Changelog 30th March 2016 (Public Release) - Added support for the Steam workshop. (Use -moddev command to disable mod updates) - Added support for playbacks in Steam workshop. - Restored compatibility with some of old (1.1) recorded games - Increased limit of characters in a pro
Changelog
30th March 2016 (Public Release)
- Added support for the Steam workshop. (Use -moddev command to disable mod updates)
- Added support for playbacks in Steam workshop.
- Restored compatibility with some of old (1.1) recorded games
- Increased limit of characters in a profile name. Now SpaceHamst may become SpaceHamster again :)
- Steam should now correctly detect quiting the game.
- Splash screens and profile selector are no longer displayed after a game restart.
- Merged some game texts tweaks from Tellurian mod.
- Fixed bugs in Russian localization
- When mod or resolution is changed, the game restarts in a appropriate screen
- Loading screens for custom mods should now be visible.
- Reduced possibility of a bug where mission won't end after completing all the objectives
Changelog 30th March 2016 (Public Release) - Added support for the Steam workshop. (Use -moddev command to disable mod updates) - Added support for playbacks in Steam workshop. - Restored compatibility with some of old (1.1) recorded games - Increased limit of characters in a pro
Changelog
30th March 2016 (Public Release)
- Added support for the Steam workshop. (Use -moddev command to disable mod updates)
- Added support for playbacks in Steam workshop.
- Restored compatibility with some of old (1.1) recorded games
- Increased limit of characters in a profile name. Now SpaceHamst may become SpaceHamster again :)
- Steam should now correctly detect quiting the game.
- Splash screens and profile selector are no longer displayed after a game restart.
- Merged some game texts tweaks from Tellurian mod.
- Fixed bugs in Russian localization
- When mod or resolution is changed, the game restarts in a appropriate screen
- Loading screens for custom mods should now be visible.
- Reduced possibility of a bug where mission won't end after completing all the objectives
Changelog 30th March 2016 (Public Release) - Added support for the Steam workshop. (Use -moddev command to disable mod updates) - Added support for playbacks in Steam workshop. - Restored compatibility with some of old (1.1) recorded games - Increased limit of characters in a pro
Changelog
30th March 2016 (Public Release)
- Added support for the Steam workshop. (Use -moddev command to disable mod updates)
- Added support for playbacks in Steam workshop.
- Restored compatibility with some of old (1.1) recorded games
- Increased limit of characters in a profile name. Now SpaceHamst may become SpaceHamster again :)
- Steam should now correctly detect quiting the game.
- Splash screens and profile selector are no longer displayed after a game restart.
- Merged some game texts tweaks from Tellurian mod.
- Fixed bugs in Russian localization
- When mod or resolution is changed, the game restarts in a appropriate screen
- Loading screens for custom mods should now be visible.
- Reduced possibility of a bug where mission won't end after completing all the objectives
Daily Deal - Impossible Creatures Steam Edition, 70% Off
Today's Deal: Save 70% on Impossible Creatures Steam Edition !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Wednesday at 10AM Pacific Time
Changelog 18th November 2015 - Added full Russian localization - Fixed bug, were having two monitors could lead to missing resolutions - Added subtitles to the cutscens - Fixed missing localization texts in German and French versions - Fixed bug where UPnP enabled router could pr
Changelog
18th November 2015
- Added full Russian localization
- Fixed bug, were having two monitors could lead to missing resolutions
- Added subtitles to the cutscens
- Fixed missing localization texts in German and French versions
- Fixed bug where UPnP enabled router could prevent game hosting/joining
- Added "-noupnp" command line options which disables UPnP support
Changelog 18th November 2015 - Added full Russian localization - Fixed bug, were having two monitors could lead to missing resolutions - Added subtitles to the cutscens - Fixed missing localization texts in German and French versions - Fixed bug where UPnP enabled router could pr
Changelog
18th November 2015
- Added full Russian localization
- Fixed bug, were having two monitors could lead to missing resolutions
- Added subtitles to the cutscens
- Fixed missing localization texts in German and French versions
- Fixed bug where UPnP enabled router could prevent game hosting/joining
- Added "-noupnp" command line options which disables UPnP support
Cast your mind back to March 2002, dear reader, when Valve Software formally announced a weird sort of game-downloading program named Steam. To entice other devs into putting their games on Steam, at the Game Developers Conference they demonstrated Relic’s Impossible Creatures ru
Cast your mind back to March 2002, dear reader, when Valve Software formally announced a weird sort of game-downloading program named Steam. To entice other devs into putting their games on Steam, at the Game Developers Conference they demonstrated Relic’s Impossible Creatures running on it. Well, the genetic engineering RTS came out that year, but it never hit Steam – until today. Nordic Games have dug Impossible Creatures up, revamped it a touch, and released the ‘Steam Edition’.
Valve say, “consumers with a broadband connection can purchase and start their applications faster than if they install them from a CD.” That does sound handy!