1993 Space Machine

ExceedAurora Punks

Released
Mar 28, 2016
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post
  2. Developer post

    Pixel Art or Retro Style

    Initially pixel art was the only game in town. Now it has become a deliberate design choice. Some time ago I tried to explain the art style of our space shooter 1993 Space Machine to a new artist that would help us out with some additions to the game. As I explained our way of wo

  3. Developer post

    1993 Space Machine Soundtrack Released!

    As many reviews and comments have shown their appreciation for the music in this game we wanted to make it available on its own as well. Any true fan of the game will undoubtedly have had any of the several songs on repeat in their head rent-free, but who really wants to boot up

  4. Developer post

    Updated Japanese localization, Bugfixes, MacOS

    We recently released an update for 1993! The instakill was in fact a bug caused by shield mechanics not working as intended. This has been fixed, and players should face less frustrations with progressing through the game now. Full patch notes: Updated Japanese localization Fixed

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    Public testing now available for the next update!

    Dear players, we humbly invite you to test the upcoming patch! If you run into any problems or have feedback, please let us know. The beta runs until April 14, 09:OO PT. To opt into the beta, follow these steps: 1. Go to your Steam library 2. Right-click the game 3. Click 'Proper

  7. Developer post

    Remote Play together Stream with RankOne.global

    "Space can be lonely and cold, but you don't have to be. Hop in your Star fighter in 1993 and join a battling squadron. There were not online multiplayer like Remote Play in the old Amiga days but that doesn't prevent us from aiming for one now.

  8. Developer post

    The Mac is back!

    First of all - we are grateful for your patience as this took longer than expected. But now we have finally managed to get mac support back for the game. So for all you Apple fans out there - please enjoy some retro shmup love! And as always - we appreciate your company in our fo

  9. Developer post

    A humble request

    As you might or might not be aware of - Steam visibility and sales are very much based on the the interaction with you, the players. A key factor here is to leave a review of the game. It doesn't have to be a novel, but we would love if you could share your thoughts of the game w

  10. Developer post

    Our next game Chenso Club is incoming! Spread the gospel!

    Winter Sale is coming to an end - but there is more to come! Both for 1993 but also for some other pixel action we are working on, namely our next uber cute and gory platform brawler Chenso Club. Check this out - we think it is going to be pretty dope. Wishlist it now and get inf

  11. Developer post

    Happy Holiday!

    Merry X-Mas all Space Shoot 'Em Uppers! We are soon going into 2021 with the hope that 2020 will end of a better note than it has been so far. We are going to do our best to make next year as pleasant as possible for you with several updates and a few new interesting additions to

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    Intergalactic Esport

    Competition in gaming has been around for years. But it has always been reserved for AAA-games. Until now! Today we launch the Intergalactic Esports update for 1993 Space Machine which enables you to compete with a indie-game in a esports setting. Go and create a team with your b

  14. Developer post

    First update since 2016

    Yes everyone, 1993 Space Machine is updated! We've added the long awaited "Rookie mode" for an easier experience, Razer Chroma support and you can now play a previously hidden level as one of the standard ones. Besides that we've added some QoL fixes and you're also able to play

  15. Developer post
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    The tunes are now available on Soundcloud

    So after some time I´ve finally got the time to upload the tunes upon request from you guys. Just follow this link and you´ll find all the songs originally done in Protracker on the Amiga:

  17. Developer post

    The tunes are now available on Soundcloud

    So after some time I´ve finally got the time to upload the tunes upon request from you guys. Just follow this link and you´ll find all the songs originally done in Protracker on the Amiga:

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  20. Developer post

    Ships Stats & Performance

    We just wanted to clarify the workings of the smaller ships available in the game shop. Yes they behave all the same and purely look different. This is because they were mainly made for local co-op mode to distinguish each player from one another. However, we thought it would be