PEAK

Team PEAK · Aggro Crab, Evil Landfall?

Released
Jun 16, 2025
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.
WatchSet price alert

Updates & announcements

20 posts
  1. Developer post

    HOTFIX 2.4.b

    * Fixed Render Scales looking REALLY BAD on anything lower than Native * Fixed Steam Avatars not showing up at the right spot in the pause menu

  2. Developer post

    Patch 2.04.a THE KILN IS BACK

    PATCH 2.04.a The CALDERA and THE KILN Have been re-added to the map rotation…with some extra goodies ːPEAKpointː Condors now fly around the CALDERA. Ever wonder why those big nests were around? Don’t get kidnapped! Petrifying rocks have been added to THE KILN Hot rock bridges hav

  3. Developer post

    Patch Notes 2.03.a

    * Added a new batch of maps with Gloom/Citadel to the daily rotation. These are just here to keep the maps fresh until we fold Caldera and the Kiln back into the rotation next week!

  4. Developer post

    ONE MORE WEEK OF GLOOM + THE CITADEL

    HEY SCOUTS! Just dropping in to say that we're leaving GLOOM + THE CITADEL exclusively up for ONE MORE WEEK! This not only gives players a chance to try out the biome if they haven't yet already, BUT it also gives us a chance to fix some much needed bug fixes in CALDERA and THE K

  5. Developer post

    PATCH 2.02.a

    Hey scouts! Apologies for the bugged amulet spawn location yesterday... This patch should prevent that from happening again! We also nerfed the frogs yet again, hopefully the last one? BALANCE CHANGES Reduced number of Clown Luggages needed to complete the Jester Achievement from

  6. Developer post

    PATCH 2.01.a: Frog cooldown and bug fixes

    PATCH NOTES 2.01.a ːPEAKbingbongː Hello Scouts! Thank you all for your feedback and bug reports for The Final Ascent. We wanted to get this quick patch out before the weekend, and yes, we nerfed the Frogs a bit! Patch Notes: BALANCE Frogs now have a global cooldown where no other

  7. GamingOnLinux

    Funny co-op climbing game PEAK has a final major update out now

    One of the must-play online co-op games, PEAK from Team PEAK / Aggro Crab is officially finished now with the final free major update. Read the full article here:

  8. Rock, Paper, Shotgun

    As Peak gets its final big update, developers Landfall and Aggro Crab explain why it isn't a "forever game"

    We have reached peak Peak . By that I mean, the final major update that was teased last week, The Final Ascent, is here and ready for you to try out. The big thing here is the two new variant biomes, Gloom and The Citadel. Gloom, unsurprisingly, is an incredibly foggy area filled

  9. Developer post

    THE FINAL ASCENT

    THE FINAL ASCENT Hey Scouts! It’s finally time!! We’ve been hard at work crafting PEAK’s final Major Update, and can’t wait to share it with you. This update comes with new variant biomes: GLOOM and THE CITADEL, which will cycle out with CALDERA and THE KILN! Alongside that, ther

  10. Developer post

    THE FINAL BIOME UPDATE ARRIVES AUGUST 11!

    Hey Scouts! It's almost here. The final ascent. We’ve been hard at work crafting PEAK’s final Major Update, and can’t wait to share it with you. This update comes with new variant biomes: GLOOM and THE CITADEL, which will cycle out with CALDERA and THE KILN! See you in the gloom.

  11. Developer post

    patch 1.65.a

    Hey Scouts! The team is still cooking on the final biome BUT we've also been working on a bunch of bug fixes, try it out. Patch Notes 1.65.a Major Fixes: Fixed MOST REMAINING CASES where taking an item out while facing a wall (especially the backpack) would cause it to clip throu

  12. Developer post

    BETA PATCH 0.65.d

    Fixed EVEN MORE CASES where taking an item out while facing a wall (especially the backpack) would cause it to clip through the world and disappear. IT SHOULD NOW BE SUPER HARD TO DO Bonking into the wall during a failed Helping Hand will no longer rapidly drain all your stamina

  13. Developer post

    BETA PATCH 0.65.c

    Fixed plastic not rendering on Airplane Food and Trail Mix, Fixed low-res meshes in Title screen, Restored broken Landcrab splash screen, Mesa campfire LODs reinstated, Pulled hidden spore shrooms back out of the ground in Roots, (Hopefully) Fixed all the invisible rocks in Mesa,

  14. Developer post

    BETA PATCH 0.65.a

    BETA PATCH COME GET YA BETA PATCH NOTES! Reminder: the beta patch is for us to test updates before they reach the main game. If you'd like to contribute feedback, you can join the beta branch using the password playpeakbeta A second reminder: log all bugs and feedback for the bet

  15. Developer post

    Patch Notes 1.64.a

    This is just another small patch with some minor changes to map generation! Although most of our work continues to be on the final biome update, we'll be making some other updates in the coming weeks, prior to the final update, to address some pressing community concerns around g

  16. Developer post

    Happy PEAKversary! 

    Hey Scouts! ːPEAKsaluteː We cannot believe it’s been a full year since we launched PEAK, and what a year it has been. When Landfall and Aggro Crab set out to make a game together, we never imagined the heights it would take us to, from the one-month game jam to millions of player

  17. Developer post

    SMALL patch 1.63.a

    IT'S A SMALL PATCH DON'T GET TOO EXCITED Added a new batch of maps for the daily rotation! Fixed the lighting issue in the Kiln that showed up last time we tried to post this patch! And on the main menu you'll see a shoutout to Aggro Crab's new game :) people ask whenever we add

  18. Developer post

    SMALL patch 1.62.b

    patch 1.62.b EDIT: Patch has been rolled back because of a lighting issue -- we'll try again next week! IT'S A SMALL PATCH DON'T GET TOO EXCITED Added a new batch of maps for the daily rotation! And on the main menu you'll see a shoutout to Aggro Crab's new game :) people ask whe

  19. Developer post

    SMALL patch 1.62.a

    patch 1.62.a IT'S A SMALL PATCH DON'T GET TOO EXCITED Added a new batch of maps for the daily rotation! people ask whenever we add new maps so as an fyi: we have to generate new maps every month or so and add them to the game ourselves for the daily rotation. We'll have a solutio

  20. Developer post

    Patch Notes 1.61.b

    * Night will once again be cold in Ascent 5+ and on custom runs when the setting is active * Players that disconnect in Caldera and reconnect in the Kiln will come back dead unless the revive statue was used to revive other scouts * Guidebook pages will no longer spawn in custom