Released
Jul 7, 2017
Platforms
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Last updated
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Updates & announcements

20 posts
  1. Developer post

    3.26.3.11 Patch Notes

    This security patch addresses a reported exploit. We have banned a Workshop file containing the exploit which had 1 active subscriber. We are not aware of any confirmed cases of players being affected by this file. (Thanks Jackzebra!) As a reminder, please use caution when accept

  2. Developer post

    3.26.3.9 Patch Notes

    This security patch addresses a reported exploit that could affect players with the Steam Overlay disabled. As far as we're aware, the exploit has not been used in the wild. We apologize for any inconvenience caused by the timing of the update releasing shortly before the weekend

  3. PC Gamer

    Blocky zombie survival sim Unturned releases its source code so players can build a 'lasting legacy' for the game 'regardless of the changes we make'

    Smartly Dressed Games, developer of the wildly popular free-to-play zombie survival sim Unturned, has released the game's source code for non-commercial use... Read more.

  4. Developer post

    3.26.3.7 Patch Notes

    Fixed Took a less extreme approach to blocking the exploit fixed in 3.26.3.5, restoring most content. (Thanks Jdance!) Boombox links opening original URL, not parsed URL. (Thanks PomPomSaturin!) Async-loaded lightning and custom weather prefabs not running static unity event chec

  5. Developer post

    3.26.3.5 Patch Notes

    Yesterday evening we received report of a remote code execution (RCE) exploit in a malicious server's workshop mod. As a precaution, we temporarily disabled all Internet server listings while we prepared and released this patch. At this time, we believe the impact was limited to

  6. GamingOnLinux

    Open-world zombie survival sandbox Unturned source code released

    The popular open world zombie sandbox survival game Unturned just had the source code officially released. Read the full article here:

  7. Developer post

    Unturned's Source Code Released

    Unturned's source code and project files are now freely available! Whether you have a new feature or total conversion in mind, the sky's the limit: Browse the repository on GitHub Shown above: Playing Unturned's Russia map from within the Unity scene editor. Unturned's greatest s

  8. Developer post

    3.26.3.4 Patch Notes

    Fixed Falling icicles mythical interfering with physics. (Thanks Zombs-R-Cute and AustrailianBushman!) Plugin GUIs with canvas scalers not updating until the next frame. (Thanks DanielWillett!) Replicate server config ahead of spawning player in multiplayer.

  9. Developer post

    3.26.3.3 Patch Notes

    Fixed Updated sea level check to use static volumes optimization. Revised a blood, radioactive blood, and paintball splatters decal variant to avoid an unfortunate potential lineup. (Thanks Frosty_Gas_9486 and Jdance!) Unable to set per-item-type workshop tag with submission menu

  10. Developer post

    3.26.3.2 Patch Notes

    Fixed Bypass_No_Building_Zones ignored by several redundant barricade-related checks.

  11. Developer post

    3.26.3.1 Patch Notes

    Changelog Added "Prevent Level Skill Overrides" option for enabling leveling/skills on maps that disable it. Changed Levels with high numbers of volumes can opt-in to "Enable_Static_Volumes" which improves performance of volume overlap checks. (Thanks RBMKBlaze, Ghosticollis, and

  12. Developer post

    California 2

    We're proud to unveil 6+ years of work and collaboration on Unturned's biggest and most content-packed map of all time: welcome to the Golden State of California ! DEEP ENDGAME : The extensive progression doesn't end at the first or even second tier of Deadzone, but goes further,

  13. Developer post

    3.26.2.3 Patch Notes

    Changelog Added Quadruple-stacked Experienced beret. Dialogue command for testing specific dialogue assets. (/dialogue guid) Changed Sentries ignore vehicles if any passenger is their owner, not just the driver. (Or if locked by sentry's owner/group, as before.) Levels can preven

  14. Developer post

    3.26.2.0: Wild Harvest

    Fishing is more challenging, but also more rewarding! Mine clay and smelt it into bricks! Forage wild mushrooms, an alternative food source! Summary When a fish takes the bait you must reel it in before it's caught. Many new fish (and other items) can be found while fishing! Craf

  15. Developer post

    3.26.1.0 Update Notes

    Changelog Storage Modding Additions Can_Players_Open storage option to prevent interacting. Delete_Contained_Items_On_Destroy storage option to despawn contained items when broken. Variants of SalvageItem placeable properties for pickup at full health. Changed Engine_Force_Multip

  16. Developer post

    Next Curated Map Teaser

    From sprawling marshlands to forests covered in constant ashfall, the coast stretches on – quiet, familiar, and changed. Despite the zombie apocalypse, the world feels more alive than ever in Unturned's next curated map. Not just on the surface, but in the many caves hidden benea

  17. Developer post

    3.25.10.0 Update Notes

    Engine Update We've upgraded to Unity 2022 LTS, primarily for improved stability. Related updates include: New SMAA anti-aliasing option as an alternative to TAA or FXAA. Major upgrade to the pathfinding library used by zombies (A* Pathfinding Project). This fixes a variety of se

  18. Developer post

    Community Blog #042

    Let’s talk about the next couple game updates! (Also: featuring some community creations.) When’s the next game update? We’re working on a few upcoming game updates, along with helping with the next curated map’s release. These aren’t ready to ship just yet. We’ve shared some det

  19. Developer post

    3.25.9.2 Patch Notes

    Earlier today, Unity (the game engine Unturned runs on) issued a high-severity security advisory, requesting developers to apply a new security patch. This update applies that patch. For more information, please refer to Unity's announcement:

  20. Developer post

    3.25.9.1 Patch Notes

    Changelog Added No Structures volume for preventing house building in certain areas. Zombie difficulty asset per-speciality health overrides. Fixed Double-escaping manual 'r' in converted server config. (Thanks DanielWillett!) Separate Steer_Min/Max into Steering_Angle_Max and St