Broken Bots is LIVE!
Allright folks, it's go time! The full version of Broken Bots is officially out on Steam. Get 'em while they're hot!

Allright folks, it's go time! The full version of Broken Bots is officially out on Steam. Get 'em while they're hot!
Allright folks, it's go time! The full version of Broken Bots is officially out on Steam. Get 'em while they're hot!
Due to issues with the Steam update servers, the PC launch of Broken Bots will be delayed until tomorrow. We apologize for the inconvenience
Our malfunction guns are locked and loaded! We are proud to announce that we are moving out of Early Access and are releasing Broken Bots on June 7th 2016 on Steam and Playstation 4. Starting from release day Broken Bots will feature cross-platform play between Steam and Playstat
Our malfunction guns are locked and loaded! We are proud to announce that we are moving out of Early Access and are releasing Broken Bots on June 7th 2016 on Steam and Playstation 4. Starting from release day Broken Bots will feature cross-platform play between Steam and Playstat
New Game Mode, Weapons, Skills & Mechanics! This update is our release candidate and brings you every feature we still had up our sleeves. Malfunction Gun: A new secondary fire that gives you control over when and how malfunctions happen. Charge it up by killing enemies and c
New Game Mode, Weapons, Skills & Mechanics! This update is our release candidate and brings you every feature we still had up our sleeves. Malfunction Gun: A new secondary fire that gives you control over when and how malfunctions happen. Charge it up by killing enemies and c
This is just a tiny update but a big one is in the works and will be live soon! Added damage to Shockwave skill based on enemy proximity Drastically decreased the build size to roughly 370mb (down from 1.7Gb) Fixed an issue that would cause bot speed to be dependent on FPS
This is just a tiny update but a big one is in the works and will be live soon! Added damage to Shockwave skill based on enemy proximity Drastically decreased the build size to roughly 370mb (down from 1.7Gb) Fixed an issue that would cause bot speed to be dependent on FPS
A small patch that fixes an issue with online multiplayer games. Fixed an issue that would cause AI to get stuck and all bots to explode every 15 seconds. Woops :)
A small patch that fixes an issue with online multiplayer games. Fixed an issue that would cause AI to get stuck and all bots to explode every 15 seconds. Woops :)
This update is a complete rework of the malfunctions mechanic. We removed most of the randomness and are giving the power back to the player. It's now up to you to cause negative malfunctions on enemies or positive effects on your teammates. Players now have a malfunction gun. Ch
This update is a complete rework of the malfunctions mechanic. We removed most of the randomness and are giving the power back to the player. It's now up to you to cause negative malfunctions on enemies or positive effects on your teammates. Players now have a malfunction gun. Ch
We are working hard on pushing out a larger update asap. In the meantime, here is a small visual update: Changed the malfunction screen distortion effect to only affect the sides of the screen and leave the center fairly intact. It should now be a lot easier to see what is going
We are working hard on pushing out a larger update asap. In the meantime, here is a small visual update: Changed the malfunction screen distortion effect to only affect the sides of the screen and leave the center fairly intact. It should now be a lot easier to see what is going
Our first major content update has arrived. Introducing the first chapter of the single player campaign consisting of 5 levels including a bossfight. We also added a split screen multiplayer option allowing you to join online battles with up to 4 local players. Just hit 'start' o
Our first major content update has arrived. Introducing the first chapter of the single player campaign consisting of 5 levels including a bossfight. We also added a split screen multiplayer option allowing you to join online battles with up to 4 local players. Just hit 'start' o
Today's update includes some improvements on the A.I. behavior, matchmaking and general bugfixes. Additionally, we have implemented a few small features requested by popular demand. There is now a 'Quick Match' option which will land you in the most populated server of your regio
Today's update includes some improvements on the A.I. behavior, matchmaking and general bugfixes. Additionally, we have implemented a few small features requested by popular demand. There is now a 'Quick Match' option which will land you in the most populated server of your regio
We have implemented some fixes to the AI after receiving player feedback during our first day on Steam. Here is a list of changes: AI : Bots will now avoid dynamically placed objects such as turrets, generators and other bots and have a lot less tendency to get stuck. We will con