Deepworld has shut down as of August 30th, 2019. For more information, please look at our blog post detailing the topic: Follow @deepworldgame on Twitter if you'd like to stay tuned to any announcements in the future. Thanks!
Deepworld has shut down as of August 30th, 2019. For more information, please look at our blog post detailing the topic:
https://blog.deepworldgame.com/post/185436184131/deepworlds-end
Follow @deepworldgame on Twitter if you'd like to stay tuned to any announcements in the future. Thanks!
Two more item updates for the holidays! Pet Cage Let's face it -- android cats and dogs are totes adorbs, but they're also rather cold and pointy. Sometimes you just wanna snuggle up to a real, live, cuddly critter (not including you, pet terrapus! Stop spewing ink on me, gross!)
Two more item updates for the holidays!
Pet Cage
Let's face it -- android cats and dogs are totes adorbs, but they're also rather cold and pointy. Sometimes you just wanna snuggle up to a real, live, cuddly critter (not including you, pet terrapus! Stop spewing ink on me, gross!)
Fortunately, we're pleased to introduce the luxurious Pet Cage -- an all-purpose pet trapping container! Just trap a bunny, skunk, crow, vulture, or terrapus with a Pet Cage and you'll find yourself with a domesticated critter in your inventory that you can put anywhere! They come pre-named like any good pet (and hopefully we can add a custom naming feature soon!) And the non-terrapus critters even have a cute bell collar.
Vault
This item has long been awaiting addition into the game, so let's get it launched! The Vault is a super-impressive looking container to house your rarest rares. It's for when you want to show off your showing off! Simply place your vault and then your rares inside, and everyone will know you you're a serious collector.
Note:
Both of these items will be exclusive to the shop for a limited time, then turn into rare root.
We've made lots of enhancements on the PC client over the last several months, and this server release caps it off with full world machine goodness for the holidays! In addition to world machines working 100% on PC and the addition of the onyx weather machine last week, this rele
We've made lots of enhancements on the PC client over the last several months, and this server release caps it off with full world machine goodness for the holidays! In addition to world machines working 100% on PC and the addition of the onyx weather machine last week, this release includes the follow features:
- All world machine blueprints are now lootable
- All world machines are now craftable
- World machines can be dismantled and moved from world to world
Other good news:
- We're adding more ways to earn crowns in-game
- Mob spawning rates have increased 50%
There will be a couple other awesome features arriving soon as well, so stay tuned!
Introducing the ONYX WEATHER MACHINE : - Turn OFF liquid gravity! It's time to make some waterfalls or floating lakes or whatever you can dream up! (hat tip to Detech for the idea!) - Turn ON double speed plant growth! Bug Fixes : - World machines are now useable on PC / Android
Introducing the ONYX WEATHER MACHINE:
- Turn OFF liquid gravity! It's time to make some waterfalls or floating lakes or whatever you can dream up! (hat tip to Detech for the idea!)
- Turn ON double speed plant growth!
Bug Fixes:
- World machines are now useable on PC / Android
- Permanent rain no longer stops plant growth
Coming next:
- Craftable and upgradeable world machines
- Dismantling world machines
- Added GLOVE and KNIFE blueprints to allow crafting of mining gloves and survival knives - Fixed an issue that sent acid rain through blocks - Show Newton's position a little farther away
- Added GLOVE and KNIFE blueprints to allow crafting of mining gloves and survival knives
- Fixed an issue that sent acid rain through blocks
- Show Newton's position a little farther away
Phase one of Daily Challenges are arriving! 🎉 Starting today at Daily Loot O'Clock (6 PM EST), the first daily challenge will begin. It's a deepworld classic pastime: hunt down normal adult terrapi! Every time you score against the challenge, you'll see a message +1 challenge pt
Phase one of Daily Challenges are arriving! 🎉
Starting today at Daily Loot O'Clock (6 PM EST), the first daily challenge will begin. It's a deepworld classic pastime: hunt down normal adult terrapi! Every time you score against the challenge, you'll see a message +1 challenge pt (10). (The number in parentheses is your ongoing daily score.)
Each day at 6 PM a new Daily Challenge will start, and you'll see an alert about what the challenge is. Right now there's no threshold to win anything -- it's purely competitive, to see who can do the best. You can view the leaderboard at http://www.deepworldgame.com/players.
May the best terrapus hunter win!
In the future:
- Daily loot will be acquired by achieving a threshold in the Daily Challenge rather than a single XP amount
- The codex will display past challenges, with a focus on the winners
- In-game announcements of the prior challenge's winners
- In-game leaderboards
A few halloween-y updates rolling in! 👻 MINIGAMES: - New hellish quarries involve competing to mine BONES, SKELETONS, and PUMPKINS NEW ITEMS: - Brass, diamond, and onyx BOOT BLUEPRINTS allow crafting of agility accessories OTHER CHANGES: - Giant pumpkin and coffin loot probabili
A few halloween-y updates rolling in! 👻
MINIGAMES:
- New hellish quarries involve competing to mine BONES, SKELETONS, and PUMPKINS
NEW ITEMS:
- Brass, diamond, and onyx BOOT BLUEPRINTS allow crafting of agility accessories
OTHER CHANGES:
- Giant pumpkin and coffin loot probabilities are greatly increased for Halloween! 🎃
- Fixed invisible bomb explosions - Fixed particles disappearing much too early (for example, jetpack exhaust was nearly invisible, now it looks good!)
- Fixed invisible bomb explosions
- Fixed particles disappearing much too early (for example, jetpack exhaust was nearly invisible, now it looks good!)
- Improved mobility - More exciting loot, achievement, and level-up effects - More and better footstep sound effects - Show information about skill level upgrades - Show hint overlays after first level-ups and quests - Minor UI enhancements
- Improved mobility
- More exciting loot, achievement, and level-up effects
- More and better footstep sound effects
- Show information about skill level upgrades
- Show hint overlays after first level-ups and quests
- Minor UI enhancements
A few notable improvements in this next release: - Going down chutes should be a lot easier now - Horizontal jetpack speed is now faster, matching iOS - Significant performance fixes under the hood (*let me know if you see any new weirdness with lights or physics!)
A few notable improvements in this next release:
- Going down chutes should be a lot easier now
- Horizontal jetpack speed is now faster, matching iOS
- Significant performance fixes under the hood (*let me know if you see any new weirdness with lights or physics!)
I'll be traveling later this week so I thought I'd get the next update out the door early! This new server release launches SEVERE and EXTREME worlds for your exploratory pleasure. What does this mean? - SEVERE or EXTREME environmental conditions matching that of the new weather
I'll be traveling later this week so I thought I'd get the next update out the door early!
This new server release launches SEVERE and EXTREME worlds for your exploratory pleasure. What does this mean?
- SEVERE or EXTREME environmental conditions matching that of the new weather machine (e.g., much faster/stronger heat, cold, and supernovae)
- A higher ratio of dungeons to bunkers
- A higher ratio of hostile mobs spawned vs peaceful ones
- Teleporters cannot be placed in EXTREME worlds
And a bonus:
- Slightly more new worlds overall!
Hope you enjoy that 20-30 second supernova interval XD
Hey folks, we are now LIVE on the Google Play store as an open beta! Play your same account on Steam and Android (and still iOS too!) Good luck adventuring!
Hey folks, we are now LIVE on the Google Play store as an open beta! Play your same account on Steam and Android (and still iOS too!)
Good luck adventuring!
https://play.google.com/store/apps/details?id=com.bytebin.deepworld_android
Fun update today! We are introducing the BRASS and DIAMOND WEATHER MACHINES: BRASS WEATHER MACHINE: - Control the day/night cycle - make it fast, slow, realtime (and set your time zone!), or always day or night. - Control the rain cycle - normal, always raining, or never raining.
Fun update today! We are introducing the BRASS and DIAMOND WEATHER MACHINES:
BRASS WEATHER MACHINE:
- Control the day/night cycle - make it fast, slow, realtime (and set your time zone!), or always day or night.
- Control the rain cycle - normal, always raining, or never raining.
DIAMOND WEATHER MACHINE:
- Control the environmental danger level
- "Pleasant": no environmental damage (including supernovas)
- "Dangerous": standard acidity / heat / cold / supernovas
- "Severe": double heat & cold damage / supernovas
- "Extreme": quadruple heat & cold damage / supernovas
This item is available only in the shop for now, but it will be craftable in a future update.
OTHER UPDATES:
- Added combat accessory blueprints to loot! You can now craft all three scopes
- To go along with the weather machine, we've made heat & cold affect players with high survival again (e.g., no more total immunity). Your time to thirst / frost is now a sliding scale from 5 minutes to 30 minutes, depending on your skill level. "Severe" and "Extreme" weather machine settings shrink that duration as well as causing more damage. Who's ready for some survival worlds??
Lots of work on the universal client lately, most of it to prepare for Android support (our android build is currently in alpha). A lot of that was mobile-specific, but moving forward there will be more things that benefit all platforms (performance and missing features like emot
Lots of work on the universal client lately, most of it to prepare for Android support (our android build is currently in alpha). A lot of that was mobile-specific, but moving forward there will be more things that benefit all platforms (performance and missing features like emotes, etc.) So look out for that soon!
This release also links up unity's error reporting, so hopefully we can figure out why the game starts to glitch out randomly for some people.
*Lots* of changes today related to our discussion of Deepworld being too competitive and rare-focused. Please read if you're interested: Also releasing some formerly forgotten-about items! - All chests and sacks now provide loot to anyone within 5 seconds of opening (*mech chests
*Lots* of changes today related to our discussion of Deepworld being too competitive and rare-focused. Please read if you're interested:
https://forums.deepworldgame.com/discussion/27928/what-is-deepworld
Also releasing some formerly forgotten-about items!
- All chests and sacks now provide loot to anyone within 5 seconds of opening (*mech chests still require raiding participation)
- Non-premium players can now loot anything, but premium players still get double crown loot
- Added mayflower and autumn paintings to bunkers
- Added all musical instruments to bunkers
- Added onyx protector blueprint to loot (craft giga protectors)
- Added Grandmaster and Legendary Recycler achievements
- Added mayflower, gong, and nessie to shop
- Added camo facepaint to loot
- Made loot spawn more often in sacks and crates
- Made rare mounted heads and paintings spawn more often
- Made onyx spawn more often
- Made empty caves spawn less often
- Made weak mobs a little weaker
Couple new things for the weekend! NEW ITEMS: Platinum Cane (craftable) Brass Spawner Blueprint (lootable) NEWLY CRAFTABLE ITEMS: Small Spawner NEW ACHIEVEMENTS: Grandmaster Ghost Hunter (kill 2,500 ghosts!) Legendary Rebel (kill 10,000 ghosts!)
Couple new things for the weekend!
NEW ITEMS:
Platinum Cane (craftable)
Brass Spawner Blueprint (lootable)
NEWLY CRAFTABLE ITEMS:
Small Spawner
NEW ACHIEVEMENTS:
Grandmaster Ghost Hunter (kill 2,500 ghosts!)
Legendary Rebel (kill 10,000 ghosts!)
Dropping a hot new blueprint and a couple other changes today. Work on an Android client continues, and just for fun I started to work on procedural dungeons again ... they would really spice things up if I can make em work! NEW ITEMS: Platinum Net (craftable) Diamond Protector B
Dropping a hot new blueprint and a couple other changes today. Work on an Android client continues, and just for fun I started to work on procedural dungeons again ... they would really spice things up if I can make em work!
NEW ITEMS:
Platinum Net (craftable)
Diamond Protector Blueprint (lootable)
NEWLY CRAFTABLE ITEMS:
Large Protector
Mega Protector
NEWLY PURCHASABLE ITEMS:
Rabbit foot
NEW ACHIEVEMENTS:
Grandmaster Rebel (kill 500 brains!)
Legendary Rebel (kill 2500 brains!)
Time for the next batch of science! NEW ITEMS: Lathe (craftable, serves as a steam-powered crafting machine) Brass Clock Blueprint (lootable) Diamond Clock Blueprint (lootable) Onyx Clock Blueprint (lootable) NEWLY CRAFTABLE ITEMS: Stopwatch Pocketwatch Onyx Pocketwatch Be sure t
Time for the next batch of science!
NEW ITEMS:
Lathe (craftable, serves as a steam-powered crafting machine)
Brass Clock Blueprint (lootable)
Diamond Clock Blueprint (lootable)
Onyx Clock Blueprint (lootable)
NEWLY CRAFTABLE ITEMS:
Stopwatch
Pocketwatch
Onyx Pocketwatch
Be sure to visit http://forums.deepworldgame.com for more discussion!
(Oh, and updates are really happening these days, we just haven't been cross-posting here. But I will be sure to post all server and client updates here now!)
Few fixes after some people had issues on 3.4.0: - Fix issue that caused screen to go black after fullscreen / resize - Fix UI becoming gigantic on retina screens
Few fixes after some people had issues on 3.4.0:
- Fix issue that caused screen to go black after fullscreen / resize
- Fix UI becoming gigantic on retina screens