Quake

id SoftwareNightdive StudiosMachineGames · Bethesda Softworks

Released
Aug 3, 2007
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. PC Gamer

    'Thank you so much for the best weekend ever': The id Software gang got together at QuakeCon, and it sure looks like everyone had a great time

    The recently concluded QuakeCon was a big one, marking the 30th anniversary of the game that started it all and, more notably, bringing id Software co-founders Adrian Carmack, John Carmack, Tom Hall, and John Romero together for the first time in a very long time... Read more.

  2. PC Gamer

    Trent Reznor on Doom: 'In some ways I felt a parallel with what I was trying to do with music'

    very Quake-themed QuakeCon kicked off today, with John Romero and current id studio co-director Marty Stratton speaking on a panel celebrating the shooter's 30th anniversary. A new 19-level Quake episode was announced and released during the panel, which also featured a brief liv

  3. PC Gamer

    30 years after it 'ruined id Software,' Quake gets another big update while the studio once again grapples with adversity

    Just a smidge over 30 years after its original release date, Quake just got a big update. MachineGames has added a new chapter to id Software's landmark 1996 successor to the Doom games, dubbed Dawn of the Machine... Read more.

  4. Developer post

    30th Anniversary Update

    To celebrate the 30th Anniversary of Quake, we have collaborated with MachineGames to create a new episode, Dawn of the Machine , now available as a free update to Quake. 🆕WHAT'S NEW ⚙️DAWN OF THE MACHINE Celebrating 30 years of Quake, the award-winning team at MachineGames—in c

  5. Rock, Paper, Shotgun

    "I know how devastating it is, and my heart's with all of you": Doom's John Romero responds to id Software reportedly losing half their team

    Xbox aren't closing or selling off Doom developers id Software as part of their latest business teardown , but they are reportedly laying off around half the studio, with swinging cuts aimed at id's legendary technology team in particular. Even as out-going staff fulminate about

  6. PC Gamer

    John Carmack apologizes after Sandy Petersen says 'Quake ruined id Software,' and for once John Romero doesn't tell Sandy he's wrong

    The 30th anniversary of Quake recently passed by—June 22, 2026 was the day—and of course there were acknowledgements, salutes, and celebrations a-plenty, as you'd expect for such a groundbreaking, influential, and enduring game. But it also got a couple of the driving forces behi

  7. PCGamesN

    Quake gets a new trademark filing, but don't get your hopes up for a reboot

    A new Quake trademark filing has been spotted out in the wild, with ZeniMax Media retying down the iconic five-letter word mark for another decade or so. Doom has recently been en vogue, but, let's be real here, has it ever not been? Nonetheless, thanks to id Software's rebooted

  8. Developer post

    Quake is now Steam Deck Verified!

    Quake is now Steam Deck Verified and Handheld Optimized on ROG Xbox Ally devices. Surrender is not an option.

  9. PC Gamer

    Quake modders banded together to release the third Brutalist Map Jam, with two campaigns' worth of FPS goodness in 'a megalithic community project more than a year in the making'

    t some point, fan retoolings of classic games are just whole new games in their own right. In 1996, Quake released with 32 levels and 6 deathmatch maps. Today, Quake Brutalist Jam 3 released with a ludicrous 77 maps tributing both id's classic shooter and brutalism, an architectu

  10. PC Gamer

    Quake's third Brutalist Jam now has a whopping 75 maps, and its organiser is working on a hub to stitch them all together: 'this is going to be an insane challenge'

    For the last four years, the hottest mapping event in the retro FPS scene has been the Quake Brutalist Jam. Here, mapmakers enthralled by id Software's 1996 shooter have gathered to honour architecture's moodiest style, constructing levels designed to evoke its austere, concrete

  11. PCGamesN

    I wish I'd had this hot-rodded 12MB 3dfx Voodoo card to play Quake in 1997

    I thought my first-gen 3dfx Voodoo card was amazing when it came out, with its smooth action in GLQuake at 640 x 480, but this new hot rod shows just how much untapped potential was available in this early 3D graphics card tech. It adds an extra texture mapping unit to the card,

  12. Rock, Paper, Shotgun

    Wily FPS modders remake the original Quake from memory alone - imagine if triple-A remasters worked this way

    A Quake modding group have just polished off a game jam in which they challenged themselves to recreate every singleplayer map in id Software's 1996 FPS from memory alone. That is, they were forbidden from replaying the original game before they started. As Slipseer user iLike80s

  13. PC Gamer

    John Carmack celebrates Quake's induction in the Videogame Hall of Fame: 'We threw everything we had at it, and it was really a little bit more than we could chew at the time… it was rough'

    Last month saw Quake inducted into the World Videogame Hall of Fame, and it's about time: as PCG's Andy Chalk observed "you've had Halo in there since 2017, and not Quake? What? What are we even doing here?" That's Quake fans for you... Read more.

  14. PC Gamer

    Quake finally makes it into the World Videogame Hall of Fame

    My first thought upon learning that Quake had been inducted into the World Videogame Hall of Fame was that it was very weird Quake wasn't already in the World Videogame Hall of Fame. I mean, you've had Halo in there since 2017, and not Quake? What? What are we even doing here? It

  15. PC Gamer

    Gordon Freeman joins a retro pandimensional deathmatch in crossover mod Quake Champions Classic

    Quake Champions was meant to be the game to revive the classic arena shooter. The pitch was old-school bunny-hopping and rocket-jumping arena deathmatching with just a little bit of Hero Shooter spice. Unfortunately, while it has a small but dedicated following, it never quite ca

  16. PCGamesN

    You can build your own FPS bundle right now for less than $2 a game

    First-person shooters are one of the genres that's come to define gaming on PC. Between the rip-roaring action of a good gunfight, social interactions of an MMO, or the long-term decision-making of a strategy game, playing on our computers has been characterized by some key exper

  17. PC Gamer

    Duake lets you play Quake as the Doomguy

    "Run through the Quake campaign as Doomguy," reads the Duake description . "Simple as that!" Well there's a little more to it, but sometimes a mod just speaks for itself. In fact, given the long history of mods for both games, I'm surprised this wasn't made sooner... Read more.

  18. PCGamesN

    After 25 years, Quake's oldest speedrun record has just been broken

    Between Resident Evil, GTA, Half-Life, Doom, and all the other games ripe for speedrunning, when it comes to new records, they often involve the discovery of a hidden glitch, or a super-complex exploit, that transforms the entire route. But this time we have something very differ

  19. PCGamesN

    Save up to 85% on Bethesda's best in huge QuakeCon Steam sale

    Bethesda is a game developer and publisher that's grown considerably over the years, so when it runs a QuakeCon sale like the one currently on the go, it's something to pay attention to. Not only is it cutting the prices of its own, Bethesda-developed games like Fallout 4, Skyrim

  20. PC Gamer

    The Immortal Lock is a gnarly new Quake map that's meatier than some entire FPS campaigns—literally and figuratively

    Exploring eldritch hell-dungeons is par for the course in Quake, but this is the first time the dungeon itself has said "I want to feel you inside me. " Just how far will Quake's hero go on a first date? Welcome to The Immortal Lock , likely the largest, fleshiest Quake map ever