Released
Nov 28, 2014
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Starlight: Eye of The Storm in Early Access Now

    STARLIGHT: EYE OF THE STORM We're back folks! After a long 6 years, we've come a long way learning from players like you and also coming up with great game ideas to show for. And we present to you: Starlight: Eye of the Storm ! What's this game about? Starlight: Eye of the Storm

  2. Developer post

    The Truth behind the Foresight development team

    Dear commanders, This is your developer here - Jeremy - seemingly the only guy fronting the support cases, fixing the bugs and developing the game. Well, the fact is - it's not too far from the truth. I've always withheld talking about our team size and strength because I'm prett

  3. Developer post

    Revealing the lore

    Background Potential spoilers warning! In the UNC campaign, roughly, mission 5, Lock witnesses a negotiation between Vasily and Pugalenthi on an uneasy alliance. The negotiation was initiated by the Slavic Sirerians and was accepted by the UNC Council of Foresight due to one sing

  4. Developer post

    4 YEARS already?!!

    Haha hi everyone, Yes, it has already been 4 years since Foresight was released. But first things first, let us give you a BIG THANK YOU for all your support! What has happened to Foresight so far? 2018 is a rather quiet year for Foresight until several serious bugs were reported

  5. Developer post

    Patch 1.3 released!

    Dear all, As promised, Foresight 1.3 has been released! What's new? - The main font resolution has been upgraded. Just, see it for yourself to see the difference. - You can now V-sync while being in windowed mode. - Change of engine version from 1.0 to 1.2. StridesLib Engine v1.0

  6. Developer post

    Proposed Patch - Upgrading Foresight to a newer framework, bug fixes

    Hi all, In light of some of the bugs reported, we'll be planning to release a patch to formally address these issues. However, there'll be a change in the runtime libraries requried and this change will automatically be reflected when the patch is released. The change will still

  7. Developer post

    Multiple-screen issue - Addressed

    Dear all, It has come to our attention that new players encountered a strange bug where their game, when started for the first time, will have 2 separate screen, a smaller screen and a full screen. Workaround - Restart the game just once. This is a first-time resolution detection

  8. Developer post

    Multiple-screen issue - Addressed

    Dear all, It has come to our attention that new players encountered a strange bug where their game, when started for the first time, will have 2 separate screen, a smaller screen and a full screen. Workaround - Restart the game just once. This is a first-time resolution detection

  9. Developer post

    Patch V1.2b-iii released! (was soft released some time ago)

    Dear all, First of all, sorry for the weird lack of announcement whenever a bug fix patch is released. We were in the midst of preparing for GDEX in Columbus, Ohio as well as building our next game, Starlight. Despite this, we didn't neglect Foresight and have been actively fixin

  10. Developer post

    Patch V1.2b-iii released! (was soft released some time ago)

    Dear all, First of all, sorry for the weird lack of announcement whenever a bug fix patch is released. We were in the midst of preparing for GDEX in Columbus, Ohio as well as building our next game, Starlight. Despite this, we didn't neglect Foresight and have been actively fixin

  11. Developer post

    Patch V1.2a-i released!

    Dear all, As we're on the hunt for some of the most elusive bugs in Foresight, we bring you the latest fixes, mostly multiplayer issues and some weird single player issues as well. Addendum Caught the following bugs during a routine code review and has since fixed them: 1) When a

  12. Developer post

    Patch V1.2a-i released!

    Dear all, As we're on the hunt for some of the most elusive bugs in Foresight, we bring you the latest fixes, mostly multiplayer issues and some weird single player issues as well. Addendum Caught the following bugs during a routine code review and has since fixed them: 1) When a

  13. Developer post

    Patch V1.2a Released!

    Dear all, First of all, thanks for your support and feedback. With it, we're able to improve the game and make it more stable. This patch fixes major bugs with multiplayer and some minor ones with general flow of the game. What's new? - Foresight now uses StridesLib v1.2 engine w

  14. Developer post

    Patch V1.2a Released!

    Dear all, First of all, thanks for your support and feedback. With it, we're able to improve the game and make it more stable. This patch fixes major bugs with multiplayer and some minor ones with general flow of the game. What's new? - Foresight now uses StridesLib v1.2 engine w

  15. Developer post

    V1.2 is RELEASED!

    Dear all, We're proud to announce that Foresight V1.2 has been released! As usual, we'll reveal what has been added, what's improved and the super long list of bug fixes. New Implementations Most of the new implementations are in the code. This means it's not something you can ac

  16. Developer post

    V1.2 is RELEASED!

    Dear all, We're proud to announce that Foresight V1.2 has been released! As usual, we'll reveal what has been added, what's improved and the super long list of bug fixes. New Implementations Most of the new implementations are in the code. This means it's not something you can ac

  17. Developer post

    V1.2 will be delayed :(

    Dear all, Most of the tests have passed. However, in our standard tests, we do actually run tests for Intel Integrated Graphics and ATI cards; Foresight's debugging is done on a Nvidia card. We do not use vendor specific features. However, in some cases, some things do differ bet

  18. Developer post

    V1.2 will be delayed :(

    Dear all, Most of the tests have passed. However, in our standard tests, we do actually run tests for Intel Integrated Graphics and ATI cards; Foresight's debugging is done on a Nvidia card. We do not use vendor specific features. However, in some cases, some things do differ bet

  19. Developer post

    Update: V1.2 will be out soon!

    Dear all, Foresight V1.2 will be out soon and it will feature some upgraded features from the new iteration of StridesLib. This version will not include some of the additional contents we wish to put into the game but will fix quite a few bugs with the game itself. Of course, tha

  20. Developer post

    Update: V1.2 will be out soon!

    Dear all, Foresight V1.2 will be out soon and it will feature some upgraded features from the new iteration of StridesLib. This version will not include some of the additional contents we wish to put into the game but will fix quite a few bugs with the game itself. Of course, tha