BiT Evolution

Major Games · Burnout Game Ventures

Released
Jun 9, 2015
Platforms
WindowsmacOS
Last updated
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Updates & announcements

14 posts
  1. Developer post

    Patch Notes - 1.01

    The first post-release patch for the game, we focused on fixing problems that were found by the community. We also made some balancing changes based on the gameplay we have seen in the various lets-plays. The patch will be going live around 1:00 PM EST today. General Fixed a bug

  2. Developer post

    Patch Notes - 1.01

    The first post-release patch for the game, we focused on fixing problems that were found by the community. We also made some balancing changes based on the gameplay we have seen in the various lets-plays. The patch will be going live around 1:00 PM EST today. General Fixed a bug

  3. Developer post

    Final Boss Issue

    It has been brought to our attention that a number of users are having an issue where the final boss's stage is sending them back to the world selection screen instead of starting the battle. We are aware of the issue, and we will be trying to fix this along with an error where s

  4. Developer post

    Final Boss Issue

    It has been brought to our attention that a number of users are having an issue where the final boss's stage is sending them back to the world selection screen instead of starting the battle. We are aware of the issue, and we will be trying to fix this along with an error where s

  5. Developer post

    BiT Evolution Release Date - June 9th

    We're proud to announce the release of our first title, BiT Evolution, on June 9th on Steam. We will not only be including the final world in this patch, but a host of other new features to the game. (Including the much requested achievements and Steam Trading Cards) Keep an eye

  6. Developer post

    BiT Evolution Release Date - June 9th

    We're proud to announce the release of our first title, BiT Evolution, on June 9th on Steam. We will not only be including the final world in this patch, but a host of other new features to the game. (Including the much requested achievements and Steam Trading Cards) Keep an eye

  7. Developer post

    Patch Notes 0.3.0

    New World The third world of the game is now available to play! This world includes a number of new features including: New Art Style Power-ups 18 New Levels 15 New Enemies 7 New Music Tracks Updated Game Camera Variable Jumping Background Parallax General Fixed a number of crash

  8. Developer post

    Patch Notes 0.3.0

    New World The third world of the game is now available to play! This world includes a number of new features including: New Art Style Power-ups 18 New Levels 15 New Enemies 7 New Music Tracks Updated Game Camera Variable Jumping Background Parallax General Fixed a number of crash

  9. Developer post

    NES-Inspired World Launching Tuesday!

    I am happy to announce that the official launch day for the NES-Inspired world is going to be next Tuesday (March 10th). This new world will include 18 new stages, new enemies, power-ups, and more! The patch will also fix a number of past issues in the Gameboy-Inspired and Atari-

  10. Developer post

    NES-Inspired World Launching Tuesday!

    I am happy to announce that the official launch day for the NES-Inspired world is going to be next Tuesday (March 10th). This new world will include 18 new stages, new enemies, power-ups, and more! The patch will also fix a number of past issues in the Gameboy-Inspired and Atari-

  11. Developer post

    Patch Notes 0.2.1

    New Features Cutscenes have been added to the game's second world. General Fullscreen in option menu will now reflect the right option if fullscreen mode was changed via option or hotkey. Fixed a number of SFX issues. Added enter key functionality to main menu and pause menu. Sho

  12. Developer post

    Patch Notes 0.2.1

    New Features Cutscenes have been added to the game's second world. General Fullscreen in option menu will now reflect the right option if fullscreen mode was changed via option or hotkey. Fixed a number of SFX issues. Added enter key functionality to main menu and pause menu. Sho

  13. Developer post

    Displayed Pricing Announcement

    We will be making a few changes to the way pricing is displayed on the Steam page. Currently the game is shown as the final retail price with 50% off. This worked for the first week, but unfortunately we neglected to fully understand Steam’s policies in regards to sales, and are

  14. Developer post

    Displayed Pricing Announcement

    We will be making a few changes to the way pricing is displayed on the Steam page. Currently the game is shown as the final retail price with 50% off. This worked for the first week, but unfortunately we neglected to fully understand Steam’s policies in regards to sales, and are