Base Storage Protection Locked base storage containers are now protected server-side. A raider must visibly damage a container to 25% of its maximum health before its contents can be removed. A server-side log message will be output when the 25% threshold is acheived with the nam
Base Storage Protection
Locked base storage containers are now protected server-side. A raider must visibly damage a container to 25% of its maximum health before its contents can be removed. A server-side log message will be output when the 25% threshold is acheived with the name and SteamID of the account that did the damage.
Continued Anti-Cheat Hardening
Further server-side work this cycle closes additional ways cheaters were getting into locked bases and reaching things they should not be able to reach. Broken tools and weapons can no longer be used to damage anything until they are repaired. As always, these checks run on the server, and server operators can tune enforcement live via hosting.cfg or RCON.
Weapons
A tool or weapon that has worn down to zero durability can no longer be swung until it is repaired. This also fixes a bug where attacking with a fully worn-out tool could leave you unable to open your inventory or switch weapons until you rejoined the server.
Fixes
Jumping into the bed of a semi trailer no longer occasionally teleports you underneath it.
Lag-spike handling has been hardened so a brief connection stall no longer false-flags a legitimate player: movement is now measured against real elapsed time, position corrections are held back during catch-up, and a single spike can no longer snap you. Fast Travel To Base now l
Lag-spike handling has been hardened so a brief connection stall no longer false-flags a legitimate player: movement is now measured against real elapsed time, position corrections are held back during catch-up, and a single spike can no longer snap you.
Fast Travel To Base now lands correctly instead of occasionally dropping you under the map or into the ocean.
Two sources of unexpected join kicks and disconnects have been fixed. Genuinely protected players are no longer kicked during long level loads while the anti-cheat handshake is still completing, and a brief Steam authentication hiccup no longer instantly drops a connected player - the server now briefly holds your slot and re-authenticates you instead of kicking you to the menu.
The plot sign "Show Bounds" option now works in release builds. Enabling it draws your plot's build volume as a visible cylinder so you can see the exact area where you are allowed to build.
This is a major update to Miscreated, with an extensive list of changes that are too long for Steam. The complete patch notes for the update can be found in-game, as well as on our website: url= Patch Notes /url
This is a major update to Miscreated, with an extensive list of changes that are too long for Steam. The complete patch notes for the update can be found in-game, as well as on our website: url=https://miscreatedgame.com/patchnotes/Patch Notes/url
Updated to the latest Steam SDK. This should resolve some mod and map loading issues experienced by server admins and players. Removed the requirement for an existing Entrada server that relayed some Steam API calls between Miscreated game servers and Steam. As a result of the ab
Updated to the latest Steam SDK. This should resolve some mod and map loading issues experienced by server admins and players.
Removed the requirement for an existing Entrada server that relayed some Steam API calls between Miscreated game servers and Steam.
As a result of the above, the sv_noBannedAccounts CVar has been removed.
With the retirement of the Entrada server, SKIN APPLICATION AT KIOSKS WILL NO LONGER FUNCTION, and PLAYERS WILL NO LONGER RECEIVE NEW SKINS.
We will be exploring options to restore skin functionality in a future update.
IMPORTANT NOTE ABOUT SERVER LISTINGS
------------------------------------
There are NO OFFICIAL MISCREATED SERVERS.
Any server claiming to be "OFFICIAL" is MISREPRESENTING ITSELF and as such
Fixed issue with Respawn At Base timer. Fixed display width for the Respawn At Base text. THERE ARE NO MORE OFFICIAL SERVERS Anyone saying otherwise is lying to you.
Fixed issue with Respawn At Base timer.
Fixed display width for the Respawn At Base text.
THERE ARE NO MORE OFFICIAL SERVERS
Anyone saying otherwise is lying to you.
Fixed the respawn timers, so they are now correct. The black screen on respawn should happen a lot less frequently now. Increased the width of the Respawn At Base text, so it doesn't get clipped off. THERE ARE NO MORE OFFICIAL SERVERS Anyone saying otherwise is lying to you.
Fixed the respawn timers, so they are now correct.
The black screen on respawn should happen a lot less frequently now.
Increased the width of the Respawn At Base text, so it doesn't get clipped off.
THERE ARE NO MORE OFFICIAL SERVERS
Anyone saying otherwise is lying to you.
Trader System This update introduces the brand new trader system in Miscreated Multiple trader NPCs have been added to both Orcas Island and Canyonlands allowing players to buy and sell items using AmCoins Each trader will have a different inventory with some static items and ran
Trader System
This update introduces the brand new trader system in Miscreated
Multiple trader NPCs have been added to both Orcas Island and Canyonlands allowing players to buy and sell items using AmCoins
Each trader will have a different inventory with some static items and random items
Each server restart, some traders will offer a completely different set of items for players to purchase
The traders will never run out of items, which mean players can buy the same item any number of time they want
A special trader was also hidden to both maps - it will sell more rare and sought after items but at a risk because they are not within a safezone
Outpost / Safezone
For this update, we also added safezone to both Miscreated maps
Safezones act as a social hub for players to meet, group up and chat without the risk of getting shot by players or bit by mutants
The safezone also serves as a home for most traders
Each outpost also has various campfires and barbecues for players to cook food, planters to grow crops, kiosk to store and withdraw items, and small bunkers in the event where players need to take shelter due to a storm
Safezones are marked by 3 huge fulton balloons floating above them making them easy to find on each map
Vehicles
The vehicle system has been adjusted for this update
Vehicles in Miscreated were made out of multiple components each having their own health pool but due to limitations of the UI, displaying the health of each component was never implemented
We decided to simplify the vehicle system by removing the unnecessary components and vehicular weak points and only keeping the main hull for damage
The benefits of doing so is that the vehicles are now much more durable and the health displayed in the UI will represent the actual health of the vehicle itself - no more hidden health
We also increased the health of most vehicles
Cooking System
The cooking system was also revamped
Players will now be able to buy 3 new cooking books from the cooking trader to learn new crafting recipes
These new recipes are designed to tie together the food related systems that were added in prior updates - such as hunting, farming and cooking
Each recipes will require multiple ingredients to craft, but will provide players with much more food and most can be partially consumed
Items that can be partially consumed will refill your hunger meter by the amount it needs to fill it to 100% (no more over eating)
Modding
Added support for AI modding (profiles, factions)
Added support for custom context menu actions
Added support for 3d coodinate flash mapping
Added inventory lock override support
Added bind for actionable menu reset
Added support for entity non-uniform scaling
Added query clan lua support
Updated complete scriptbind listing in github
Added get httpserver lua support
Added support for vehicles-health/jsons(contents, fluids, skin, etc.)
Items
Added 3 new cooking guides
Added Bear sandwich
Added Ham sandwich
Added Wolf sandwich
Added Deer sandwich
Added PBJ sandwich
Added Jelly sandwich
Added PB sandwich
Added Chicken sandwich
Added Bear stew
Added Deer stew
Added Wolf stew
Added Ham stew
Added Chicken stew
Added Mushroom stew
Added Clam stew
Added Seaweed stew
Added Vegetables stew
Added Bear roast
Added Deer roast
Added Wolf roast
Added Ham roast
Added Chicken roast
Added Coffee bag
Added Bread
Weapons
Adjusted the recoil pattern on some weapons
Added extended C-Mag for 5.56 based weapons
Removed HuntingScope support on the M16 and AK5D
Increased M40 bullet velocity (buffed range)
Increased ACAW bullet velocity (buffed range)
Basebuilding
Added an additional painting for your base
Game
Reduced spawn rate of most AR, SMG and automatic weapons
Reduced spawn rate of some ammo types (mostly ammo that goes along with the reduced weapon spawns)
Reduced spawn rate of medicines such as anti-radiation, antibiotics and mushrooms - be careful what you eat
Reduced spawn rate of most food items
Reduced Spawn rate of M97 and its ammo
Added prices to most items for the trader system - will probably have to adjust item prices based on player feedback
Have you been waiting to give the game a try, or have some interested friends? Here's your chance to try the game hassle free. From now until December 8th you can install and play Miscreated absolutely Free . Enjoy Orca Island with your friends or go it alone. If you have a good
Have you been waiting to give the game a try, or have some interested friends? Here's your chance to try the game hassle free. From now until December 8th you can install and play Miscreated absolutely Free. Enjoy Orca Island with your friends or go it alone. If you have a good time then consider picking the game up during our 50% Off Sale lasting until December 16th.
https://store.steampowered.com/app/299740/Miscreated/
Don't forget to check out our new DLC, Canyonlands, now available on Steam too!
https://store.steampowered.com/app/1192820/Miscreated__Canyonlands/
Have questions, want to find some friends, or need some help? Come join us on Discord! We have an active community and developers who can give you a hand. Invite link:
https://discordapp.com/invite/miscreated
Miscreated Canyonlands Map! Players can now play on the brand new Canyonlands map after they purchase the Miscreated Canyonlands DLC on Steam. This new hand-crafted, desert-themed map is based on the deserts of the southwestern United States. Featuring: New weather - sandstorm an
Miscreated Canyonlands Map!
Players can now play on the brand new Canyonlands map after they purchase the Miscreated Canyonlands DLC on Steam. This new hand-crafted, desert-themed map is based on the deserts of the southwestern United States.
Featuring:
New weather - sandstorm and heatwave patterns
New vehicles - beetle-style and a police SUV
New animals - ram, donkey, and giant scorpions
New clothes - unique desert-themed scavenger outfit
New weapons - western style Model 1873 lever action rifle and the Peacekeeper revolver
http://store.steampowered.com/app/1192820
Update 1.6.0
Alongside this DLC we've also released a patch for the base game, and started our Christmas themed event.
Christmas/Holiday
This update re-introduces some existing holiday items and also adds some new ones for this year!
New Christmas-themed event added
Task Log
A new task log has been added to help newer players learn the basics of the game
We plan to add more advanced tasks in future updates
Once all the tasks have been completed the task window will be hidden
Game
Increased friction on sand surfaces so vehicles have a little more traction
Removed the overlay effect on the welder mask and sunglasses
Updated shader cache to reduce stalls while playing
Base Building
New garage door added with plated variation
Removed shadow casting from Christmas candles to increase rendering performance
Fixed issue with doors moving when entering relevance distance and they would end up in the wrong place
Vehicles
Removed physics proxy from the doors of the party bus so it can drive through base gates easier
UI
Fixed delete message when trying to delete an item from the kiosk
Halloween! In addition to a unique Halloween Event! , we have added a bunch of new Halloween themed items for you to find. They will spawn in the world via the Halloween bags or may be found by other means. Game EasyAntiCheat updated to latest version Base Building Improved wall
Halloween!
In addition to a unique Halloween Event!, we have added a bunch of new Halloween themed items for you to find. They will spawn in the world via the Halloween bags or may be found by other means.
Game
EasyAntiCheat updated to latest version
Base Building
Improved wall placement for snapping
Added new snapping sticky placement method (only modding for now)
Fixed tent placement distance when placing a tent
Prevent emotes after death
Fixed server-side exclusion checks (not relevant for most maps)
AI
Additional AI optimizations to increase server performance
Fixed server crash caused by Chickens and Roosters
Fixed issue with AI spawning in very odd places at times
Items
Many Halloween items added for Halloween (no spoilers!)
Kiosk
Removed the ability to store C4, C4 bricks and C4 traps
Removed the ability to store to store Pipebombs and Pipebomb traps
Removed the ability to store explosive arrows
Various items can be added to the kiosk system (mostly Halloween related)
UI
Added requested keybind change for modders (helicopter related)
Miscreated will be available the entire week for 50% off the base price. Now with the first phase of our basebuilding rework adding snapping, and a brand new desert themed map coming soon it's a good time to get in game. Have questions before you buy? Come ask our awesome communi
Miscreated will be available the entire week for 50% off the base price. Now with the first phase of our basebuilding rework adding snapping, and a brand new desert themed map coming soon it's a good time to get in game.
Have questions before you buy? Come ask our awesome community on Discord at: https://discordapp.com/invite/miscreated
Base Building Snapping System The first phase of the base building snapping system has been completed and included in this update It is recommended that all existing bases be rebuilt using the snapping system as some walls are likely to have been shifted due to required changes i
Base Building Snapping System
The first phase of the base building snapping system has been completed and included in this update
It is recommended that all existing bases be rebuilt using the snapping system as some walls are likely to have been shifted due to required changes in some part sizes
Additional snapping features will be added in future updates
Freeform placement is still fully supported, so both snapping and freeform can now be used
Foundations
Foundations are now been added to the game
There are currently two sizes of foundations you can use (4mx4mx4m and 2mx2mx4m)
Both have more health than any other base parts, which means they are less likely to get targeted or destroyed during a raid making your base much stronger
Their placement is restricted to terrain only and snap to each other
A foundation can be placed in shallow water as long as the center of the foundation is above water (so, partially submerged)
Foundations use rocks as a crafting material and can be upgraded to plated the same way you would upgrade other base parts
Plated Tier
Most of the plated tier base parts were reworked to facilitate placement with platforms and to give them a better look
Metal Tier
Most of the metal tier base parts were adjusted to work better with the snapping system
Their sizes have been adjusted, as well as their look, to better differentiate them from the plated tier
The health of the metal base parts was doubled making them extremely strong against explosives
Drawbridge
The draw bridge and drawbridge wall base part have been added
Drawbridge placement is restricted to the drawbridge wall only
If the drawbridge wall is removed while a drawbridge is snapped to it, the bridge will be removed
Game
AMD GPU users may experience increased performance (up to 50% more based on settings and map areas)
Can convert an AT-12 shotgun into a Sawed-off AT-12 shotgun
Airplane crashes should no longer occur in rivers
Airplane drops will no longer happen in base building exclusion areas (cities primarily)
Airplane crashes adjusted so they won't occur right at water edges
Lots of optimizations to models and prefabs to help increase client fps
Kiosk
Adjusted the cost to store Grenade in kiosk to 7 Amcoins
Adjusted the cost to store Pipebomb in kiosk to 20 Amcoins
Adjusted the cost to store C4 and C4 bricks in kiosk to 20 Amcoins
Items
Sawed-off AT-12 added (secondary weapon)
Hacksaw added (drag onto an empty AT-12 shotgun to covert to sawed-off version)
Base Building
A base will be instantly removed when its decay timer expires (before the server had to restart first)
Changed explosion max damage radius to 3.5m (was 5.0m)
A maximum of 12 base building parts can be stacked on top of each other
New watchtowers added
AI
Significant AI optimizations have been made
Roughly twice as many AI will now spawn in the world
Hordes/packs will now spawn with random clothing items
Increased the size of some of the hordes/packs
Map
Minor tweaks and fixes
Some optimizations with larger prefabs to help with frame rate
Audio
Decreased intensity of sewer pipe water sound effec
t
Animations
Changed to and from prone transitions to stop head from being too far forward
UI
Keybinds have been added to the General category for base building actions - rotate, etc.
By default, the CTRL key will toggle between freeform and snapping placement
Note: Snap Base Building is still under development and will continue to be tested on the experimental server until it's ready to be released, so it isn't included in this update. Air Plane Crash World Event A new world event has been added - at a random interval a small plane ca
Note: Snap Base Building is still under development and will continue to be tested on the experimental server until it's ready to be released, so it isn't included in this update.
Air Plane Crash World Event
A new world event has been added - at a random interval a small plane can crash on the island
The plane explodes when it hits the ground, so if you are in the vicinity don't be too close
Upon crashing the plane will release one crate and three backpacks
The crate's contents are military themed and the backpacks are civilian themed
The backpacks can be hard to find in the tall grass, so look around carefully for them
Game
Increased network update frequency of the air drop plane, so it is less jittery
C4 can now stick to all static objects (houses/rocks/...) and bases/DWS objects
Fixed a couple of infrequent server crashes
Fixed not being able to turn the weapon laser attachment off
Fixed issue with a packed up tent respawning at same location after a server restart
Adjusted the arrow trail particle effect
Fixed issue with persisted entities not being loaded from the database - traps/roosters/pigs
Tents can now spawn with random items in them
Quadbikes, jetskis, and tractors can now spawn with random parts in them, so they are easier to get drivable
Fixed issue with loading some clan and clan member names - would cause a player to always log in as a new character
Increased the chance to get Thatch from bushes
Added more logging messages when players get kicked from servers - to help track down potential issues
Decreased recoil on several weapons when prone, crouched and holding breath
Increased default zoom amount for ironsight on all weapons
Ammo piles will spawn with at least 1 round
Crafting
Cleaned up and organized the crafting categories more
Added craftable ammo boxes for all 12-gauge shells - slugs, pellets, and beanbags
Added craftable explosive arrows
Removed the wood walkway 0m x 4m x 4m recipe so it can no longer be crafted
Decreased Rags crafting time to 0.5 seconds
Added 0x4x4 roof to crafting recipe
Removed shelter pole from crafting recipes
Shelter base parts are now crafted using sticks
Changed the Molotov crafting recipe to make use of biofuel and gunpowder instead of oil and alcohol
Reduced pipebomb gun powder cost to 192 ( reduced by 64 )
Reduced crafting requirements for C4 and Pipebombs
Base Building
Fixed not being able to pack up a planter box
All base building traps can now be triggered (was a bug where some wouldn't) - reminder to wear good shoes
Traps will re-trigger each second a player collides with them - they are quite deadly now
Added craftable small shutter parts and plated equivalent
Fix to only being able to upgrade base doors and gates while they are closed
Increased pipebomb/grenade and explosive arrows damage to base parts
Increased sticks burn rate - should be 10 seconds
Decreased the palisade base part health to 5k (was 10k)
Physics proxy adjustments to the barbed wire base part so it works better as a trap
Adjusted model and physics proxy of the wooden palisade base part so it works better as a trap
Increased the amount of frag damage to wood, plated, and metal base parts (double the damage it was before)
Dynamic World System
Explosions will now damage DWS objects (house doors, etc.)
Crafting
Reduced the crafting time for all bolts and arrows and increased the crafted quantity
Items
Craftable explosive arrow added
Barbed wire parts are now stackable
Increased the stack size for arrows and bolts
Increased Thatch stack size to be the same as sticks
Fixed 0x4x4 roof thickness to be the same as platforms
Added additional zoom strength option (mouse wheel) to Hunting Scope
Modding
Fix for SendTextMessage not being able to send a message to all players (playerId as 0)
Changed return value of ISM.SpawnItem and GiveItem - they now return the actual entity and not just entity Id
Added script binds for more item properties - health, stacking, magazines, consumables
UI
New main menu background image added
Fixed "Tear Off Trap" to "Tear Off Tarp"
Fixed the extra padding between item slots in the inventory that was introduced during localization changes
Fixed pack up tent message while items are inside of it
Audio
Increased explosion audio range for C4 (and the new air plane crash)
Feedback thread can be found here: https://steamcommunity.com/app/299740/discussions/0/3428846977640542785/
Air Drops Random air drops have been added to the game, courtesy of the Amalgamated corporation At a random interval, an airplane will fly across the map and drop a crate at a random location The contents of the crate are themed (medical, military, etc.), but the exact contents a
Air Drops
Random air drops have been added to the game, courtesy of the Amalgamated corporation
At a random interval, an airplane will fly across the map and drop a crate at a random location
The contents of the crate are themed (medical, military, etc.), but the exact contents are randomized each time
Database Changes
The need for a central i3d database is now removed and will no longer be supported
All i3d servers which have been using the central database will now automatically import all existing data to a local SQLite database
On each server start, the server will automatically make a copy of the miscreated.db in a folder named DatabaseBackups
The last 20 copies of the database will be kept in the DatabaseBackups folder
Custom Chat Commands
The method to create custom chat commands has been changed and will make modding in new chat commands a lot easier
For some examples, see the file named Scripts/GameRules/ChatCommands/examples.lua in the Scripts.pak file
Modding
Lua script binds have been added to expose some parts of the base building system
Lua script binds have been added to expose some parts of the faction system (see the examples.lua file mentioned above)
Lua script binds have been added to expose all player stats, so they can be read or modified - stamina, poison, etc.
Fixed Editor crash when using the Reload All Scripts menu option in the Miscreated Editor
Fixed issue where spawned in jerry cans and propane tanks would have water in them
Crafting
Reduced the number of Iron Ingots from 4 to 2 to craft Sheet Metal
Reduced the number of Iron Ingots from 2 to 1 to craft Nails
Added several more country flags that can be crafted as a base building part
Craftable ammo boxes added
Reduced crafting time on BioFuel and C4 bricks
Adjusted C4 traps recipe to be crafted with a C4 explosive instead of the individual components
Game
Fixed issue where players respawning within another player's relevance range would not equip their clothes correctly
Empty backpacks and primary weapons (with attachments) can be stored in crates, tents, and vehicles
Fixed the !base chat command so it will always display information about your base on the current server
The !base command will also output information about a clan member's base
Fixed sv_password so it can be used on clients (required to connect to password protected servers)
Fixed wrong message when you can no longer harvest from a Coal or Pyrite node
Fixed incorrect error message displayed when trying to join a server (Mod vs. Whitelist error messages)
Adjusted the "refill" timer on harvestable resource nodes
Fixed an issue that could cause bases to be validated a lot more times than needed (falling parts check)
Fixed an issue where the action menu would not appear at times when targeting a crate/fireplaces/furnace
Fixed an issue with weather mods not being properly loaded on the clients
Enabled server countdown to restart warning messages
Enabled the !uptime and !restart chat commands
Traps that don't get destroyed when triggered will now trigger when they take any damage - bear trap, cans trap, etc
Bases
Only clan owners and officers can invite someone to a clan
The Invite to Clan action will only appear if the inviter's weapon is lowered
Damage to base parts is now determined by the closest point on the part's bounding box to the explosion point, so even if a corner is within range it will take some damage. No longer is it based only on the part's origin.
Items
Ropes can now stack to 10
Increased the number of rounds ammo boxes can hold, but also increased their weight
Ammo boxes display what type of ammo they hold on their inventory icon
Improved the C4 explosion particle effect and changed the sound effect it uses
Improved the particle effect that's displayed when using the Pickaxe
Fixed issues related to packing up traps: C4 2m, Cans 2m, Flare 2m
Please share all feedback regarding this update here:
https://steamcommunity.com/app/299740/discussions/0/1638662230365737551/
Player Reservations A server admin can now create reservations for players on their server If a server is full and a reserved player tries to join the server, then a random, non-reserved player will be kicked from the server to free up a player slot The kicked player will be noti
Player Reservations
A server admin can now create reservations for players on their server
If a server is full and a reserved player tries to join the server, then a random, non-reserved player will be kicked from the server to free up a player slot
The kicked player will be notified they were kicked to make room for a reserved player
This is useful for server admins, owners, or VIP guests of the server
To manage reservations, use the following RCON/console commands:
mis_reservation_add SteamID - to add a reservation for the specified SteamID
mis_reservation_remove SteamID - to remove a reservation for the specified SteamID
mis_reservation_status - to list all reservations
Password Protected Servers
A server admin can now password protect their server
Only players who know the password can connect to the server
The server admin will need to add sv_password=password_goes_here to their hosting.cfg file
Any players who want to connect to a protected server will need to add the same sv_password to their command line options, or it can be added to a user.cfg file as well
A new icon in the server browser UI will indicate that a server is password protected
Modding
A modder can now add custom chat commands to their server
The chat commands are processed via lua, so they are extremely customizable and can invoke hundreds of exposed API calls for the game
In addition, the game already has support to modify a player's spawn locations and player loadouts via lua
There are some example chat commands in the GameSDK/Scripts/GameRules/Miscreated.lua file
Respawing
There are now two options to respawn - Respawn At Base or Respawn (random)
The Respawn still works like before where you will respawn at a random world spawn location
If you are a base owner and the base has a crafted bed, then you will also see the Respawn At Base action
After you use the Respawn At Base action, you will need to wait 30 minutes before it can be used again, during that time you can still randomly Respawn instead
A server admin can adjust the Respawn At Base duration by altering the g_respawnAtBaseTime variable
Destroying a player's bed will prevent them from being able to respawn at their base
Game
The !restart and !uptime chat commands have been temporarily removed
For central, i3d servers, if a game server gets too far behind updating the central database it will force itself to restart
Altered mis_kick command so it should more reliably be able to kick players
Added specific message that's shown to players if they try to join a whitelisted server but are not whitelisted on it
Iron, Coal (Charcoal), and Pyrite rocks added around the map to harvest from
Nav mesh updated
Base Building
Fixed an issue where multiple players could place a metal base part at the same time
Repairing a part now heals 2000 health (was 1000)
To upgrade a part it now needs 1 SheetMetal for every 1000 health of the upgraded part. Ex: If the part has 15k health, then you need 15 SheetMetal to upgrade it
As long as you have at least 1 SheetMetal in your inventory you will see the Upgrade action. If you lack enough SheetMetal it will inform you how many is needed
Adjusted damage types for several items - like Rocks, so they no longer damage plated/metal parts
Wooden crates, Furnaces, and Fireplaces no longer take damage from explosions, but can stil be destroyed via melee
Crafting
Fixed duplicated Sheet Metal crafting recipe
Sheet Metal crafting time reduced to 0.5 seconds
Sheet Metal now requires 4 Iron Ingots
Sheet Metal stack size increased to 64
Increased requirements to craft Pipe Bombs
Iron Ore is now smelted to get Iron Ingots (was Scrap Metal, which can no longer be smelted)
Added recipe to convert 1 Wood Log to 2 Stick Piles
Items
Increased stack size for Electrical Parts to 10
Added Iron Ore item
Map
Harvestable Iron Ore, Charcoal, and Pyrite deposits added around the map
Vehicles
Explosive damage from Boats and Jet Skis reduced
UI
Icons added to the server browser for whitelisted and passworded servers
Filter added to filter out password protected servers
Post any feedback about the update here:
https://steamcommunity.com/app/299740/discussions/0/2530372519562921704/