Released
Jun 11, 2019
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Build 0.991.50.2155

    Hey folks! The August update has passed Beta and is now live! This includes some future-proofing work for system builders and ship modelers, as well as catalog adjustments made from community notes and the addition of the first-of-its-kind exosatellite CD-35 2722 B b. We've writt

  2. Developer post

    0.991.50.2155 Public Beta

    Hey folks~ The next batch of updates and fixes is now available for public testing. This includes some future-proofing work for system builders and ship modelers, as well as adjustments made from community Catalog Notes and the addition of the first-of-its-kind exosatellite CD-35

  3. Developer post

    Build 0.991.50.2145

    Hey folks! No issues arose from the Beta, so the June catalog update is now live! This update brings a fix to unit conversion for stars with masses defined in kilograms, as well as a fix for artifacts with ship engine effects for those who like to fly in Ultra quality. And of cou

  4. Developer post

    0.991.50.2145 Public Beta

    Hey folks! It's been a busy month for exoplanet data releases, with as many, if not more, than the entirety of Spring! We appreciate the increase in quantity and quality of catalog notes we've been receiving from the community across all platforms. The object-specific fixes you s

  5. Developer post

    Build 0.991.50.2140

    Hey folks! The first regular update of the year is now out on the public branch! We've been chipping away at some tricky technical issues, which will be the focus in the patch notes below. The first issue we've resolved is the "function not implemented" issue NVIDIA graphics driv

  6. Developer post

    0.991.50.2140 Public Beta Update

    Hey folks! Thanks for the feedback and reports from the Beta branch. We’ve made some tweaks to the Beta that, barring any issues, should move to public very soon. The focus of this patch is to iterate on our file path changes and give folks the option to keep the old paths if the

  7. Developer post

    0.991.50.2125 Public Beta

    Hey folks! The first regular update of the year is now available on the beta branch. In this update are two major changes: file paths and video encoding. Each is outlined below, and all of this information will be permanently housed on the #guides channel on our Discord. Also in

  8. Developer post

    SpaceEngine Merchandise Now Available!

    Hey folks! We've been at work behind the scenes on something many have been waiting for: merch! This first collection primarily features the classic blue SpaceEngine logo, as well as iconic scenes, like objects from our Solar System. On offer are display pieces like posters and b

  9. Developer post

    Build 0.991.49.2095

    Hey Folks! With Beta formalities concluded, our tiny patch is now on Public. Just a quick fix, plus the monthly serving of catalog updates~ Carrying over the fun fact from the Beta: if you've been wondering where the host stars are in the Catalog Additions, we only include entrie

  10. Developer post

    0.991.49.2095 Public Beta

    Hey folks! We're squeezing in one more tiny patch before the holidays, with monthly catalog additions and a fix. This Beta window serves as a brief sanity check (To opt in, go to Steam Library, right click SpaceEngine, then click Properties> Betas and select the beta branch).

  11. Developer post

    Build 0.991.49.2090: The Universe Generation Update

    Hey folks! Our next major patch, 0.991: The Universe Generation Update, is now live! This update brings major changes to SpaceEngine’s procedural generation systems, elevating all things beyond the known universe and breaking from the dreaded giant-terra-giant-terra pattern. Gene

  12. Developer post

    0.991.49.2090 Public Beta Update

    Hey folks! Today's Beta update brings you the second (and tentatively final) wave of fixes that affect generation, meaning yes, the universe will be resetting once more ! Our focus is on fixing bugs introduced with 0.991, specifically , as well as addressing issues with generatio

  13. Developer post

    0.991.49.2085 Public Beta Update

    Hey folks! Thanks for all the bug reports and feedback with the 0.991 beta! We're tracking everything coming in and have a first wave of fixes for you for further testing. As we warned with the original beta drop, this update will once again cause a universe reset , and it may no

  14. Developer post

    0.991.49.2080 Public Beta

    NOTICE: This Beta involves a Universe reset. Many of your saved locations from 0.990 will not work in this version. Use caution, and label your old locations! Hey folks! We're opening the gates on 0.991 with an extended Beta to ensure everything is working before release. We anti

  15. Developer post

    Overview of the 0.991 Universe Generation Update

    Authors: Dr. Megan, Sean, Jonathan, and Brendan Note: you can view the blog full blog post on our website for more images, interactive image comparisons, and more. Hey folks! In preparation for the public release of the Universe Generation Update, we’re highlighting some major ch

  16. Developer post

    0.991: The Universe Generation Update is Coming Soon!

    Hey folks! We’re heads-down on improvements while we prepare our next major release, 0.991: The Universe Generation Update! The team has been hard at work behind the scenes on all things procedural, bringing you a slew of improvements and fixes that will re-map our procedural Uni

  17. Developer post

    Build 0.990.48.2075

    Hey folks! Beta has come back stable, so your monthly dose of catalog additions is now on the public branch! This build includes a fix for brown dwarf properties being affected by your display mode (HDR and Auto/Manual exposure settings), and lines up the final line of text in th

  18. Developer post

    0.990.48.2075 Public Beta

    Hey folks! Staying cool? Remember to take breaks and stay hydrated if you live in warmer areas! We have another Beta prepared to keep you inside with the usual helping of fixes and catalog updates. Like with all Betas, you'll need to opt in by going to your Steam library, right-c

  19. Developer post

    Build 0.990.48.2070

    Hey folks! No new bug reports from the Beta branch, so we're pushing to public! This build brings your usual helping of catalog additions/fixes while work continues on larger future updates (when we have more to show, we will!) Some users reported a typo in the recently added exo

  20. Developer post

    0.990.48.2070 Public Beta

    Hey folks! Any enthusiasts attending CASCA 2025 may have spotted some SE team members in attendance! A big thank you to all the interest in our humble space sim~ The team is back now with the next round of catalog updates for the Beta branch. As always, you can help test by right