Medieval Engineers

Keen Software House

Released
Feb 19, 2015
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.
WatchSet price alert

Updates & announcements

20 posts
  1. Developer post

    Medieval Engineers Community Edition - Version 0.7.4

    Medieval Engineers: Community Edition Update 0.7.4 has been released! The update contains bug fixes, server and inventory improvements, and better modding support. You can find the full changelog here. Community Edition Install Instructions: Head to your Steam Library and right-c

  2. Developer post

    Medieval Engineers: Community Edition - Update 0.7.3, Hotfix 1

    Medieval Engineers: Community Edition Update 0.7.3, hotfix 1 has been released! The update contains bug fixes, server and inventory improvements, and better modding support. You can find the full changelog here. Community Edition Install Instructions: Head to your Steam Library a

  3. Developer post

    Medieval Engineers: Community Edition

    Almost exactly two years ago (March 17, 2020), Medieval Engineers left early access and Keen Software House announced the decision to end the development of Medieval Engineers and release the game out of Early Access. The reason for this decision was simple. We needed to restruct

  4. Developer post

    Medieval Engineers “Community Edition” Live Stream

    The time has come.🥳 Medieval Engineers “Community Edition” Live Stream!🤓 Thursday, April 7th, 5 - pm UTC 🛰️Twitch: 🛰️YouTube:

  5. Rock, Paper, Shotgun

    Medieval Engineers has ended development with one final small update

    After a long silence and one small final update, Keen Software House have declared Medieval Engineers done and shoved it out the door. First launched in 2015, the build ‘n’ siege sandbox hadn’t seen a substantial update in the past year year of early access while Keen focused on

  6. Product Release

    Now Available on Steam - Medieval Engineers

    Medieval Engineers is Now Available on Steam! Medieval Engineers is a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology. Players build castles; construct mechanical devices and underground mi

  7. Developer post

    Update & Leaving Early Access

    Hello, Engineers! Today’s post is about the status of Medieval Engineers. Coming back to where it all began , Medieval Engineers was our fourth project. We kicked it off at the beginning of 2014 and we announced the project in January 2015. We established a dedicated team, workin

  8. Developer post

    An Update on the Development of Medieval Engineers and a Special Message

    We’d like to share an update with you all on the development of Medieval Engineers as well as a message from Tim ‘Deepflame’ Toxopeus Project Lead Medieval Engineers: ːsteamhappyː

  9. Developer post

    Update 0.7.1 - Major Overhaul of Audio, Visuals, & Blocks

    Hello, Engineers! We’re thrilled to announce that the 0.7 update has arrived and it’s filled to the brim with tons of exciting new features and enhancements! Whether you’re looking for updated block visuals, new blueprint building in survival, improvements to multiplayer or moddi

  10. Developer post

    Incoming Public Test!

    Hello, Engineers! We’re excited to announce that there will be a public test on Tuesday, February 5th, beginning at 3 pm UTC and running until Monday, February 11th, 10 am UTC! Some of the new features include: -Updated block visuals -Updated trees -Improved female engineer -Grid

  11. Developer post

    Medieval Engineers: Year 2018 in review, plans for 2019

    2018 was a very productive year for Medieval Engineers. Just as with Space Engineers, Medieval Engineers also switched to the major update approach. We started the year with the introduction of the log walls, and performance improvements through better handling of parallel logic.

  12. Developer post

    Update 0.6.4 Patch 4 – Merry Christmas

    Hello, Engineers! Another year has flown by. 2018 has seen lots of improvements to the game, from the optimizations to player characters, allowing dozens of players on a single server, to a major combat overhaul, and some major improvements to the modding interfaces, allowing for

  13. Developer post

    The Grand Melee Streams are Available on Our YouTube Channel!

    Qualifiers: World Championship: So, if you weren’t able to watch our first official combat tournament on the Keen Community Network or you would like to re-watch all of the exciting action, we’ve got you covered! If any of you have feedback regarding what we did well for this tou

  14. Developer post

    Announcing the Winners of The Grand Melee!

    Hello, Engineers! The inaugural Medieval Engineers Grand Melee was truly epic! The final matches featured highly skilled warriors and exhilarating action that had many of us on the edge of our seats. Top 3 Combatants: 1. WarNexxus 2. Ivan Cornelius 3. KevusBorus MVP: dimiMoon for

  15. Developer post

    Announcing The Grand Melee!

    Hello, Engineers! We would like to tell you the tale of the evil Medieval Engineer who became king after his good brother slipped on a banana peel and broke his neck, banished his deceased brother’s children from the realm, doubled taxes across the land (hence the angry barbarian

  16. Developer post

    Incorrect Notification About NVIDIA Drivers

    Hi Engineers, NVIDIA recently released a new major graphics driver version 411.63. This change of the major version number is causing notifications in Space Engineers and Medieval Engineers about out of date drivers. This notification is incorrect and can be safely ignored. We wi

  17. Developer post

    Update 0.6.4 Patch 3 - Minor Update

    Hello, Engineers! Like last week, we have two things for you: a developer diary, and more bugfixes! In today's developer diary we are joined by Sergey Leonidov, one of the designers on the Medieval Engineers team. We go into an in-depth discussion about the ideas that went into,

  18. Developer post

    Update 0.6.4 Patch 2 - Minor Update

    Hello, Engineers! Today we have two things for you: A developer diary, and some bugfixes! In today's developer diary we discuss a rough overview of the development process of the 0.6.4 update, the main ideas behind our combat system, as well as a collection of other features that

  19. Developer post

    Update 0.6.4 Patch 1 - Minor Update

    Hello, Engineers! We had an exciting week following the release of 0.6.4, and we see you have been enjoying the combat update as well! Many servers sprung back to life, and a lot of tournaments have been held in honor of the new combat mechanics. We have worked hard to tackle the

  20. Developer post

    Update 0.6.4 - Major Overhaul of Combat

    Medieval history has countless examples of conflict and war. For this reason, combat has always been part of the plan for Medieval Engineers. So for 0.6.4 we have overhauled the combat mechanics entirely to make the combat feel more alive and exciting, and to provide more interes