Hello everyone,
I know we haven't posted much lately, and we want to change that. We want to be more open with everyone about our development process so everyone can easily stay up to date on what we're working on. That's what we want to make
C63 Industries a more
transparent company.
Live Streams
As of last week, we've been doing live development streams on Twitch. We plan on continuing this trend and hope to be able to continue doing one every night for as long as we can. We'll probably not be able to do one during events like PAX, but we hope to bring you other content during those events such as a live stream from our booth.
You can
watch us develop Pixel almost every night at Midnight (central time) on Twitch:
C63.in/stream
Online Multiplayer
We're still working on finishing this up. What went well as a prototype has been a bit of a challenge to implement well. We are making progress though, but I can't give you a set deadline yet. It is happening though, and if you
watch the Twitch stream in October, you'll see us working hard on it.
New Levels Are Coming
Aside from working on fixing a lot of performance related issues, we've been working on adding a few new features to the level editor. With these new features comes a batch of
new tutorial levels (10 total) that we hope will be a lot more enjoyable than the old ones. We plan to have this finished by the end of the month, so expect a big update then.
Let's Play
Here's a Let's Play Preview of Pixel done by Sabriel Mastin – one of the contributors over at
Indie Haven.
http://youtube.com/watch?v=Nk08cSxCAIA
You can also visit her blog at:
sabriel.me
Thank You
Thank you to everyone for your support, and please
let us know what you think!