CRYPTARK

Alientrap

Released
Jun 20, 2017
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Achievement Fix - 1.25

    Hey all, We finally fixed a issue with achievements that some new players were having on Windows. On opening Cryptark next time, any artifacts you already got will pop up as Steam achievements. Sorry for the delay, Thanks, - Lee

  2. Developer post
  3. Developer post

    CRYPTARK Update + free on Steam for 48 hours!

    Hey everyone! We've made Cryptark free on Steam for the next 48 hours (free to own forever!): Send to anyone you think would like complex roguelite shooters. We're releasing the 3d FPS sequel GUNHEAD next month on November 8th, so wanted to give more players a chance to check out

  4. Developer post

    GUNHEAD Releasing November 8th! Demo out now!

    Our FPS jetpack roguelite sequel to Cryptark finally comes out November 8th! Demo out now Check out our release date trailer: Let us know any thoughts on the demo in the forums or our Discord! - Lee

  5. Developer post

    GUNHEAD lives! Gameplay Video of Cryptark's sequel

    GUNHEAD is alive! And coming out this year! Our FPS roguelite sequel to Cryptark is finally almost ready. After a long time of no news... We just released a gameplay overview video showing one of the Gunhead enemy ships, and a few of the large bosses. Wishlist: We also created a

  6. Developer post

    Gunhead November Dev Log

    Hey everyone! We've updated Steam page for Cryptark's FPS sequel Gunhead with a November dev log: Let us know what you think of our changes! We're hoping to make Gunhead feel like a streamlined more action focused Cryptark, thanks, - Lee

  7. Developer post

    Cryptark's sequel Gunhead July Dev Log - PAX10, Mission Generation and objectives, VR Test

    Hello again! For the past month we've been focused on getting Gunhead ready to show at PAX West, since it got accepted into the PAX10: We were really surprised to get into this! We’ve always submitted our games to PAX10 and never got a game in so early in development (the build w

  8. Developer post

    Rogue mode saving fix

    Updated Cryptark to version 1.22 fixing a long standing issue where rogue mode saves were sometimes being deleted when exiting the game with the Exit button in the main menu. Edit: Also fixed bug where inventory wasn't being properly saved for Rogue mode - fixed and updated to 1.

  9. Developer post

    Update on Cryptark's sequel - Gunhead!

    Hey! We've posted a update on the sequel to Cryptark on the Gunhead Steam page: Detailing some of our plans for Gunhead's campaign and how it will be different from Cryptark. Let us know your thoughts! You can wishlist Gunhead on Steam to keep to date with development Also - all

  10. Developer post

    Announcing the FPS sequel to Cryptark - GUNHEAD

    Trailer: Steam page: Announcement tweet: We love the world of Cryptark, and the design, and wanted to make a sequel that took the game in a completely different direction. Check out the store page for more info and to wishlist! Thanks! - Lee & Jesse

  11. Developer post

    Announcing the FPS sequel to Cryptark - GUNHEAD

    Trailer: Steam page: Announcement tweet: We love the world of Cryptark, and the design, and wanted to make a sequel that took the game in a completely different direction. Check out the store page for more info and to wishlist! Thanks! - Lee & Jesse

  12. Developer post

    First look at Wytchwood - a new crafting adventure game we are working on

    We will have something Cryptark-related we are working on to announce next month! In the mean time check out the first teaser for a new game we are working on called Wytchwood - from the same artist as Cryptark Steam page:

  13. Developer post

    First look at Wytchwood - a new crafting adventure game we are working on

    We will have something Cryptark-related we are working on to announce next month! In the mean time check out the first teaser for a new game we are working on called Wytchwood - from the same artist as Cryptark Steam page:

  14. Developer post

    Cryptark 1.2 - Rogue mode saving, fixes

    Cryptark is 50% off this week - along with all of our games in a 'Alientrap Collection' bundle This update adds rogue mode saving. When in rogue mode, you can 'save & exit' before breaching the enemy ship, 'continue rogue' will then show as a option alongside the campaigns in

  15. Developer post

    Cryptark 1.2 - Rogue mode saving, fixes

    Cryptark is 50% off this week - along with all of our games in a 'Alientrap Collection' bundle This update adds rogue mode saving. When in rogue mode, you can 'save & exit' before breaching the enemy ship, 'continue rogue' will then show as a option alongside the campaigns in

  16. Developer post

    The Art behind Cryptark

    For those interested in how the art for Cryptark was produced (getting that 2d mixed with 3d look took a lot of work) - we posted an Imgur album explaining the process: And for a more indepth piece, a Gamasutra article that just came out today: thanks! - Lee & Jesse

  17. Developer post

    The Art behind Cryptark

    For those interested in how the art for Cryptark was produced (getting that 2d mixed with 3d look took a lot of work) - we posted an Imgur album explaining the process: And for a more indepth piece, a Gamasutra article that just came out today: thanks! - Lee & Jesse

  18. Developer post

    Cryptark Update 1.1 - Coop and 4K fixes, artifacts

    Thank you to everyone who picked up Cryptark! This update fixes some issues with higher resolution (invisible walls / misaligned yes/no dialog), COOP playing, and a error that caused some rogue mode artifacts to not show up. Fixed rogue mode artifacts that required other artifact

  19. Developer post

    Cryptark Update 1.1 - Coop and 4K fixes, artifacts

    Thank you to everyone who picked up Cryptark! This update fixes some issues with higher resolution (invisible walls / misaligned yes/no dialog), COOP playing, and a error that caused some rogue mode artifacts to not show up. Fixed rogue mode artifacts that required other artifact

  20. Developer post

    Cryptark is now released! 25% off for launch week

    After 2.5 years of development Cryptark is now released! Check out our new launch trailer. We love this game more than anything else we've ever made, and are very happy to finally release it! Again thank you to all the early access players who helped shape the game with feedback,