Released
Aug 8, 2016
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    New Version Released

    Just uploaded the latest version of the game along with store page updates. Please check out the game, review it and join in the conversations for any bugs or things you would like to see. Reviews will really help so if you like the game please take the time to review it.

  2. Developer post

    Progress Update October

    Devoured Time is yet again complete in terms of this last version. Currently bug test are being conducted to weed out any bugs before re releasing. I do suspect other bugs may be found after release do to the nature of pc development, but I will create a discussion for that and w

  3. Developer post

    Update Status

    Devoured Time's major update is about 75% at this stage. The main quest is complete, moved onto side quest and UI updates. This stage will also see the update of achievements. This will most likely reset and either remove or make your achievements invalid for this game. I am crea

  4. Developer post

    Progress Update

    I just wanted to give everyone an update on the games overhaul progress. Things are moving along, while slower than I wanted but moving never the less. All systems have been completed so now its just a matter of adding in the content (Quest, items, enemies etc). The main menu is

  5. Developer post

    Devoured Time Update

    Hi, I am at a stage where I feel comfortable talking and more importantly showing some game footage. Below you will find the link to the video which briefly shows some of the games features and new art style. Here I wanted to go into more detail on the game. Art Style A big chang

  6. Developer post

    Devoured Time V2

    I won't make any excuses, Devoured Time was not the best game. I decided a while back to move on and release the final version. Recently after a few years of studying and time to think I decided I wanted to update the game. I'm not sure if anyone is still even interested in the g

  7. Developer post

    Final Game Version

    Just updated the final version of the game today along with the store page. Check it out and please leave a review or comment here. Did some bug testing over the past two weeks, but if you come across any please comment here. Check out my new website I will be updating that with

  8. Developer post

    DT Update

    It's been a good while since I updated those interested in the game, but during the that time I have worked through several versions of the game, and narrowed it down to one final version. I had to scale back the game to compensate for my lack of funds and time, but I think the n

  9. Developer post

    Current Status

    It's been a while since I created an announcement, wanted to get something worth wild first, but I did get some comments and question about the game so I figured I would post a sort of status update here. While the game was released a bit ago I have not stopped working on it. So

  10. Developer post

    Update

    Just an update, working on a complete overhaul of game and gameplay features. Also achievements and possible trading cards are coming to. Updates and changes have been delayed while I finish a different project in hopes it creates more funds I can use on this project. Those that

  11. Developer post

    Survival Mode Update/Bug Fix Update

    Below you will find a video showing off the island the survival part of the game takes place. Survival was once just a small part of the main game, but after if started becoming more I removed it from the intial game to leave for a large expansion at no extra cost. Unlike the bas

  12. Developer post

    Live

    The story version of the game is live, possible bugs may appear as all pc's are different. I will still be updating those and adding content so look out for anouncements on those. Thanks for those that supported me thus far.

  13. Developer post

    Release Coming

    It's been a few weeks since the last post, been busy manly bug testing things. The game itself is complete but there are still bugs. I have been testing along with another tester and we have found and fixed many of the bugs. It's hard to work out, or find all the possible bugs wi

  14. Developer post
  15. Developer post

    Progress Update

    Another update without a video, but I think next update I should be able to create one. By then I will have a ton to show. But like before much has been done since the last update so here goes. Enemies All enemies are in, animated, and take and deal damage. Overall there are 15 d

  16. Developer post

    Progress Update

    Progress Update No video this update, but much has been completed since the last video. The main story is yet again complete. It was updated and tweaked for the new maps and game play. Now onto the changes. Skills – I changed it from four to three, attack, heal, and status attack

  17. Developer post
  18. Developer post

    Update

    The video in the link will explain a bit more, but here are some of the key points. Inventory After I updated the game with pickups it became clear that the inventory was really only related to building, and felt kind of out of place, so inventory management is gone for the most

  19. Developer post

    Current Task

    I have received feedback on the inventory, crafting and building systems. I already had an idea they would need some reworking so I already began work on that. The current system is a bit too complex for this game mode, meant for more of a survival mode, which will hit the game l

  20. Developer post

    Now in Alpha

    Version 3.0 is now live to play. I’m considering the game now in Alpha instead of Pre Alpha since you can now complete quest, kill things, buy and sell things, die, save, and 7 out of 8 zones are playable. Now that the game is in alpha there will be little change to most of the m