Assault Android Cactus+

Witch Beam

Released
Sep 23, 2015
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Get Assault Android Cactus+ for 75% off!

    We're marking the release of our studios new title Unpacking , the slow paced, meditative puzzle narrative game, by giving everyone an opportunity to pick up the fast paced, adrenaline and battery powered eyeball melter better known as Assault Android Cactus. Both Assault Android

  2. Developer post

    Assault Android Cactus+ physical release on Nintendo Switch

    Last year we released Assault Android Cactus on Nintendo Switch as Assault Android Cactus+ with extra content that we were then able to bring back to the Steam version in our biggest content update since leaving Early Access. Not only was our Switch release a great version of the

  3. Rock, Paper, Shotgun

    Game devs and players continue banding together to help the Australian bushfire crisis

    Australia is still burning, but over the last couple of days they’ve actually had some rain ! While this is a big help to certain areas, there are still 83 fires blazing around the country, and there’s a lot of people and wildlife still in trouble. It’s good job then that there a

  4. Rock, Paper, Shotgun

    Assault Android Cactus switches to a plus-sized campaign

    The Switch’s rise continues to be a boon to us PC folks. Yesterday, our version of my favouritest twin-stick shooter, Assault Android Cactus , got all the upgrades from its recent Switch debut, free. Now titled Assault Android Cactus+, devs Witch Beam have bulked it up with a bun

  5. Announcement

    Daily Deal - Assault Android Cactus, 50% Off

    Today's Deal: Save 50% on Assault Android Cactus and its Soundtrack!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Thursday at 10AM Pacific Time

  6. Developer post

    Assault Android Cactus+

    In our biggest update since leaving Early Access in 2015, Assault Android Cactus has been upgraded with Campaign+ , new costumes and a new aiming mode. To mark the occasion, Assault Android Cactus+ will be on sale, then move to a higher price point when the sale ends. Campaign+ E

  7. Developer post

    Mini Update

    You may have noticed Assault Android Cactus updating a few times since the last update - after such a long gap we ended up having a few issues that weren't caught in testing. We think we're done now though and thank you for your patience! Fixes FXAA graphics option Boss spawns in

  8. Developer post

    Balance Improvements and Developer Commentary

    This update incorporates the beneficial changes and bug fixes that had occurred elsewhere since our last Steam release. In collaboration with feedback from some of our most dedicated players, we've given the Androids a tuning pass and overall higher scores can now be obtained, so

  9. PC Gamer

    Are arcade shooters really dead?

    In June of last year, Housemarque launched an arcade shooter named Nex Machina. After years of Sony exclusives like Resogun, Nex Machina gave PC players their first taste of Housemarque's style of refined twin-stick shooter since The Reap came out in 1997. Even more tantalisingly

  10. Developer post

    23.10.16 Update

    Changes and Improvements Daily Drive highscores have been migrated to Steam from the third party service we were using in the past. This is a backend change meant to work the same way as before but a side effect is an increase in responsiveness and being less prone to failing to

  11. Developer post

    23.10.16 Update

    Changes and Improvements Daily Drive highscores have been migrated to Steam from the third party service we were using in the past. This is a backend change meant to work the same way as before but a side effect is an increase in responsiveness and being less prone to failing to

  12. Developer post

    04.10.16 Update

    Changes mapped Q and Z to movement to better handle some European keyboard layouts brightened the energy tether on Fetcher Fidos and Justice 's Grapple Balls and tinted the player blue when attached for increased visibility Improved look of Rocket trails on Lemon 's Rocket Launch

  13. Developer post

    04.10.16 Update

    Changes mapped Q and Z to movement to better handle some European keyboard layouts brightened the energy tether on Fetcher Fidos and Justice 's Grapple Balls and tinted the player blue when attached for increased visibility Improved look of Rocket trails on Lemon 's Rocket Launch

  14. Developer post

    Cactus kicks butt with a Steam Controller

    We're part of this weekend's sale for Big Picture-Friendly Games Not only does Cactus work great with Big Picture mode, we've been a good fit for the Steam Controller from the beginning - you may remember our unexpected appearance in Valve's announcement trailer at around the min

  15. Developer post

    Cactus kicks butt with a Steam Controller

    We're part of this weekend's sale for Big Picture-Friendly Games Not only does Cactus work great with Big Picture mode, we've been a good fit for the Steam Controller from the beginning - you may remember our unexpected appearance in Valve's announcement trailer at around the min

  16. Developer post

    Coral t-shirt available for a limited time!

    this shirt is only available to order for the next two weeks In the same style as the Holly t-shirt, this one has Coral on the front and the AAC logo on the back and is available on blue or dark grey. Get a look at all the colour and t-shirt options here There's a range of shirt

  17. Developer post

    Coral t-shirt available for a limited time!

    this shirt is only available to order for the next two weeks In the same style as the Holly t-shirt, this one has Coral on the front and the AAC logo on the back and is available on blue or dark grey. Get a look at all the colour and t-shirt options here There's a range of shirt

  18. Developer post

    25.05.16 Update

    Fixes fixed a visual glitch where a players Chain meter could fade out even though non-player kills had revived the Chain in time controller disconnect menu can no longer appear once a stage has ended Centrifuge (zone 5 - 1) animates more smoothly at higher framerates Helo spins

  19. Developer post

    25.05.16 Update

    Fixes fixed a visual glitch where a players Chain meter could fade out even though non-player kills had revived the Chain in time controller disconnect menu can no longer appear once a stage has ended Centrifuge (zone 5 - 1) animates more smoothly at higher framerates Helo spins

  20. Developer post

    17.05.16 Update

    Changes minor animation pass on Keg enemies fall-in spawn animations consistently capitalised the term Section Lords in boss dialogues tweaked Drone movement physics processing Fixes Fixed recently introduced bug that caused Aubergine's Helo Companion to not spin while attacking