Released
Jan 18, 2016
Platforms
WindowsmacOS
Last updated
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Updates & announcements

15 posts
  1. Developer post

    Seasons greetings and future roadmap!

    Hope you're having a good holiday season so far. I want to take sometime to tell you about my plans to update the game. The development is taking a really long time, so I thought about a new way to update the game while developing it. The new playable version will be released in

  2. Developer post

    Seasons greetings and future roadmap!

    Hope you're having a good holiday season so far. I want to take sometime to tell you about my plans to update the game. The development is taking a really long time, so I thought about a new way to update the game while developing it. The new playable version will be released in

  3. Developer post

    Bringing Garbage Day to VR

    Long time, no update. Sorry for that, I'll try to keep this short and sweet. I've been getting ready to bring Garbage Day to VR. (you will get both VR and non VR for the same price.) Major progress on the environments has been made. I wish I could work faster, but I want to focus

  4. Developer post

    Bringing Garbage Day to VR

    Long time, no update. Sorry for that, I'll try to keep this short and sweet. I've been getting ready to bring Garbage Day to VR. (you will get both VR and non VR for the same price.) Major progress on the environments has been made. I wish I could work faster, but I want to focus

  5. Developer post

    Progress report [Birthday Edition]

    Today is my birthday and to celebrate this incredible achievement of surviving for so many years, I thought I'd update all of you with what I'm working on. I spent the main bulk of my time since the last update making the high polycount character models into optimized game ready

  6. Developer post

    Progress report [Birthday Edition]

    Today is my birthday and to celebrate this incredible achievement of surviving for so many years, I thought I'd update all of you with what I'm working on. I spent the main bulk of my time since the last update making the high polycount character models into optimized game ready

  7. Developer post

    New environment

    Another quick update on what I'm currently working on. I am reworking the environment to match the visual softness of the characters, since the low poly models really didn't fit in with all of the sharp edges. Another bonus of these new models is much better performance than the

  8. Developer post

    New environment

    Another quick update on what I'm currently working on. I am reworking the environment to match the visual softness of the characters, since the low poly models really didn't fit in with all of the sharp edges. Another bonus of these new models is much better performance than the

  9. Developer post

    New character design

    Note: I'll be updating this post with new characters as I make them, so be sure to check this post later. One major issue with the visual design of Garbage Day is the lifeless characters. I want the story of the game to be dialogue and character oriented and that'd pretty difficu

  10. Developer post

    New character design

    Note: I'll be updating this post with new characters as I make them, so be sure to check this post later. One major issue with the visual design of Garbage Day is the lifeless characters. I want the story of the game to be dialogue and character oriented and that'd pretty difficu

  11. Developer post

    Kept you waiting huh?

    Let me preface this anouncement by saying that instead of pointless apologies I want to offer instead my honesty which I think is more valuable. Theres a few names to a state I've been experiencing, names such as "burning out" or "writers block". I could go into depth analyzing h

  12. Developer post

    Kept you waiting huh?

    Let me preface this anouncement by saying that instead of pointless apologies I want to offer instead my honesty which I think is more valuable. Theres a few names to a state I've been experiencing, names such as "burning out" or "writers block". I could go into depth analyzing h

  13. Developer post

    Upcoming updates

    Hello, I wanted to talk about a few concerns people had about the game. This is a question I have been getting the most. "You have been working on this game for a long time now, why is there so little content?" The game has a lot more content, but almost all of it is in the story

  14. Developer post

    Upcoming updates

    Hello, I wanted to talk about a few concerns people had about the game. This is a question I have been getting the most. "You have been working on this game for a long time now, why is there so little content?" The game has a lot more content, but almost all of it is in the story

  15. Rock, Paper, Shotgun

    Premature Evaluation: Garbage Day

    Each week Marsh Davies descends like a hungry urban gull upon the reeking heap of Early Access, hoping to yank free a tasty treat without choking on a crinkled Space Raiders packet. This week, he s been stuck in Garbage Day , a game that is nominally about replaying the same loop