Rogue's Tale

Epixx.org

Released
Mar 28, 2014
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Version 2.30

    Here's the full list of changes: - Spirit staves were removed from NPCs and they received a small buff. - Added a default resolution for systems don't report any resolutions. - Added clarifications of requirements to a few old heritages. - Fixed a bug that allowed the player to r

  2. Developer post

    Expertise DLC

    This was supposed to come out at the end of the month but here it is now. The latest build 2.29 (251020) should now work on both Intel and Silicon Macs.

  3. Developer post

    Version 2.29

    Version 2.29 (Hot Fix 3) - Fixed the bug that caused the game to crash in some cases. The issue that caused the game to crash when "Play game" was pressed for some players should now be fixed. I was able to locate the cause with the help of a test build and a helpful player that

  4. Developer post

    Version 2.28

    Version 2.28 Here's the full list of changes: - Added an alternate way to gain the effects of immunity and elements rings. - Added a withdraw tab for gold and crafting items in Leo's Workshop. - Added a chance for Core of Life to be carried by treemen. - Added heritages that allo

  5. Developer post

    Version 2.27

    Here's the full list of changes: - Auras no longer work in your hideout. - Added a hireling musician encounter. - Added caster shields as rare drops. - Added elemental arrows as rare drops. - Added escape timer for encounter bosses. - Ryan the Trickster is now capped to 8 rats. -

  6. Developer post

    Version 2.26

    Version 2.26 Here's the full list of changes: - Fixed a bug with death string generation. - Fixed an unintended behavior with Command Beast and Enslave Daemon. - Fixed the unintended outcomes of said spells. There was a bug with death string generation when the player died in cer

  7. Developer post

    Version 2.25

    Here's the full list of changes: - Added rare drop mechanic. - Added Adventurer's Belt. - Added Tormentor's Pouch. - Added Occultist's Pouch. - Added Alchemist's Pouch. - Added Jeweller's Pouch. - Added Huntsman's Quiver. - Added stacking to stash boxes. - Added 6 different wizar

  8. Developer post

    Version 2.24

    Here's the full list of changes: - Added hideout levels 49-72. - Added a way to clear potions and scrolls. - Added a grinding wheel to sharpen melee weapons. - Added a dummy target that can be used to check your weapon damage. - Added a wardrobe and a mirror because why not. - Ad

  9. Developer post

    Version 2.23

    Here's the full list of changes: - Cheesed perk now buffs agility and strength when consuming cheese. - Adrenalin perk haste threshold is now 50% health instead of 33%. - Sixth sense tells if there's any monsters after entering a level. - Sixth sense also shows blessed status on

  10. Developer post

    Version 2.22

    Here's the full list of changes: - Fixed a card game discard bug that led to the game getting stuck. - Added a new event boss to unlock hard mode card game. - Card game now shows tooltips on the status and intent icons. - Added 12 new hideout levels and related heritages. - Added

  11. Developer post

    Version 2.21

    Here's the full list of changes: - Added a new quest that requires some friends. - Added a new player requested curio vendor item. - Added a shortcut to stash items in the bag when looting. - Added micro managing of individual friends to focus action. - Added some fixes to the Ch

  12. Developer post

    Version 2.20

    Here's the full list of changes: - Blessed scrolls can be used twice now. - Fixed a bug that made it impossible to set hotkeys with a controller. - Fixed a bug with wands that made them too valuable. - Wand of scripting can now improve the quality of the copied scroll. - Certain

  13. Developer post

    Version 2.19

    Here's the full list of changes: - Frost aura makes you immune to hypothermia. - Divine shield prevents hypothermia level from accumulating. - Melee two-handed weapons count as having each enchant twice (Ouchieeee). - Fixed a bug where the gift that prevents Shinies snag only par

  14. Developer post

    Some bug fixes

    Version 2.18 (220930) - Fixed a visibility bug with bloodline effect icon. - Fixed a bug that caused movement animation to flicker. - Worn status on rigns and amulets is now shown on their name. - Attempting to donate rune of the imp no longer destroys it. - Peeking an empty deck

  15. Developer post

    Version 2.18

    Here's the full list of changes: - Added gifts that can be unlocked to gain more power. - Added a gift related quest, heritage and challenges. - Wand of Torture no longer works with main bosses. - Mirror images now have up to 8 health instead of 1. - Fixed a bug with Demonic Pres

  16. Developer post

    Version 2.17

    - Added a new humanoid creature that is dead but it doesn't seem to stay down. - Being immune to disease no longer prevents the effects of existing diseases. - Added glacial dungeons that will start to appear after reaching level 10. - Added a one-time quest that allows you to qu

  17. Developer post

    Version 2.16

    Here's the full list of changes: - Fixed a quick shot bug where mouse release was handled too early. - Updated the manual with correct ability modifier caps (page 1). - Added a section in manual about reflex checks (page 1). - Added a two step discard option in the key config set

  18. Developer post

    Version 2.15

    Here's the full list of changes: - Added a non-violent quest for young adventurers. - Armour, shield and weapon durability got somewhat buffed. - Added a 500ms delay to each turn the player is out of control. - Talent reset no longer makes you lose the seventh talent point. - Fix

  19. Developer post

    Version 2.14

    Here's the full list of changes: - Fixed a bug that zeroed physical resistance. - Fixed a dialogue bug that made the Dreadlord idle. So, uhm, yeah. It seems that there hasn't been any physical resistance from armour against anything for awhile. I forgot brackets from a check and

  20. Developer post

    Version 2.13

    Here's the full list of changes: - Fixed a mobile bug that made it impossible to name legendary items. - Added a craftable legendary amulet and a quest line to craft it. - Buffed almost all named creatures with additional health or crit. So, uhm, what happened to 2.12? There was