Released
Mar 13, 2018
Platforms
WindowsLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Version 1.0.1.8 - A Mighty Holiday

    Greetings folks, friends, and fiends! The bitter cold and darkening skies tells us that the ancient Yule tradition is about to begin once again. We celebrate with gifts and merryment. Firstly we have reignited the fires of Yule with battlegrounds covered in snow and seasonal only

  2. Developer post

    Spellsworn - Patch 1.0.1.7

    Changes Fixed animation bug where small rock pillars would reappear after going away Fixed Energy Shield size not syncing correctly on clients Fixed rare crash when using Rock Pillar Fixed The Clearing visuals

  3. Developer post

    Spellsworn - Patch 1.0.1.6 - SNOWBALL FIGHT!

    Seasons greetings friends! Hello! Just because the holiday fun is over doesn't mean the snowtime fun is over! Prepare for Spellsworns FIRST EVER Special GAME MODE! Just host a game, select the new game mode and GO! It even works with bots! Added new game mode "Snowball fight" Pla

  4. Developer post

    Spellsworn - Patch 1.0.1.5 - THE YULE IS COMING

    Yo-ho-ho! The temperatures aren’t the only things that’s being dropped when the Yuletide draws near; we’re also dropping a new patch for Spellsworn! We still see a lot of love coming out from you, our dear community, and people are still playing Spellsworn. Over-time design discu

  5. Developer post

    Spellsworn - Patch 1.0.1.4 - THE DIVIDE

    Hello friends! Today I have some very cool stuff to present to you! first of we have two BRAND NEW spells. We hope they, alongside the other changes we made will spice some things up. Secondly we can finally open up the shop and present you with some unique cosmetic items for sal

  6. Developer post

    Spellsworn - Patch 1.0.1.3 - TRANSMUTATION!

    Hello again! For this patch I am proud to present a big and long sought after feature.The transmute system! Simply combine five unwanted items together and you will get one treasure chest out of it. It makes no difference between item rarity or skins, so use it wisely! Features a

  7. Developer post

    Spellsworn - Patch 1.0.1.2

    Changes Character models no longer get offset from their actual position Acid Pool should now always reach its destination Clients should no longer experience random delays when using Sidestep

  8. Developer post

    Spellsworn - Patch 1.0.1.0

    Changes Removed the Easter Event Loot crate opening event is now skippable The End Game screen now has a shorter duration Homing now deals a flat 6 damage on all ranks (down from 6/7/8) Upgraded Unreal Engine version to v4.16 Upgraded Steam SDK to v1.42 Fixed crash caused by Dime

  9. Developer post

    Spellsworn - Patch 1.0.0.7

    Changes Fixed connection issue when joining a server Fixed multiple crashes

  10. Developer post

    Spellsworn - Patch 1.0.0.7

    Changes Fixed connection issue when joining a server Fixed multiple crashes

  11. Developer post

    The Equinox Event!

    Ready to put a spring in your step? Well, prepare yourself, because we’re gonna hop right in there and do it for you! For the next week, we’re celebrating the Spring Equinox in style - from now until Friday 7th April, we’ve added some beautiful eggs to each of the Spellsworn aren

  12. Developer post

    The Equinox Event!

    Ready to put a spring in your step? Well, prepare yourself, because we’re gonna hop right in there and do it for you! For the next week, we’re celebrating the Spring Equinox in style - from now until Friday 7th April, we’ve added some beautiful eggs to each of the Spellsworn aren

  13. Developer post

    Spellsworn - Patch 1.0.0.6

    Changes Dimension Gate level 3 can now clone Rockpillars, Arcane Mines and Energy Shield as long as it's not attached to a player Shock now deals the correct amount of damage Players joining mid round should no longer see random floating staffs on the map Added some easter eggs t

  14. Developer post

    Spellsworn - Patch 1.0.0.6

    Changes Dimension Gate level 3 can now clone Rockpillars, Arcane Mines and Energy Shield as long as it's not attached to a player Shock now deals the correct amount of damage Players joining mid round should no longer see random floating staffs on the map Added some easter eggs t

  15. Developer post

    Spellsworn - Patch 1.0.0.5

    Changes Experience is now awarded at the end of every round so progress is not lost if host closes the server Added a warning when starting the game if the steam connection fails Quick Join no longer joins games that have progressed past the first two rounds Moving a spell with c

  16. Developer post

    Spellsworn - Patch 1.0.0.5

    Changes Experience is now awarded at the end of every round so progress is not lost if host closes the server Added a warning when starting the game if the steam connection fails Quick Join no longer joins games that have progressed past the first two rounds Moving a spell with c

  17. Developer post

    Spellsworn - Patch 1.0.0.3

    Fixes Fixed News opening re-opening itself after every game Fixed News button showing through loading screen Fixed ping not properly being fetched from all servers Fixed server search issues in certain regions Fixed several crashed during hotjoin Fixed crash when user had no audi

  18. Developer post

    Spellsworn - Patch 1.0.0.3

    Fixes Fixed News opening re-opening itself after every game Fixed News button showing through loading screen Fixed ping not properly being fetched from all servers Fixed server search issues in certain regions Fixed several crashed during hotjoin Fixed crash when user had no audi

  19. Developer post

    Spellsworn - Hotfix 1.0.0.2

    Fixes Fixed misc GUI typos Fixed a crash caused by Homing explosion Fixed delay when exiting match summary early Fixed certain staffs not being visible in inventory Fixed Consuming Void not displaying visual effects properly on clients Fixed joining games by steam invite when ser

  20. Developer post

    Spellsworn - Hotfix 1.0.0.2

    Fixes Fixed misc GUI typos Fixed a crash caused by Homing explosion Fixed delay when exiting match summary early Fixed certain staffs not being visible in inventory Fixed Consuming Void not displaying visual effects properly on clients Fixed joining games by steam invite when ser