SAVE 80% Weeklong Deal
Grass Simulator is on sale this week for 80% off! take grass-vantage of this deal while it lasts!

Grass Simulator is on sale this week for 80% off! take grass-vantage of this deal while it lasts!
Save 80% on Grass Simulator in the Steam Summer Sale, I'll see you in the field and remember to stay hydrated and grass-tastic!
Grass Simulator has been updated to version 0.2.2 it’s mainly just fixes this time around but introduces a new game mode. I fixed a freezing bug that’s been around for a long time, It’s frustrating but it was hard to reproduce since no one directly reported it, it took a while –
Grass Simulator has been updated to version 0.2.2 it’s mainly just fixes this time around but introduces a new game mode. I fixed a freezing bug that’s been around for a long time, It’s frustrating but it was hard to reproduce since no one directly reported it, it took a while –
Grass Simulator is 80% off during the holidays, now is the time to act if you've been waiting for a large discount – there’s exploding cows, a few modes and trading card support. Enjoy the holidays and stay grassy! ːgr8ː ːm8ː ːgoodgameː ːcartooncowː ːsmileyfaceː ːsupersadfaceː
Save 80% on Grass Simulator during this sale, the lowest price yet. If you’ve been waiting for a large discount now is the time to act, stay grassy. Trading Cards are also available so if you want some cool emotes why not craft a badge! ːgr8ː ːm8ː ːgoodgameː ːsmileyfaceː ːcartoon
The game has been updated to 0.2.1 which brings some long due optimisations to terrain and draw distance, before the update the game was really struggling on some lower end machines because of the draw length of grass & trees. The best example was Snowfall, lots of trees and
-removed old InControl plugin that was not setup
-changed terrain draw settings for grass and trees on snowfall & bad disco
-deleted a bunch of unused objects on range
-fixed player spawn placement on range (-Y)
-fixed player spawn placement on snowfall (-X -Y)
-removed unused cameras on bad disco
-turned on some small fog on bad disco to compensate for the terrain changes
-players where getting stuck sometimes on the range roof, so the roof is now hollow
-box collider disabled on range roof
-fixed some errors in the console that where constant
-cleaned up a few shaders and put the revolver back to normal mapThe game has been updated to 0.2.1 which brings some long due optimisations to terrain and draw distance, before the update the game was really struggling on some lower end machines because of the draw length of grass & trees. The best example was Snowfall, lots of trees and
-removed old InControl plugin that was not setup
-changed terrain draw settings for grass and trees on snowfall & bad disco
-deleted a bunch of unused objects on range
-fixed player spawn placement on range (-Y)
-fixed player spawn placement on snowfall (-X -Y)
-removed unused cameras on bad disco
-turned on some small fog on bad disco to compensate for the terrain changes
-players where getting stuck sometimes on the range roof, so the roof is now hollow
-box collider disabled on range roof
-fixed some errors in the console that where constant
-cleaned up a few shaders and put the revolver back to normal mapGrass Simulator has just been released fully on April Fools!?! – Save 20% off the Game and Soundtrack for the launch event, thank-you to everyone that have supported the game throughout the early stages.
Grass Simulator has been updated to improve the game even more as-well as adding Multiplayer and Multi-Platform Support! Trading Cards where released in February, but some still don’t know so I made a banner for it. You can read the full patch notes below, and yes we’ve jumped tw
Patch Notes:
0.1.7
-added EU cloud depot servers
-added Multiplayer
-added lobby loader
-added player.data meta
-added cloud api key
-added treeline.level and disco.level
-cleaned up a few textures
0.1.8
-removed oh lord.level
-changed render distance and draw distance to increase fps
-added new draw sub (tech)
-added ping script, with directional and speed adjustments
-lighting tweaked slightly
-tiled map and splat map tightened up [15x15] now = [5x5]
-moved menu elements around to hopefully decrease the chance of locking up and freezing
-forced value fov for mag on range and others
0.1.9
-added new disco level (spooky)
-ungrouped level elements on multiplayer map disco
-fixed spawn breach reported by tester Paul
-fixed bridge clipping that would allow the user to have an high advantage
-added new invisible detectors on multiplayer levels
-bumped terrain quality up while compressing the entire level set
-increased terrain height map to stop bridge from floating on treeline.level
-0.1.9 now spits out Mac, Linux & SteamOS builds [implementation coming]
-players can now host servers using the new hosting tool using cloud element
-players can retrieve listing and join and connect to servers globally
-multiplayer now checks ping to optimise game settings
-fixed sniper scope bug when changing scale
Grass Simulator has been updated to improve the game even more as-well as adding Multiplayer and Multi-Platform Support! Trading Cards where released in February, but some still don’t know so I made a banner for it. You can read the full patch notes below, and yes we’ve jumped tw
Patch Notes:
0.1.7
-added EU cloud depot servers
-added Multiplayer
-added lobby loader
-added player.data meta
-added cloud api key
-added treeline.level and disco.level
-cleaned up a few textures
0.1.8
-removed oh lord.level
-changed render distance and draw distance to increase fps
-added new draw sub (tech)
-added ping script, with directional and speed adjustments
-lighting tweaked slightly
-tiled map and splat map tightened up [15x15] now = [5x5]
-moved menu elements around to hopefully decrease the chance of locking up and freezing
-forced value fov for mag on range and others
0.1.9
-added new disco level (spooky)
-ungrouped level elements on multiplayer map disco
-fixed spawn breach reported by tester Paul
-fixed bridge clipping that would allow the user to have an high advantage
-added new invisible detectors on multiplayer levels
-bumped terrain quality up while compressing the entire level set
-increased terrain height map to stop bridge from floating on treeline.level
-0.1.9 now spits out Mac, Linux & SteamOS builds [implementation coming]
-players can now host servers using the new hosting tool using cloud element
-players can retrieve listing and join and connect to servers globally
-multiplayer now checks ping to optimise game settings
-fixed sniper scope bug when changing scale
Trading Cards for Grass Simulator are now available on Steam!
Trading Cards for Grass Simulator are now available on Steam!
Grass Simulator has been updated to 0.1.6 to fix a few things, and adds a new strange mode, small update since I’ve been mostly working on Multiplayer Implementation if everything goes to plan it will be available soon.
Grass Simulator has been updated to 0.1.6 to fix a few things, and adds a new strange mode, small update since I’ve been mostly working on Multiplayer Implementation if everything goes to plan it will be available soon.
Grass Simulator has just been updated to 0.1.5 – it meets your festive needs by introducing a new Christmas themed game mode, with some fan-favourite dubstep cows!
Grass Simulator has just been updated to 0.1.5 – it meets your festive needs by introducing a new Christmas themed game mode, with some fan-favourite dubstep cows!
Grass Simulator has now been updated to 0.1.4! – This update includes some fundamental changes that users have been reporting to us over the past few days. We’ve made some improvements, hopefully solving most of the issues with the menu not exiting properly, and adding and fixing
Grass Simulator has now been updated to 0.1.4! – This update includes some fundamental changes that users have been reporting to us over the past few days. We’ve made some improvements, hopefully solving most of the issues with the menu not exiting properly, and adding and fixing
Early Access is your chance to get hands on with Grass Simulator in its very early stage! – Current Build is 0.1.3 Even though content is limited at the moment, the game will grow very quickly in content! Planned Features -Rapid Increase of Modes -Multiplayer Support -Trading Car