The Big Online Update
The most requested aspect of Chronoclysm is finally available! Cascading time paradoxes are no longer limited to a simple couch phenomenon. Players can now collapse realities with both local, online and mixed multiplayer! Along with adding multiplayer you will notice most of the
- Added mixed local/online multiplayer
- Added new class: The Ninja!
- Rewrote time paradox engine code
- New controller/input code
- More level skins
- Added level editor and remade level code
- Integrated level editor with Steam Workshop
- Added in logical integration to editor for custom map rules
- Removed Challenge and Survival Modes (Replaced by custom maps)
- Made maps shareable in game
- New and improved team skins
- Removed several arena hazards and added others
- Changed equipment to focus on arena gameplay rather than survival
- Removed half baked status/element system
- Created new menu systems
- Increased builder bridge length from 3 sec to 5 sec
- Sudden death mode tweaked to use explosions as encouragement
- Added in Alliances (enables team battles)
- Made water no longer act like solid walls but like an edge characters avoid
- Added round rewind effect
- More variety of effects
- Larger maps and dynamic camera
- Tweaked Scoring, Selection and Drafting options
