🚀 Greetings, Starwalkers! We are thrilled to announce some stellar updates to our cosmic adventure, Starwalker, that are sure to enhance your journey through the enigmatic planet Luminaris! Here's a sneak peek at what's new in the latest patch: 🌌 New Discoveries on Luminaris Fa
🚀 Greetings, Starwalkers!
We are thrilled to announce some stellar updates to our cosmic adventure, Starwalker, that are sure to enhance your journey through the enigmatic planet Luminaris! Here's a sneak peek at what's new in the latest patch:
🌌 New Discoveries on Luminaris
Fascinating Materials & Metals: Delve into the world of Luminaris and discover unique materials like Luminite Crystals, used in laser ammo, and Starplasm Quartz, essential for starship repairs. Plus, unearth metals like Aerolium for lightweight constructions and Conductium for advanced electronics.
Stunning Visuals: Get ready to be captivated by the breathtaking depiction of these materials, rendered in high-quality graphics that bring the world of Luminaris to life.
🔧 Gameplay Enhancements
Creature Spawner Update: With our refined Spawner.cs, creatures now emerge in a more dynamic and unpredictable manner, adding a thrilling element of surprise to your exploration.
Improved User Interface: Experience an updated UI, complete with a sleek, sci-fi inspired cursor and a futuristic 'S' icon for Starwalker, enhancing your navigation and interaction within the game.
⏱️ Timed Challenges
Embrace new timed challenges that will test your skills as you navigate the diverse terrains of Luminaris. Keep an eye on the clock and prepare for some adrenaline-pumping action!
🔍 Explore the Unknown
Mysterious Planets: Visit our expanded universe with the addition of new planets like Navale, Veridian, Thalara, and Nocturna, each with unique environments and challenges.
We're dedicated to providing an immersive and evolving gaming experience in Starwalker. Your feedback has been invaluable, and we can't wait for you to dive into these updates.
🌟 Stay Curious, Starwalkers! Embark on your journey, unravel the mysteries of Luminaris, and leave your mark among the stars.
Keep exploring, and as always, thank you for your incredible support and enthusiasm!
Starwalker is going through some changes. We will focus mainly on dialogue, the rpg element and the skills. There will be combat and shooting of course, but Starwalker is on the road to become a scientific exploration game. - New skills and attributes system. - New professions. -
Starwalker is going through some changes. We will focus mainly on dialogue, the rpg element and the skills. There will be combat and shooting of course, but Starwalker is on the road to become a scientific exploration game.
- New skills and attributes system.
- New professions.
- Space exploration with planets, systems and galaxies.
- Build your power through knowledge and diplomacy to defeat the aliens.
Starwalker is going through some changes. We will focus mainly on dialogue, the rpg element and the skills. There will be combat and shooting of course, but Starwalker is on the road to become a scientific exploration game. - New skills and attributes system. - New professions. -
Starwalker is going through some changes. We will focus mainly on dialogue, the rpg element and the skills. There will be combat and shooting of course, but Starwalker is on the road to become a scientific exploration game.
- New skills and attributes system.
- New professions.
- Space exploration with planets, systems and galaxies.
- Build your power through knowledge and diplomacy to defeat the aliens.
- Combat system fixed - Geology skill working (find oil, uranium and ununpentium to fuel your ship) - Linguistics skill working - Asmunus System ready to be explored - Raw materials ready for the crafting system
- Combat system fixed
- Geology skill working (find oil, uranium and ununpentium to fuel your ship)
- Linguistics skill working
- Asmunus System ready to be explored
- Raw materials ready for the crafting system
- Combat system fixed - Geology skill working (find oil, uranium and ununpentium to fuel your ship) - Linguistics skill working - Asmunus System ready to be explored - Raw materials ready for the crafting system
- Combat system fixed
- Geology skill working (find oil, uranium and ununpentium to fuel your ship)
- Linguistics skill working
- Asmunus System ready to be explored
- Raw materials ready for the crafting system
New professions system implemented. Chose your profession and gain additional skill points! - Chemist - Linguist - Fighter - Sniper - Geneticist - Geologist - Doctor - Engineer and others! Now you can chose among the 18 professions and biographies. With the professions, we implem
New professions system implemented. Chose your profession and gain additional skill points!
- Chemist
- Linguist
- Fighter
- Sniper
- Geneticist
- Geologist
- Doctor
- Engineer
and others!
Now you can chose among the 18 professions and biographies. With the professions, we implemented 18 different background stories and appearances for your characters. Each character with its own purpose and background.
New professions system implemented. Chose your profession and gain additional skill points! - Chemist - Linguist - Fighter - Sniper - Geneticist - Geologist - Doctor - Engineer and others! Now you can chose among the 18 professions and biographies. With the professions, we implem
New professions system implemented. Chose your profession and gain additional skill points!
- Chemist
- Linguist
- Fighter
- Sniper
- Geneticist
- Geologist
- Doctor
- Engineer
and others!
Now you can chose among the 18 professions and biographies. With the professions, we implemented 18 different background stories and appearances for your characters. Each character with its own purpose and background.
Starwalker is going through some major changes. Let us know what you think about them. - We changed the main avatar. A less complex avatar has raised the amount of possibilities for armor, clothes and weapons we're gonna have in the game. - You don't start on Earth anymore. Altho
Starwalker is going through some major changes. Let us know what you think about them.
- We changed the main avatar. A less complex avatar has raised the amount of possibilities for armor, clothes and weapons we're gonna have in the game.
- You don't start on Earth anymore. Although Earth has been destroyed and it's a planet in the game, a single survivor (you) already managed to travel to the Asmunus System and crashed in an alien planet. That's where your adventure will begin.
- Skill list and attributes are still the same, the rpg old-school system hasn't changed.
- If you want to beta-test for us, contact me on email [email protected]
Starwalker is going through some major changes. Let us know what you think about them. - We changed the main avatar. A less complex avatar has raised the amount of possibilities for armor, clothes and weapons we're gonna have in the game. - You don't start on Earth anymore. Altho
Starwalker is going through some major changes. Let us know what you think about them.
- We changed the main avatar. A less complex avatar has raised the amount of possibilities for armor, clothes and weapons we're gonna have in the game.
- You don't start on Earth anymore. Although Earth has been destroyed and it's a planet in the game, a single survivor (you) already managed to travel to the Asmunus System and crashed in an alien planet. That's where your adventure will begin.
- Skill list and attributes are still the same, the rpg old-school system hasn't changed.
- If you want to beta-test for us, contact me on email [email protected]
I regret to inform that Rafael is no longer our lead designer. He received a proposal from a big company and decided to move on. However, Starwalker will also move forward. We are in contact with two new designers and they are already working with us. This game is an old dream of
I regret to inform that Rafael is no longer our lead designer. He received a proposal from a big company and decided to move on.
However, Starwalker will also move forward. We are in contact with two new designers and they are already working with us.
This game is an old dream of mine and it's becoming something really incredible.
Aron Moreira
MP Game Studios
I regret to inform that Rafael is no longer our lead designer. He received a proposal from a big company and decided to move on. However, Starwalker will also move forward. We are in contact with two new designers and they are already working with us. This game is an old dream of
I regret to inform that Rafael is no longer our lead designer. He received a proposal from a big company and decided to move on.
However, Starwalker will also move forward. We are in contact with two new designers and they are already working with us.
This game is an old dream of mine and it's becoming something really incredible.
Aron Moreira
MP Game Studios
First dialog is done. I want players input on how it looks and if it's working well, this is how dialogs will be in the game. You can also check the day/night cycle and use the bed to rest. Feel free to explore the building, and don't worry about the aliens for now. You're safe,
First dialog is done. I want players input on how it looks and if it's working well, this is how dialogs will be in the game. You can also check the day/night cycle and use the bed to rest. Feel free to explore the building, and don't worry about the aliens for now. You're safe, but they're out there.
You can also check the new inventory system - it's not ready yet, but it's coming. Character sheet is done and we're also working on a tutorial. Just let me know if you prefer that the tutorial takes up the entire screen and teaches you how to play or just small warnings on the side.
First dialog is done. I want players input on how it looks and if it's working well, this is how dialogs will be in the game. You can also check the day/night cycle and use the bed to rest. Feel free to explore the building, and don't worry about the aliens for now. You're safe,
First dialog is done. I want players input on how it looks and if it's working well, this is how dialogs will be in the game. You can also check the day/night cycle and use the bed to rest. Feel free to explore the building, and don't worry about the aliens for now. You're safe, but they're out there.
You can also check the new inventory system - it's not ready yet, but it's coming. Character sheet is done and we're also working on a tutorial. Just let me know if you prefer that the tutorial takes up the entire screen and teaches you how to play or just small warnings on the side.
Much has changed in Starwalker. We basically heard everything that was said when people first saw the horrible game we launch as Early Access and decided to change so much. Things are looking up, our system is each day more mature and things are starting to settle down in the gam
Much has changed in Starwalker. We basically heard everything that was said when people first saw the horrible game we launch as Early Access and decided to change so much. Things are looking up, our system is each day more mature and things are starting to settle down in the game.
We had a lot of problems with the skills layout, a lot of disagreement about the HUD, fights about the darkness and struggles to change or preserve ideas. Now the HUD has changed, no more bars, only numbers (don't worry, you can hide simply pressing H anytime) and the darkness is gone. You'll start in broad daylight and you'll have a whole day to survive the aliens before night falls. There are no streetlights and a lot of smoke and the alien motherships are blocking moonlight, so night is still gonna be dark, but you have time to find a regular or alien flashlight. Your safehouse is also not gonna be dark at night.
Here's a video of the new look, as requested by some still faithful players:
https://youtu.be/uXEWx0iSLa4
Much has changed in Starwalker. We basically heard everything that was said when people first saw the horrible game we launch as Early Access and decided to change so much. Things are looking up, our system is each day more mature and things are starting to settle down in the gam
Much has changed in Starwalker. We basically heard everything that was said when people first saw the horrible game we launch as Early Access and decided to change so much. Things are looking up, our system is each day more mature and things are starting to settle down in the game.
We had a lot of problems with the skills layout, a lot of disagreement about the HUD, fights about the darkness and struggles to change or preserve ideas. Now the HUD has changed, no more bars, only numbers (don't worry, you can hide simply pressing H anytime) and the darkness is gone. You'll start in broad daylight and you'll have a whole day to survive the aliens before night falls. There are no streetlights and a lot of smoke and the alien motherships are blocking moonlight, so night is still gonna be dark, but you have time to find a regular or alien flashlight. Your safehouse is also not gonna be dark at night.
Here's a video of the new look, as requested by some still faithful players:
https://youtu.be/uXEWx0iSLa4
Support Starwalker and get special perks to be part of the creative team and design new missions, characters and even whole planets with us!
http://igg.me/p/starwalker--3/x/8039357
Support Starwalker and get special perks to be part of the creative team and design new missions, characters and even whole planets with us!
Support Starwalker and get special perks to be part of the creative team and design new missions, characters and even whole planets with us!
http://igg.me/p/starwalker--3/x/8039357
Support Starwalker and get special perks to be part of the creative team and design new missions, characters and even whole planets with us!
Today we updated Starwalker to fix some minor issues, such as: - Flashlight intensity increased; - Day/Night cicle; - Open Lock skill fixed; - Higher dexterity helps evades enemies blows; - All resources to build an alien ship available; A tutorial will be added on the next updat
Today we updated Starwalker to fix some minor issues, such as:
- Flashlight intensity increased;
- Day/Night cicle;
- Open Lock skill fixed;
- Higher dexterity helps evades enemies blows;
- All resources to build an alien ship available;
A tutorial will be added on the next update, along with the Stealth and Robots skills.