SimpleRockets

Jundroo, LLC

Released
Jun 3, 2015
Platforms
WindowsmacOS
Last updated
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Updates & announcements

20 posts
  1. Developer post

    SimplePlanes VR is now available

    After far too many late nights of caffeine-infused coding and 3D modeling, we are proud to present SimplePlanes VR . Strap a VR headset to your face and grab the stick and throttle in front of you to fly. Flip switches, push buttons, crank levers, slide throttles, and so much mor

  2. Developer post

    SimpleRockets 2 is now available for mobile

    After more than three years of development, SimpleRockets 2 is now available on the iOS App Store and Google Play. You can get it here . As usual, here's a new trailer we put together for this special day. There is an absurd number of features in the game and the mobile version h

  3. Developer post

    Aerospace Engineer Bundle

    The Steam Winter Sale is here and you all know what that means! SimplePlanes is 50% off and SimpleRockets 2 is 15% off. We also put together a special bundle for all of you aerospace enthusiasts with an extra 15% discount. It's a great deal and I hope you check it out! Thanks for

  4. Developer post

    SR2 - New Trailer and Release Date

    We are getting close to releasing SimpleRockets 2. We are close enough that we are ready to commit to actual date: November 8th. In the meantime, here's a new trailer to whet your appetite. Don't forget to add SimpleRockets 2 to your Steam Wishlist so you will receive a notificat

  5. Developer post

    Explosions in SR2

    When you are building rockets, you're most likely going to run into the occasional rapid unscheduled disassembly. It happens to even the most experienced rocket surgeons. You might as well embrace it and take advantage of the opportunity and snag some spectacular photos. In addit

  6. Developer post

    Beta Testing (PC/Mac)

    We have recently started (secretly) beta testing SimpleRockets 2 for PC and Mac. We started with a very small group of people, just to ease into this and make sure nothing exploded, including our brains. So far we've had about 165 bug reports submitted and only Nathan's brain has

  7. Developer post

    Planned Burns in SimpleRockets 2

    With rising fuel prices, we'd hate for you to waste your precious RP-1 guessing how to burn your engines to get where you want to go. In SimpleRockets 2, you can plan your burns by clicking on your current orbit and adding a Planned Burn. From there you can easily drag gizmos aro

  8. Developer post

    Ion Engine in SimpleRockets 2

    The tyrannical Tsiolkovsky rocket equation cannot be avoided. The only way for rockets to accelerate in space is by expelling some of their mass. Most engines do this with combustion, which expels huge amounts of fuel mass at a respectable velocity. This gives great acceleration

  9. Developer post

    Cargo Bays in SimpleRockets 2

    The cargo bay will open the door to many possibilities. The most obvious being the space shuttle. There are many more possibilities, but it really hinges on your creativity. I know the creativity of our players is far greater than my own and I can't wait to see what you do with t

  10. Developer post

    Pixel Pop Pictures and Virtual Tour

    We demoed SimpleRockets 2 at the Pixel Pop Festival in St Louis this weekend. Since many of you couldn't make it, we decided to make this video so you could have a virtual experience of our demo. Enjoy! Also, here are some pictures we took at the event.

  11. Developer post

    Nav Sphere in SimpleRockets 2

    The Nav Circle in SR1 made it very easy to control rockets in a 2D game. It took me a while to figure out the best way to extend the Nav Circle into three dimensions. I ended up with basically two nav circles: one for heading and one for pitch. The end result is now called the Na

  12. Developer post

    Launch Effects in SimpleRockets 2

    Kevin just finished redesigning the launch site. He also built a new hangar, extended the runway, and added two additional landing pads for those of you who want to be like Elon . With the effort invested in the new launch site, we didn't want to take any chances so we integrated

  13. Developer post

    Re-Entry Effects in SimpleRockets 2

    They said the Apollo 11 command module re-entered Earth's atmosphere at Mach 36 and temperatures of the air in front of the heat shield reached nearly 20,000° degrees Fahrenheit, which is well beyond the melting point of sanity. Today, I loaded up the latest build of SimpleRocket

  14. Developer post

    Apex I Engine in SimpleRockets 2

    Our newest engine, the Apex I is an absolute beast. It's heavy, expensive, and drinks RP-1 like there's no tomorrow, but it will have the power to get even your most poorly engineered contraptions into space. It dwarfs the Mage I engine in size, power, and visuals. Here are the d

  15. Developer post

    SimpleRockets 2 Steam Page

    SimpleRockets 2 now has a coming soon page on Steam along with a new teaser trailer to entice you to come check it out! We're still shooting to release on Steam Early Access this summer. We plan to keep adding features and responding to player feedback until we feel the game is r

  16. Developer post

    Photo Library in SimpleRockets 2

    This past week I finished adding a new Photo Library feature to SR2. This makes it easy for players to take screenshots of their crafts at any time (in the designer or in flight) and use those screenshots when uploading their crafts and sandboxes . It also keeps track of when and

  17. Developer post

    Pixie Engine in SR2

    *Note: Check the FAQ here before asking questions.* We've just completed development of the second engine in SR2. The Pixie engine is a much smaller alternative to the Mage engine with far better gas mileage. This makes it suitable for those second stages destined for Smoon. With

  18. Developer post

    Fairings in SimpleRockets 2

    Last week I finished up implementing the fairings for SimpleRockets 2. Fairings are a great way to cover your sensitive belongings while you send them up to space. They are like the groin protectors of the aerospace industry. I designed the fairings in SR2 to be completely proced

  19. Developer post

    Fairings in SimpleRockets 2

    Last week I finished up implementing the fairings for SimpleRockets 2. Fairings are a great way to cover your sensitive belongings while you send them up to space. They are like the groin protectors of the aerospace industry. I designed the fairings in SR2 to be completely proced

  20. Developer post