Update 2.35.173
Bugfix crashes when placing walls in hidden territory.

Bugfix crashes when placing walls in hidden territory.
SPU Platform: the SPU platform allows building of SPUs (Super Powerful Units). SPU "Bulwark": a tank with very large health, difficult to destroy. To be constructed on the SPU Platform. Also needs to be researched. EMP T.R.E.D.: there is a new T.R.E.D. (Tactical Remote Explosive
This is an intro to the Hellfire Huey in Retro Commander.
This is an intro to nukes and strategic bombers in Retro Commander.
Bugfix for modding. The template files didn't work anymore.
Watch AI vs. AI: option for single player games to watch AI vs. AI games. In "Player Options" during game setup as "Watch AI vs. AI". Also supported by in-game editor. Watching Games (Single & Multiplayer): option to select the player you want to watch, or everything visible.
This is an intro on how to attack an enemy base with radar jamming troops.
This is an intro on how to use Spies in Retro Commander. Spies can be used to infiltrate enemy bases.
This is an intro on how to use Toxic Tanks in Retro Commander. Toxic Tanks shoot napalm weapons.
This is an intro on how to use Alien Drones in Retro Commander. Alien Drones are able to capture enemy troops.
This is an intro on how to use Tech Snatchers in Retro Commander. How to steal enemy technology.
This is an intro on how to use Tele-Defense Towers in Retro Commander.
This is an intro on how to use Assimilators in Retro Commander to capture enemy structures.
This is an intro on how to use Missile Ships in Retro Commander.
New Unit "Jammer Tank": a take that is capable of jamming enemy radar. Can be countered by an Omni-Radar. Game Setup Option: option to also give all factions the "Complete Tech" at game start (overrides the default). FAST Tournaments: there is now a popup asking to go to the next
This is an intro on how to Satellite Base Stations in Retro Commander.
This is an intro on how to counter airship attacks in Retro Commander with fighter jets.
This is an intro to Retro Commander's radar jammers. It explains how hide your bases.
This is an intro to Retro Commander's Stealth troops. It explains how to use them more effectively.
This is an intro to Retro Commander's EMP & PSY Tower. It explains how to counter stun caused by the towers.