Released
Jun 25, 2019
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

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  1. Developer post

    New update with critical bug fix.

    Hi there! I was still having nightmares about having a null exception that essentially ruined the game. It was caused by our input system and would be mostly noticeable for those playing with a gamepad. Since the game would "crash" in the background but still be playable a lot of

  2. Developer post
  3. Developer post

    Chapter 3 is live!

    Hi everyone, I invite you to try the new build. With lots of improvements, bug fixes and a new reworked area. If you appreciate the game so far I would truly appreciate you leaving a positive review if you can. To bring the rating back up a little. It wouldn't hurt, especially si

  4. Developer post

    Chapter 3 now available!

    Hi everyone, Chapter three is now available. World three can be accessed from the travel tunnel on the top right side of World 2. I still have to testing and work to do on it, but the this update brings a lot of improvements and bug fixes. A proper full announcement and changelog

  5. Developer post

    04-02-2025 Pre-chapter 3 update

    Hi all, lots of improvements and bug fixes. There was an area in W1 that was impossible to traverse somehow. I will post a more complete changelog soon, but all player weapons have been improved, and the push ability now also blocks bullets. I have also made a few level design ch

  6. Developer post

    Update notes for December 18 2024

    Hi everyone, As I have been working on chapter 3 I have found a few fairly major issues along the way that required fixing. Here is a list below : - Fixed all ship weapons' attack power stats for every upgrade level. The ship's green laser stats were pretty broken somehow. It is

  7. Developer post

    Inputs fixed ! (PC only update)

    Hey all, I am pleased to inform you that we are almost done with all the input bugs. Although everything seems to be working fine now, the input displays for the keyboard and mouse controls are offline. This means that there is no ways to know what key to press but we should have

  8. Developer post

    Critical controller input bug fixed.

    Hi all, just to let you know that we fixed a gamepad bug that has been there for a while. I didn't experience it sooner since I didn't have any controllers plugged in for quite some time... My bad. I noticed that some controllers may have issues where they have a constant input b

  9. Developer post

    World 2 missing sprites fix

    -Version 02.03.2024- Hi everyone, this is a mini update fixing missing sprites in World 2. I am still working on the gameplay test arena. It's not that easy to accomplish since many bosses depend on special variables and conditions in order to spawn and I need to sort this out :)

  10. Developer post

    A.N.N.E update 0.20.2024 - For all Platform this time!

    Hello, friends and survivors of this slow-motion adventure we are all in together. I was hoping to release this update much sooner but I have been pretty busy with life and some of the issues took a while to fix, and some for dumb reasons... Nonetheless learning programming with

  11. Developer post

    Fixed early game broken gun collectible. ( PC only )

    We were pretty much off this summer but we are picking up steam now. Unfortunately, this fix is for PC only as Unity cloud builds no longer support our old Unity version. I have to figure out how I will build the Mac and Linux version. Stay tuned cheers, Mo and the team

  12. Developer post

    Boss damage on spawn Bug fixed.

    A critical bug causing the player's ship to take damage while a boss was respawning has been fixed. It was supposed to be included in the previous update but a small value was changed or reverted unintentionally. NB: More bosses may need this feature activated in the future. Chee

  13. Developer post

    A.N.N.E June 24 update

    Hi everyone, sorry for the delay in releasing this new update however We are all pretty busy with life. This update includes tons of ld and gameplay tweaks and new content. Although the important bug was affecting the game globally, this update includes mostly improvements for th

  14. Developer post

    New Mac and Linux versions available

    Hi all, Sorry for the delay. Here are the Linux and Mac builds. There's been some cleaning up behind the scenes and I hope there won't be any issues with launching the game. Thanks!

  15. Developer post

    New update is out! (PC only)

    Hey all, the update is finally out for PC, New areas to explore! The MAC and Linux are building and will be ready soon. I started working last week and it's been pretty challenging to work full time and keep up the pace on A.N.N.E. I couldn't get everything I wanted in there so e

  16. Developer post

    Patch February 26 bug fixes

    - Player movement values have been reverted to their original slightly lower movement speeds (very tiny change). The extra tiny speed boost was interesting but didn't improve the platforming's tightness. - Shotgun fire rate has been reduced but the range has been slightly increas

  17. Developer post

    Fixed a mean Bug preventing the purchase/repair of the Ship's booster.

    Additional changes: Fixed some bad Menu and hud scaling. the collectible rifle is now visually aligned. changed collision size on the Data Server Ship quest item. PC available, MAC and Linux shortly. Thank you

  18. Developer post

    A.N.N.E Chapter 1 update

    Happy Holidays! I am back from the dead, metaphorically speaking of course. I got back to working on A.N.N.E a few months back and now it's time for a little update! There are still a few improvements to be made but I am very happy with this latest update. My plan at the moment i

  19. Developer post

    A.N.N.E Wars early taster

    Hello, We have been hard at work bringing A.N.N.E online since June of this year. Slowly but surely. As you can see here: www.annewars.com. If we can we will eventually bring A.N.N.E inside A.N.N.E Wars where it will be online coop. however until then we are slowly building it ba

  20. Developer post

    A.N.N.E Development Update May 2020

    Greetings everyone, Well I tried to get everything ready for today but there are too many things that just came up along the way that made it hard to succeed. I'm burned, unsatisfied and I need to clear my mind. This is the last update for a while as I am taking a break from this