CRYENGINE

Crytek · Crytek

Released
To be announced
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Introducing CRYENGINE V

    This week marks a significant new chapter in our engine, our services, and our commitment to the CRYENGINE community. At GDC in San Francisco this week, we announced major updates which address some of the concerns and wishes our users have expressed over the past year. CRYENGINE

  2. Developer post

    Introducing CRYENGINE V

    This week marks a significant new chapter in our engine, our services, and our commitment to the CRYENGINE community. At GDC in San Francisco this week, we announced major updates which address some of the concerns and wishes our users have expressed over the past year. CRYENGINE

  3. Developer post

    Back to Dinosaur Island Part 2 now available for free on Steam

    Just before heading off to GDC, we have another treat for Oculus Rift DK2 owners: Back to Dinosaur Island Part 2, our second Oculus Rift-exclusive VR demo, is now available as a free download on Steam ! Now, gamers everywhere can sample the acclaimed VR demo firsthand – scaling a

  4. Developer post

    Back to Dinosaur Island Part 2 now available for free on Steam

    Just before heading off to GDC, we have another treat for Oculus Rift DK2 owners: Back to Dinosaur Island Part 2, our second Oculus Rift-exclusive VR demo, is now available as a free download on Steam ! Now, gamers everywhere can sample the acclaimed VR demo firsthand – scaling a

  5. Developer post

    CRYENGINE's New Release Cycle

    Hey all, Today we have an important update for you regarding the release schedule and cadence for CRYENGINE in 2016. Let’s cut right to the chase: For this year, we aim to have one feature packed major release roughly every 3 months, with minor releases focused on bug fixes and s

  6. Developer post

    CRYENGINE's New Release Cycle

    Hey all, Today we have an important update for you regarding the release schedule and cadence for CRYENGINE in 2016. Let’s cut right to the chase: For this year, we aim to have one feature packed major release roughly every 3 months, with minor releases focused on bug fixes and s

  7. Developer post

    CRYENGINE 3.8.6 Hotfix

    Yes, Visual Studio 2015 Update 1 is compatible with our WAF build. Also yes, we fixed the AMD latest Crimson driver crash. Our first update of 2016 is a nice hotfix for 3.8.6 that addresses some really important issues that kept our users up at night. The main reason for the hotf

  8. Developer post

    CRYENGINE 3.8.6 Hotfix

    Yes, Visual Studio 2015 Update 1 is compatible with our WAF build. Also yes, we fixed the AMD latest Crimson driver crash. Our first update of 2016 is a nice hotfix for 3.8.6 that addresses some really important issues that kept our users up at night. The main reason for the hotf

  9. Developer post

    CRYENGINE's Best of 2015

    2015 was a very exciting year for all of us in the CRYENGINE team, to say the least! From the showcase of our first VR demo back in GDC, to the success of our wonderful indie teams integrating SVOGI to their games (and making them look even more realistic), you can be sure that w

  10. Developer post

    CRYENGINE's Best of 2015

    2015 was a very exciting year for all of us in the CRYENGINE team, to say the least! From the showcase of our first VR demo back in GDC, to the success of our wonderful indie teams integrating SVOGI to their games (and making them look even more realistic), you can be sure that w

  11. Developer post

    CRYENGINE 3.8.6

    In our last update of the year, we wanted to bring you more holiday cheer with a long list of fixes and optimizations. We already talked about NoMaps (and had Niels answer all your questions on the forums), so now you can see the rest of the changes CRYENGINE 3.8.6 brings: • Adde

  12. Developer post

    CRYENGINE 3.8.6

    In our last update of the year, we wanted to bring you more holiday cheer with a long list of fixes and optimizations. We already talked about NoMaps (and had Niels answer all your questions on the forums), so now you can see the rest of the changes CRYENGINE 3.8.6 brings: • Adde

  13. Developer post

    Back to Dinosaur Island Demo now available for on Steam

    We are very excited about the future of Virtual Reality here at Crytek, and to give users a first glimpse of the possibilities that CRYENGINE offers VR developers, we are today releasing our Back to Dinosaur Island VR Demo here on Steam. First unveiled at this year's Game Develop

  14. Developer post

    Back to Dinosaur Island Demo now available for on Steam

    We are very excited about the future of Virtual Reality here at Crytek, and to give users a first glimpse of the possibilities that CRYENGINE offers VR developers, we are today releasing our Back to Dinosaur Island VR Demo here on Steam. First unveiled at this year's Game Develop

  15. Developer post

    CRYENGINE 3.8.5 Released

    CRYENGINE 3.8.5 is here and with this update we’re all about bug fixes and tweaks. In fact, over 80 of them. Highlights below, and you can check out the full list here . New: (FlowGraph) Add color picker widget for Debug:Draw nodes. Fixed: Stripe-artifacts appear on very dense Fo

  16. Developer post

    CRYENGINE 3.8.5 Released

    CRYENGINE 3.8.5 is here and with this update we’re all about bug fixes and tweaks. In fact, over 80 of them. Highlights below, and you can check out the full list here . New: (FlowGraph) Add color picker widget for Debug:Draw nodes. Fixed: Stripe-artifacts appear on very dense Fo

  17. Developer post

    Check out Miscreated - the first game to feature SVOGI!

    We’re super excited to announce that Miscreated, a cool new survival sandbox game created using CRYENGINE, is the first title ever to feature Sparse Voxel Octree Global Illumination. While SVOGI is still an experimental feature, the team at Entrada Interactive found our implement

  18. Developer post

    Check out Miscreated - the first game to feature SVOGI!

    We’re super excited to announce that Miscreated, a cool new survival sandbox game created using CRYENGINE, is the first title ever to feature Sparse Voxel Octree Global Illumination. While SVOGI is still an experimental feature, the team at Entrada Interactive found our implement

  19. Developer post

    CRYENGINE 3.8.4. Released

    CRYENGINE 3.8.4 is here and we’re bringing all the updates we teased last week (Visual Studio 2013 and 2015, Height Map AO, Rendering Performance Profiler), improvements to Designer Tool, UV Mapping Editor and Character Tool and many more tweaks. Character Tool It’s now easier to

  20. Developer post

    CRYENGINE 3.8.4. Released

    CRYENGINE 3.8.4 is here and we’re bringing all the updates we teased last week (Visual Studio 2013 and 2015, Height Map AO, Rendering Performance Profiler), improvements to Designer Tool, UV Mapping Editor and Character Tool and many more tweaks. Character Tool It’s now easier to