Developer post

    0.76 Some fixes, reverts, and improved controller support.

    Changes Resolution options are back in the video panel. Using a controller will now hide the cursor. I'll be making more controller-oriented changes, such as being able to rebind controller bindings and showing controller bindings in hints to make the game more living room friend

  19. Developer post

    0.75 Plug-ins!

    Can you believe I forgot to plug in the appliances I added in the last update? Changes Plugged in the appliances from the last update. Added a tape deck (which is also plugged in). Reverted the swinging menu tunes back to it's old blippy version. You can now play the studio versi

  20. Developer post

    0.75 Plug-ins!

    Can you believe I forgot to plug in the appliances I added in the last update? Changes Plugged in the appliances from the last update. Added a tape deck (which is also plugged in). Reverted the swinging menu tunes back to it's old blippy version. You can now play the studio versi