Our third Duskers 2.0 update video!
Thank you so much for all the comments and suggestions on update video #2. Let's talk about your questions on how drone views will work, then explore new derelict designs, finishing on new ideas around how types of "quests" could work in the game! More to come soon! Chat with us
Thank you so much for all the comments and suggestions on update video #2. Let's talk about your questions on how drone views will work, then explore new derelict designs, finishing on new ideas around how types of "quests" could work in the game!
[previewyoutube="6UgeyEIMFDU;full"][/previewyoutube]More to come soon! Chat with us here, at our new steam forums, or on our Discord.
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If you missed the new teaser or the Steam Page - check it out:
[dynamiclink href="https://store.steampowered.com/app/2211630/Duskers_20/"][/dynamiclink]
-Tim







It's been a while, but we've got three games we've been developing and I wanted to give you all an update :) Here's a
-Tim (Duskers creator guy)
https://steamcommunity.com/sharedfiles/filedetails/?id=2628063986
Hey Duskers,
As part of Steam’s Screamfest, celebrating all things spooky and horror, Duskers is 50% off until November 1st!
Don’t forget to celebrate the season with our in-game Halloween Skin. Enjoy the haunted derelicts and hunting for candy corn! You can access the skin through [O]ptions -> [S]kin...
If you’re just picking up Duskers for the first time as part of Screamfest, don’t forget to head over to our
Hey all,
The UI scales correctly above 1080 resolutions, and you can now scale it independently. Plus: transporting into small rooms, not repeating logs, not granting a pacifist achievement despite venting poor creatures into the dark void of space :) ...and many more!
The update should be automatic. You'll know you've gotten it when you see v1.205 in the bottom right corner of the Main Menu (Duskers Boot Utility).
If you do find bugs that you believe might be specific to this version please post them in the
Hey all,
So many fixes: transporting into small rooms, not repeating logs, not granting a pacifist achievement despite venting poor creatures into the dark void of space :)
Hoping to push this version to the default branch next week if we don't get any new issues!
As usual, please opt into the "Future" branch if you're brave enough to test out what we're working on (see