Cavern Kings

VINE

Released
Sep 30, 2014
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    b27.5.1

    b27.5.1 is a hotfix for users experiencing silent startup crashes.

  2. Developer post

    b27.5.1

    b27.5.1 is a hotfix for users experiencing silent startup crashes.

  3. Developer post

    b27.5.0

    - While on the ground, Thorax will no longer walk or jump while performing sustained fire with a ranged weapon, in exchange for cooldown reduction and burst fire. - Thorax no longer takes weapon recoil while on the ground. - Fixed Top Hat's maximum health sometimes being recalcul

  4. Developer post

    b27.5.0

    - While on the ground, Thorax will no longer walk or jump while performing sustained fire with a ranged weapon, in exchange for cooldown reduction and burst fire. - Thorax no longer takes weapon recoil while on the ground. - Fixed Top Hat's maximum health sometimes being recalcul

  5. Developer post

    b27.4.0

    - Removed hidden cavern personalities. - Modified enemy spawner behavior. - Fixed dropped chests not carrying over to the next floor. - Shops no longer have a bonus chance of carrying the most recently acquired powerup. - Baby Worms, Worms, Titan Worms, and Eye Globs can no longe

  6. Developer post

    b27.4.0

    - Removed hidden cavern personalities. - Modified enemy spawner behavior. - Fixed dropped chests not carrying over to the next floor. - Shops no longer have a bonus chance of carrying the most recently acquired powerup. - Baby Worms, Worms, Titan Worms, and Eye Globs can no longe

  7. Developer post

    b27.3.3

    - Reverted knockback fix. Player once again only gets slightly bumped when hit instead of taking proper knockback. - Reverted the ability of the player to maintain speed faster than the walk speed by holding in the direction of motion. - Removed character "Android (Beta)". - Fixe

  8. Developer post

    b27.3.3

    - Reverted knockback fix. Player once again only gets slightly bumped when hit instead of taking proper knockback. - Reverted the ability of the player to maintain speed faster than the walk speed by holding in the direction of motion. - Removed character "Android (Beta)". - Fixe

  9. Developer post

    b27.3.0

    - Added character "Android (Beta)". Uses a grappling hook instead of jumping. Flying Bracer will increase the maximum length. - Shelby's midair jump has been replaced with limited flight. Flying Bracer will increase the maximum duration of flight. - Upon taking damage, player cha

  10. Developer post

    b27.3.0

    - Added character "Android (Beta)". Uses a grappling hook instead of jumping. Flying Bracer will increase the maximum length. - Shelby's midair jump has been replaced with limited flight. Flying Bracer will increase the maximum duration of flight. - Upon taking damage, player cha

  11. Developer post

    b27.2.0

    - Added native Steam Controller support, which includes an experimental gyroscope-bindable action to control your aim by pointing directly at the screen. - Fixed a singleplayer issue in which alt-tabbing out and then returning to the game would block inputs from the gamepad until

  12. Developer post

    b27.2.0

    - Added native Steam Controller support, which includes an experimental gyroscope-bindable action to control your aim by pointing directly at the screen. - Fixed a singleplayer issue in which alt-tabbing out and then returning to the game would block inputs from the gamepad until

  13. Developer post

    b27.1.0 Patch notes

    - Rewrote the way several objects handle motion, most notably player characters and all monsters. - Scaled back how much hidden cavern personalities are allowed to influence. - Slightly changed the effects of underwater rooms and icy rooms on player movement. - Hit detection for

  14. Developer post

    b27.1.0 Patch notes

    - Rewrote the way several objects handle motion, most notably player characters and all monsters. - Scaled back how much hidden cavern personalities are allowed to influence. - Slightly changed the effects of underwater rooms and icy rooms on player movement. - Hit detection for

  15. Developer post

    Halloween update! b27.0.0 Patch notes

    :summerghost: - Added Halloween mode with lots of decoration! - A plethora of masks to choose from! - Game is now compiled with YYC, which should improve performance for many machines which are restricted by a low-end CPU. - Texture pages have been better assigned, which should i

  16. Developer post

    Halloween update! b27.0.0 Patch notes

    ːsummerghostː - Added Halloween mode with lots of decoration! - A plethora of masks to choose from! - Game is now compiled with YYC, which should improve performance for many machines which are restricted by a low-end CPU. - Texture pages have been better assigned, which should i

  17. Developer post

    b26.0.6 Changelog

    - Jack now starts with 1000 gems. - Rex's life drain has been changed from the minimum between 2% of inflicted damage and 5% of victim max health to 10% of inflicted damage multiplied by the inverse of the victim's current health percentage. - Optimized the flashes created by the

  18. Developer post

    b26.0.6 Changelog

    - Jack now starts with 1000 gems. - Rex's life drain has been changed from the minimum between 2% of inflicted damage and 5% of victim max health to 10% of inflicted damage multiplied by the inverse of the victim's current health percentage. - Optimized the flashes created by the

  19. Developer post

    b26 Changelog

    b26 marks the largest patch notes in the history of the game! There’s like a million (and a billion behind-the-scenes ones) so I’ll start summarize it before getting into detail. - Brand new lighting system. Game runs and looks much better! - Two new enemies and a brand new boss!

  20. Developer post

    b26 Changelog

    b26 marks the largest patch notes in the history of the game! There’s like a million (and a billion behind-the-scenes ones) so I’ll start summarize it before getting into detail. - Brand new lighting system. Game runs and looks much better! - Two new enemies and a brand new boss!