Rooks Keep

RuneStorm

Released
Dec 5, 2014
Platforms
Windows
Last updated
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Updates & announcements

18 posts
  1. Developer post

    Price to be SLASHED!

    Greetings, unruly rogues! It's been a long time since the last announcement, but we have some good news. Later this week, probably Friday, we'll be reducing the price of Rooks Keep by a significant margin. The price will be "decapitated" by around 50%, halving the entry fee for m

  2. Developer post

    Price to be SLASHED!

    Greetings, unruly rogues! It's been a long time since the last announcement, but we have some good news. Later this week, probably Friday, we'll be reducing the price of Rooks Keep by a significant margin. The price will be "decapitated" by around 50%, halving the entry fee for m

  3. Developer post

    Dedicated Server Shutdown/Decapitation.

    Greetings rogues and lords alike. We regret to announce that the official Dedicated Server for Rooks Keep will be shut-down at the end of June . Due to a lack of interest and a fairly small player-base, there is not enough activity to warrant the continued expenditure and mainten

  4. Developer post

    Dedicated Server Shutdown/Decapitation.

    Greetings rogues and lords alike. We regret to announce that the official Dedicated Server for Rooks Keep will be shut-down at the end of June . Due to a lack of interest and a fairly small player-base, there is not enough activity to warrant the continued expenditure and mainten

  5. Developer post

    We're taking a break!

    (Reposting the same thing from our Viscera Cleanup page) Greetings everyone! So, another year has passed by, rather rapidly at that. We managed to get VCD into Early Access, updated it regularly, got Rooks Keep out onto Steam, set up our business and company and were generally ul

  6. Developer post

    We're taking a break!

    (Reposting the same thing from our Viscera Cleanup page) Greetings everyone! So, another year has passed by, rather rapidly at that. We managed to get VCD into Early Access, updated it regularly, got Rooks Keep out onto Steam, set up our business and company and were generally ul

  7. Developer post

    Update v1.1; Steam Workshop!

    Ahoy, you man-beast slaying tyrants, I bring great news! After a long time(and a ton of effort), we at last implemented Steam Workshop support for Rooks Keep. Now there may be a few issues, and some things to improve over time, but otherwise everything is working perfectly. Be su

  8. Developer post

    Update v1.1; Steam Workshop!

    Ahoy, you man-beast slaying tyrants, I bring great news! After a long time(and a ton of effort), we at last implemented Steam Workshop support for Rooks Keep. Now there may be a few issues, and some things to improve over time, but otherwise everything is working perfectly. Be su

  9. Developer post

    We're out of Early Access!

    At last! Many apologies for how long it's taken. VCD and lot's of biz work got in the way :\ Anyway, RK is out and causing havoc in the arena right now! We've got a server up and Workshop support should be coming next week as we get it going for VCD as well. Thanks everyone, and

  10. Developer post

    We're out of Early Access!

    At last! Many apologies for how long it's taken. VCD and lot's of biz work got in the way :\ Anyway, RK is out and causing havoc in the arena right now! We've got a server up and Workshop support should be coming next week as we get it going for VCD as well. Thanks everyone, and

  11. Developer post

    Release Date 5th December

    Greetings to all squires and gladiators alike! First up, apologies once again on the lack of, well...anything. We've been hard at work on Viscera Cleanup Detail for the most part, but also we've been diving into Workshop Support, a tough beast for sure! At any rate, we've decided

  12. Developer post

    Release Date 5th December

    Greetings to all squires and gladiators alike! First up, apologies once again on the lack of, well...anything. We've been hard at work on Viscera Cleanup Detail for the most part, but also we've been diving into Workshop Support, a tough beast for sure! At any rate, we've decided

  13. Developer post

    Rooks Keep Status Report #2

    Well, it's been a while once again. At any rate, we're closing in on a proper Rooks Keep update. We've got achievements in and are currently working on workshop support. We hope to have that done soon, VCD is keeping us a little occupied at the moment, so we'll dedicate time to f

  14. Developer post

    Rooks Keep Status Report #2

    Well, it's been a while once again. At any rate, we're closing in on a proper Rooks Keep update. We've got achievements in and are currently working on workshop support. We hope to have that done soon, VCD is keeping us a little occupied at the moment, so we'll dedicate time to f

  15. Developer post

    Rooks Keep Status Report

    Hi everyone! First up, we apologize for the lack of updates, and general announcements about progress made on Rooks Keep. Recently we've been pretty heavily tied up with other things, such as Admin work, Viscera Cleanup Detail updates, very unforgiving Mac support challenges, Roo

  16. Developer post

    Rooks Keep Status Report

    Hi everyone! First up, we apologize for the lack of updates, and general announcements about progress made on Rooks Keep. Recently we've been pretty heavily tied up with other things, such as Admin work, Viscera Cleanup Detail updates, very unforgiving Mac support challenges, Roo

  17. Developer post

    Update v1.06

    Hi everyone! A quick update to here with a few fixes. Nothing major, mostly to do with bots being bad little buggers! Anyway, changelog below: Fixed players being able to remain invincible by switching characters quick enough to exchange an injured character for a fresh healthy o

  18. Developer post

    Update v1.06

    Hi everyone! A quick update to here with a few fixes. Nothing major, mostly to do with bots being bad little buggers! Anyway, changelog below: Fixed players being able to remain invincible by switching characters quick enough to exchange an injured character for a fresh healthy o