Released
Sep 30, 2008
Platforms
Windows
Last updated
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7 posts
  1. Rock, Paper, Shotgun

    COGWATCH 4. The Long Dark

    Hey! It’s a new episode of Quinns’ weekly video series in which he examines one mechanic in one game. This week: how first-person survival game The Long Dark uses item degradation as more than a nuisance, creating tension and reward among its chilly snowdrifts and ferocious wolve

  2. Rock, Paper, Shotgun
  3. Rock, Paper, Shotgun

    The Lost Cartographer: Surviving The Long Dark

    It’s grim up north. The northern parts of Canada portrayed in early-access survival adventure The Long Dark , that is. We sent Duncan Geere to explore its icy landscapes for Survival Week , and he came back with a tale of a single day in the life of a lost cartographer, trying to

  4. Rock, Paper, Shotgun

    The Long Dark Impres Oh I m Being Eaten By A Wolf

    The Long Dark has arrived on Early Access , with a bunch of new features since we first looked at it , including a choice between a male or female protagonist, a lot more variation in loot – clothes, food, equipment – as well as some new locations to discover. One thing they have

  5. Rock, Paper, Shotgun

    The Long Dark s Staggering Beauty

    It’s not often you’ll get a phwoar out of me, but: phwoar. As if the oncoming no-technology apocalypse wasn’t enough to get my juices flowing, The Long Dark devs Hinterland Games have only gone and posted the most incredible looking series of screenshots. While there had been moc

  6. Rock, Paper, Shotgun

    Daylight: Hinterland’s Long Dark Funded And Then Some

    Kickstarter can rattle your faith in humanity a little sometimes. The Long Dark , for instance, seemingly had everything. An intriguing premise, wild ambition, and the legacy triple-A chops to pull it off. And yet, despite all that, potential backers passed it by for weeks, leavi

  7. Rock, Paper, Shotgun

    Interview: Hinterland On Going Indie, Avoiding Zombies

    There’s a lot that can be said for the life of a successful triple-A developer. Job security, financial stability, and having your name in the credits of a game that sells millions of copies are all nice to have. So why would someone in the enviable position of being one of those