Project Explore

Fern Nigro

Released
Aug 10, 2017
Platforms
WindowsLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Duke of Defense Is Now Available!

    Hey everyone! You may have noticed that I went silent for a while... I spent about a year working on a new game that I feel is my greatest work and one that I am actually very proud of. I poured my soul into this game and really wanted to create a passion fueled experience. The s

  2. Developer post

    Update 1.0.2 (New textures, combat returns)

    I'm approaching a sort of peak in my work cycle where I expect to have a pause between projects. During this time I'd like to return to Project Explore and treat it like I used to, as something I enjoyed making, a hobby project. This time however I plan to focus on bringing all t

  3. Developer post

    Update 1.0.2 (New textures, combat returns)

    I'm approaching a sort of peak in my work cycle where I expect to have a pause between projects. During this time I'd like to return to Project Explore and treat it like I used to, as something I enjoyed making, a hobby project. This time however I plan to focus on bringing all t

  4. Developer post

    Don't Sink is now available on Steam

    Hey everyone, Seabass here! Following Rock God Tycoon I created another game called Don't Sink. Today is an awesome day because today... it is finally available on Steam! If you are interested the game is available here: If you liked Project Explore or any other work of mine it w

  5. Developer post

    Don't Sink is now available on Steam

    Hey everyone, Seabass here! Following Rock God Tycoon I created another game called Don't Sink. Today is an awesome day because today... it is finally available on Steam! If you are interested the game is available here: If you liked Project Explore or any other work of mine it w

  6. Developer post

    Real-time vs Turn-based combat! And other stuff!

    I've heard the community on this matter and I feel that the majority really wants the real-time combat to return. If this is the case I'm more than happy to rewrite the combat. The reason I've yet to do so is that the angry tend to be more vocal than the satisfied so I'm hoping t

  7. Developer post

    Real-time vs Turn-based combat! And other stuff!

    I've heard the community on this matter and I feel that the majority really wants the real-time combat to return. If this is the case I'm more than happy to rewrite the combat. The reason I've yet to do so is that the angry tend to be more vocal than the satisfied so I'm hoping t

  8. Developer post
  9. Developer post
  10. Developer post

    1.0 Release! We've made it!

    It has been a long journey and one that I'm hapy I endured. This game has taken me nearly three years to complete and has been through four completely different iterations. I want to thank everyone who has stuck through the process of this games development. I know not everyone i

  11. Developer post

    1.0 Release! We've made it!

    It has been a long journey and one that I'm hapy I endured. This game has taken me nearly three years to complete and has been through four completely different iterations. I want to thank everyone who has stuck through the process of this games development. I know not everyone i

  12. Developer post

    Alpha 1.0.10 More content!

    This update brings a lot of Vanilla content to the game. That is all for now! Changelog 1.0.10 | New Features | -Hotbar interaction with the mouse | Vanilla Gameplay | -Changed rock sprites to be more unique and easier to tell apart -Updated "Wolf Cap" item sprite -Added new item

  13. Developer post

    Alpha 1.0.10 More content!

    This update brings a lot of Vanilla content to the game. That is all for now! Changelog 1.0.10 | New Features | -Hotbar interaction with the mouse | Vanilla Gameplay | -Changed rock sprites to be more unique and easier to tell apart -Updated "Wolf Cap" item sprite -Added new item

  14. Developer post

    Alpha 1.0.9 Waypoints, crafting pages!

    Waypoints WIth the addition of waypoints you can save locations, set your destination for the compass, and keep up to 50 waypoints per world. This feature works for both singleplayer and multiplayer. Multiple crafting pages This was a minor feature that should've been implemented

  15. Developer post

    Alpha 1.0.9 Waypoints, crafting pages!

    Waypoints WIth the addition of waypoints you can save locations, set your destination for the compass, and keep up to 50 waypoints per world. This feature works for both singleplayer and multiplayer. Multiple crafting pages This was a minor feature that should've been implemented

  16. Developer post

    Regular updates and a weekly schedule! PvP?

    I've spent some time recently with family that is visiting so I have been away from my work unfortunately. However short vacation has given me time to plan out some changes for Project Explore and decide on how I want to approach updates. The Update Schedule Public updates will b

  17. Developer post

    Regular updates and a weekly schedule! PvP?

    I've spent some time recently with family that is visiting so I have been away from my work unfortunately. However short vacation has given me time to plan out some changes for Project Explore and decide on how I want to approach updates. The Update Schedule Public updates will b

  18. Developer post

    Alpha 1.0.8 Workshop Support for mods!

    Workshop Support for mods! With workshop support here you can now upload and download mods with ease. Subscribe to any mod, wait for the download, and then launch the game. The new blacklisting allows you to quickly disable and enable mods on the fly so you never have to unsubscr

  19. Developer post

    Alpha 1.0.8 Workshop Support for mods!

    Workshop Support for mods! With workshop support here you can now upload and download mods with ease. Subscribe to any mod, wait for the download, and then launch the game. The new blacklisting allows you to quickly disable and enable mods on the fly so you never have to unsubscr

  20. Developer post

    Workshop support will be available soon!

    In an effort to further improve accessibility to mods we have decided to add Steam Workshop support! You'll be able to browse and download mods instantly! The new blacklisting system allows you to block mods from launching so you don't have to mess around with your mod folder whe