Released
Jun 14, 2017
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Vidar is an Official Selection for Indie MEGABOOTH at PAX West!

    Hi friends! I wanted to share the good news, that Vidar has been chosen for the Indie MEGABOOTH at PAX West this coming September! It's an insane honor, and I can't believe the game is going to be sharing space with some mega-indie titans like Ron Gilbert's Thimbleweed Park, and

  2. Developer post

    Vidar is an Official Selection for Indie MEGABOOTH at PAX West!

    Hi friends! I wanted to share the good news, that Vidar has been chosen for the Indie MEGABOOTH at PAX West this coming September! It's an insane honor, and I can't believe the game is going to be sharing space with some mega-indie titans like Ron Gilbert's Thimbleweed Park, and

  3. Developer post

    Hotfix 1.0.1.1

    Hi friends! So the last patch managed to do a little damage to the Boulder Cave. I'm deploying a hot fix that should resolve that, including correctly spawning some blocks that were missing in the puzzles. If you've had any crashes of bizarre puzzle spawning in the Boulder Cave,

  4. Developer post

    Hotfix 1.0.1.1

    Hi friends! So the last patch managed to do a little damage to the Boulder Cave. I'm deploying a hot fix that should resolve that, including correctly spawning some blocks that were missing in the puzzles. If you've had any crashes of bizarre puzzle spawning in the Boulder Cave,

  5. Developer post

    Hotfix 1.0.1.0

    Hi friends! It's been just under 2 weeks since launch, and already it's been really exciting to see people playing, posting videos on Youtube, and of course reporting bugs. Vidar has gotten some great coverage in IndieGames.com, KeenGamer, Siliconera, and elsewhere. Also, some of

  6. Developer post

    Hotfix 1.0.1.0

    Hi friends! It's been just under 2 weeks since launch, and already it's been really exciting to see people playing, posting videos on Youtube, and of course reporting bugs. Vidar has gotten some great coverage in IndieGames.com, KeenGamer, Siliconera, and elsewhere. Also, some of

  7. Developer post

    1.0 is Live!

    Hi friends! Vidar 1.0 is finally here! This patch includesan entire architectural overhaul for the Windows build that brings it into conformity with the Mac and Linux clients (and moves the Windows client off of RPG Maker's default code entirely). This includes enabling the Steam

  8. Developer post

    1.0 is Live!

    Hi friends! Vidar 1.0 is finally here! This patch includesan entire architectural overhaul for the Windows build that brings it into conformity with the Mac and Linux clients (and moves the Windows client off of RPG Maker's default code entirely). This includes enabling the Steam

  9. Developer post

    Hotfix 0.8.1.1

    Hi friends! We just patched the Mac and Linux client to fix a few bugs introduced with the latest content patch. Specifically, saving works consistently now! Hooray! For your information, the game autosaves after every in-game night (similar to Stardew Valley, if you've played th

  10. Developer post

    Hotfix 0.8.1.1

    Hi friends! We just patched the Mac and Linux client to fix a few bugs introduced with the latest content patch. Specifically, saving works consistently now! Hooray! For your information, the game autosaves after every in-game night (similar to Stardew Valley, if you've played th

  11. Developer post

    Patch 0.8.1.0 "Caught In Your Web" Is Out!

    Hi friends! We've got a new patch with new quests, town events, puzzles, bug fixes, and UI. Some of the new material requires you to start a new game to take advantage of it, so that's my recommendation - plus, you get to see a brand new story ;) Last week we previewed the new me

  12. Developer post

    Patch 0.8.1.0 "Caught In Your Web" Is Out!

    Hi friends! We've got a new patch with new quests, town events, puzzles, bug fixes, and UI. Some of the new material requires you to start a new game to take advantage of it, so that's my recommendation - plus, you get to see a brand new story ;) Last week we previewed the new me

  13. Developer post

    "Caught In Your Web" First Looks

    Hi friends! I've been nose to the grindstone getting the next big patch ready (coming out on April 4). This one is called "Caught In Your Web," and it's going to be a biggun. In addition to lots of bugs fixes, I'll have some extra content and quality-of-life improvements. I'm rea

  14. Developer post

    "Caught In Your Web" First Looks

    Hi friends! I've been nose to the grindstone getting the next big patch ready (coming out on April 4). This one is called "Caught In Your Web," and it's going to be a biggun. In addition to lots of bugs fixes, I'll have some extra content and quality-of-life improvements. I'm rea

  15. Developer post

    Mac and Linux Client Update

    Hi friends! The Mac and Linux clients have been updated with the latest patch, and this includes the fixes in the past two versions. Check those notes for the bugs that were squashed and things that were changed. In addition, the following Mac/Linux-specific issues have been fixe

  16. Developer post

    Mac and Linux Client Update

    Hi friends! The Mac and Linux clients have been updated with the latest patch, and this includes the fixes in the past two versions. Check those notes for the bugs that were squashed and things that were changed. In addition, the following Mac/Linux-specific issues have been fixe

  17. Developer post

    Alpha 0.8.0.2 is out!

    Hi friends! Tonight we're launching a patch that fixes a lot of the progress blocking bugs identified in the Windows build. I can't thank you all enough for putting up with the early pains of early access - your feedback in this incredibly randomized, way-too-ambitious project ha

  18. Developer post

    Alpha 0.8.0.2 is out!

    Hi friends! Tonight we're launching a patch that fixes a lot of the progress blocking bugs identified in the Windows build. I can't thank you all enough for putting up with the early pains of early access - your feedback in this incredibly randomized, way-too-ambitious project ha

  19. Developer post

    Hotfix 0.8.0.1

    Hi friends! Before I jump in I just want to say THANK YOU to all of you who have bought the game already! You're all amazing, and a particular shoutout to those sharing bug reports here or on Reddit, to those emailing me with feedback, and to those leaving reviews on the store pa

  20. Developer post

    Hotfix 0.8.0.1

    Hi friends! Before I jump in I just want to say THANK YOU to all of you who have bought the game already! You're all amazing, and a particular shoutout to those sharing bug reports here or on Reddit, to those emailing me with feedback, and to those leaving reviews on the store pa