Released
Oct 15, 2014
Platforms
WindowsmacOS
Last updated
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Updates & announcements

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  1. Developer post

    20 Years of Pox Nora!

    Hello Pox Community, 20 years ago on August 1st 2006, Pox Nora was released. Since then there have been over 10 million games played from players all across the world. It is truly humbling to see your dedication to this game and the interest that continues to this day. To celebra

  2. Developer post

    June patch

    For the June patch, we have focused mostly on client quality of life fixes as well as some fixes and changes to allow for some runes to be allowed in ranked play again. Client Updates Network DEV NOTE : issues with disconnection are important and so some care was put into trying

  3. Developer post

    Game Client hotfix

    We have released a small hotfix for some issues that have arisen from the May patch. Fixed an issue in which double clicking a chat tab would not show/hide the tall chat window when using the new inline game chat UI Fixed an issue in which the arrow keys would always select previ

  4. Developer post

    May Patch

    For this month's patch, there have been some pretty significant changes to the game client while in game. The chat and combat log is now integrated into the lower UI so it can be seen immediately and while the game is being played. In fact, this design inadvertently functions alm

  5. Developer post

    April 2026 Patch

    This month's patch has some more quality of life updates as well as adding the new factional Pox Harbingers to the store. You can still earn these by being in the top 5 for any faction in the Drums of War, so pick a faction and do your part. Ranks The minimum amount of gained rat

  6. Developer post

    Network hotfix

    We have released a small hotfix to correct some issues that were occurring after adding some adjustments to networking including the latency monitor. Fixed an issue that could make the client disconnect in some cases due to it not correctly registering that network traffic had oc

  7. Developer post

    March 2026 Patch

    Client User Interface Added an option for changing how transparent the map grid is. Fixed an issue in which the artwork for campaign encounters did not appear for the The Ancients Arrive campaign. Fixed an issue that caused seams to appear in the map showing campaign encounters.

  8. Developer post
  9. Developer post

    January Patch

    Today we have a small monthly patch with some improvements, some bug fixes, and some minor balance tweaks. A larger balance patch will be coming in February. As always, you can make your voice heard on the Pox Nora community discord. Enjoy, and welcome to 2026! Client User Interf

  10. Developer post

    Client hotfix

    A client hotfix has been released to correct an issue in which the game could fail to show the lobby chat and would not correctly enter lobby screens (and thus the game was unplayable without relaunching the game). In particular, this issue would happen when the game was run outs

  11. Developer post

    December Patch

    From the messy desk of Slugbait: Seasons greetings everyone. For this end of the year patch, I've focused almost entirely on additional quality of life features in the game client. There are also some map tweaks and a couple of minor changes. We hope everyone is having a happy ho

  12. Developer post

    November Patch

    For this November patch, we have focused on balance changes as well as some bug fixes. This patch also signals the start of the 44th Drums of War. Maps Updated the location of the player 1 shrine on Tundra Lake . Updated the locations of nora fonts on Lost City . Readded Brood Pi

  13. Developer post

    October Update

    The October patch is upon us and with it comes another round of balance changes and tweaks. In addition, a new client is available on Steam with additional UI improvements including showing if conditions are Cleansable or Dispellable. Have a spooky halloween everyone and keep an

  14. Developer post

    2025 Rebalance addendum patch

    For this early October patch, we have included a number of balance changes and fixes. There also are a couple of minor game client improvements and fixes. Client Security The game client has been rebuilt with the newest version of Unity to address the CVE-2025-59489 vulnerability

  15. Developer post

    Rank reset and hotfix

    To coincide with the 2025 Rebalance patch, all player ranks have been reset. The following changes have been made to the Pox Nora Client: Updated text based on recent ability and faction bonuses changes. Fixed a number of incorrect or missing descriptions and combat logs. Added m

  16. Developer post

    2025 Rebalance Patch

    Today we have deployed a major rebalance patch that includes new themes and reworks across all factions. In particular, there have been reworks of Barbarians, Hyaends, and Vampyres. Details of these reworks can be found on the Pox Nora Website . Client Fixed an issue that could c

  17. Developer post

    Client hotfix

    A hotfix has been released with the following changes: Fixed an issue that caused rune deployment popups to appear for units that were deployed via various abilities or spells which are supposed to be hidden (e.g., Summon Rock Trap, etc) Fixed another issue with word wrapping in

  18. Developer post

    August Update

    For the August patch, we've focused on fixing a series of issues (some longstanding) with the Pox Nora client. Client User Interface Fixed an issue in which the main menu background could appear darkened if the user switched to another screen and back while the background was cha

  19. Developer post

    Wrath has won the Drums of War

    Wrath has again won the Drums of War. Across the realms, loremasters struggle as they try to find new ways to describe this onslaught of repetitious events. Drums of War 42 has ended. Drums of War 43 will begin soon. All players who participated in the Drums of War have been give

  20. Developer post

    Client hotfix

    A hotfix has been released with the following changes: Fixed an issue that caused the tutorial to not correctly highlight runes to deploy, thus breaking the initial tutorial mission Fixed some map fx and depth sorting issues on K'thir Forest and Shores of Maljara 2 Redid the effe