New Update 1.40 for Project R.I.P. consists of some additions and fixes. - Increased Time Score Given by 500% - Added 3 more Languages ( Portuguese, Greek, Turkish ) - Added a bit more realistic Gun Sounds - Added a "blinking" Apply Settings when is required - Added a simple Loca
New Update 1.40 for Project R.I.P. consists of some additions and fixes.
- Increased Time Score Given by 500%
- Added 3 more Languages ( Portuguese, Greek, Turkish )
- Added a bit more realistic Gun Sounds
- Added a "blinking" Apply Settings when is required
- Added a simple Localized Guide through Options
- Fixed some translation issues
- Fixed a bug with translation fonts
- Fixed key binding localized font
- Fixed in game menus rendering issues
- Fixed an issue with Gamepad which auto swap
- Fixed an issue not applying correct Skin on Weapons
Hope you enjoy mates! :-)
*Note : MacOS Update will be delayed
The Update long promised is finally available to download before Xmas ;) NEW HORDE MAP : MINIONS MASSACRE A new Huge Indoor level for endless killing of mass groups of Zombies. Boost items excluded for added difficulty. NEW HORDE MAP : HELL AWAITS Small defence map. 2 Gate Turret
The Update long promised is finally available to download before Xmas ;)
NEW HORDE MAP : MINIONS MASSACRE
A new Huge Indoor level for endless killing of mass groups of Zombies. Boost items excluded for added difficulty.
NEW HORDE MAP : HELL AWAITS
Small defence map. 2 Gate Turrets are here to help you. New Item " Turret Upgrade" ( UP Arrow) for upgrading Turret damage deal. Beware turrets run out of ammunition, be sure to reload them ;-)
NEW ENEMIES : ZOMBIES
All new 9 variations of zombies/animations waiting to be slaughtered in Minions Massacre!
GAMEPLAY CHANGES
- Melee weapons received greater reach than before.
- All weapon have reduced spread = better accuracy
- Enemies that land a successful attack, will chase you faster
HITSCANS REWORKED
Many have complaint in the past for hitscans from weapon firing not working as it should, which would miss point blank shots. The issue is resolved! ;-)
HEAVY OPTIMIZATIONS
Finally made optimizations on all aspects of RIP. You may see raised FPS from 20%-50%! Textures also were reduced so you might get less vram required to render more crisp textures in game.
OTHER FIXES AND CHANGES
- Dead Awaken map was re-polished
- Pause Menu was unreadable
- Switched from TAA to FXAA
- Main menu Music has boosted Bass and Slower Tempo
- AI freezing was improved
- Achievement Text were corrected
That's all! I really hope you enjoy! Rest In Pieces lads ;-)
ohhh. and Merry Christmas to everyone!
PS. Mac Update will be released tommorow. Also VR : Rest in Pieces update will be ported next days with many many improvements!
Update 1,17 - Compressed Package - Custom Fullscreen Resolutions - Performance improvements For Linux Users : - This is more like a "Test" Update, regarding all concerns from Linux Users. I would appreciate any feedback about this update on forums :-) Thank you for the support!
[Linux] Update 1,17
- Compressed Package
- Custom Fullscreen Resolutions
- Performance improvements
For Linux Users :
- This is more like a "Test" Update, regarding all concerns from Linux Users. I would appreciate any feedback about this update on forums :-)
Thank you for the support!
New Update 1.15 Focusing on quality for life(gameplay) and enviroment improvements. MacOS Update will be available tommorow. HORDE MODES Be prepared for the upcoming new horde mode levels. UI was refined to welcome those new changes of the upcoming updates. The release day is not
New Update 1.15
Focusing on quality for life(gameplay) and enviroment improvements.
MacOS Update will be available tommorow.HORDE MODES
Be prepared for the upcoming new horde mode levels. UI was refined to welcome those new changes of the upcoming updates. The release day is not final yet but surely HELL AWAITS will be on mid/late November. As for MINIONS MASSACRE, is planned for early december. With those levels a total of 6 will be available!
ENVIROMENT LIGHTING REWORKED
All missions lighting were reworked and changes were made for a more creapy feel. This changes were made according to new flashlight addition on weapons, described below.
WEAPON FLASHLIGHTS
Removed the central flashlight, as it was a bit of for Project RIP and added flashlights attached on every weapon available. I must say this kind of atmosphere is just gorgeous :-)
ADDED NEW PERK : SCAVENGER
A new Perk arrived! SCAVENGER, now all Boost PickUPs have a default startup time of 10 seconds and by using Scavenger with upgrades it can get to 22 seconds!!! As for second bonus stat, every other common pickup will be boosted for up to 25% !!!
AIMING
Now aiming down the sights/scope or returning to hip view, is by far more responsive than before, matching the fast gameplay of Project RIP. You will notice a small delay in resposiveness when you run and trying to go into Aim Mode, this is clearly up to player to quickly release runmode before entering to Aim.
WEAPON SKINS
Some skins were removed and some were added. In addition ALL weapon skins are now UNLOCKED by default, no need to grind for skins anymore! Also UI on Loadout and on Weapon Upgrade was refined to preview the Skins before play.
OTHER ADDITIONS/CHANGES/FIXES
- Reworked Croped Corridor Crosses on Mission 2
- Added Fullscreen/Windowed Fullscreen/Windowed Options
- Fixed some Colissions
- Added Ronin Firing Slider Animation
- Added MetallicGear SFX on Player's Footsteps
- Reworked some incorrect UI elements
- Some UI elements were scaled down
- Added HUD Scaling/Opacity Options
- Added or corrected missing text elements for LanguagePack
- Removed OpenGL API from Linux version
That's all! Hope you really like this update!
If you Do happen to like Project R.I.P., please consider supporting the game by leaving a honest review.
As always Enjoy and... Rest In Pieces!!! ;-)
I've been listening to every single concern about the game and implemented i believe a large amount of them for update 1.10 Update 1.10 brings many many changes and fixes for making Project R.I.P. user experience even better! Please post whatever you may want to see or fix in the
I've been listening to every single concern about the game and implemented i believe a large amount of them for update 1.10
Update 1.10 brings many many changes and fixes for making Project R.I.P. user experience even better! Please post whatever you may want to see or fix in the future updates on the forums. :-)
PLEASE NOTE : Due to core changes Update 1.10 is a reworked stable version of Project R.I.P. , which means that total game size incresed to 9GB and also the update needs to download whole game.
MacOS Users : 1.10 update + the SM5 Fix will be available in next hours. Sorry for the delay mates :-)
Also...
NEXT UPDATES WILL GRADUALLY INTRODUCE 2 ENDLESS HORDE MAPS
A. Endless Defence inside HQ while demon forces push to end any human living soul
B. Endless Zombie Killing Action Above surfaceNow what has been added/changed/fixed on Update 1.10
ADDED more bodydrop SFX
ADDED more enemy SFX and frequency
ADDED running with melee or single handgun > speed boost
ADDED more interesting gun action even on easy difficulties
ADDED more hardcore gameplay on extreme difficulties
ADDED polishing on ARENA
ADDED more gun FX
ADDED more polished weapon & enemy textures
ADDED FX Optimization on DEAD AWAKEN mission
CHANGES In game Menu & result screen, less angled/screen centered/scaled down
CHANGES HUD Scaled down to corners and increased transparency
CHANGES Shotgun Pump action speed and readyness
CHANGES Shotgun spread while on hip
CHANGES Wraith demons more visible
CHANGES HQ Transmitter pickup less distortion
CHANGES Dead Corpses stay longer before vanishing
CHANGES Quitting game faster transition
CHANGES Returning to game after battle faster transition
CHANGES Faster run speed but less walk speed from early levels
CHANGES Smoother reload camera animations
CHANGES Low health BloodScreen now 50% less distracting
CHANGES All MAPS and Main Menu total brightness raised up to 20%
CHANGES Game less grindy meaning Less XP required and costs are cheaper
CHANGES Zombies get much bigger representantions and variety
CHANGES Player can enter ARENA once on level 15
CHANGES Player Melee weapon Attack now won't hit and stop on static objects
9 Language Pack - Update 1.05 Includes : ENGLISH SPANISH FRENCH GERMAN ITALIAN RUSSIAN CHINESE JAPANESE KOREAN DISCLAIMER: Apart from my Native Greek Language and somewhat advanced English, i want to clarify that AM NOT a translator. Project RIP Language Pack includes all most co
9 Language Pack - Update 1.05
Includes :
ENGLISH
SPANISH
FRENCH
GERMAN
ITALIAN
RUSSIAN
CHINESE
JAPANESE
KOREAN
DISCLAIMER: Apart from my Native Greek Language and somewhat advanced English, i want to clarify that AM NOT a translator. Project RIP Language Pack includes all most common spoken languages translated first with translation application and second with manually checking on each word and sentence, completing 8 .po with more than 16.000 words. So all in all, languages should be used from users that clearly have no english knowledge at all or very basic.
As for everyone who would can give a hand on correcting translations for enjoying the game in your native language. You are most welcome :-)
As Always Enjoy and... Rest In Pieces ;-)
ADDED Chinese Language ADDED Louder enemy Footstep SFX REMOVE Menu Camera shakes FIXED AVENGER Iron Sight Offset FIXED Melee UI Info FIXED Player/Enemies stuck on low objects FIXED AutoFiring when Complete/Die on a level NOTE : MacOS Update 1.02 will be delayed for some hours
ADDED Chinese Language
ADDED Louder enemy Footstep SFX
REMOVE Menu Camera shakes
FIXED AVENGER Iron Sight Offset
FIXED Melee UI Info
FIXED Player/Enemies stuck on low objects
FIXED AutoFiring when Complete/Die on a level
NOTE : MacOS Update 1.02 will be delayed for some hours
We have Release Project R.I,P. on Steam at 10% Discount for a week, on all OS ( Windows/Linux/MacOS). We hope you enjoy most sending those nasty demons back in hell into litle pieces! :-)
We have Release Project R.I,P. on Steam at 10% Discount for a week, on all OS ( Windows/Linux/MacOS).
We hope you enjoy most sending those nasty demons back in hell into litle pieces! :-)
FINAL RELEASE NOTES ADDED Win 32bit ADDED Linux/SteamOS ADDED MacOS ADDED Achievements Rewards ADDED Ai jumps ADDED UI Elements ADDED Finished Scoreoard SFX ADDED Game Tips ADDED FXAA ADDED Smoother firing Animations FIXED Reworked all Levels FIXED Enemy Footstep sounds FIXED Mel
FINAL RELEASE NOTES
ADDED Win 32bit
ADDED Linux/SteamOS
ADDED MacOS
ADDED Achievements Rewards
ADDED Ai jumps
ADDED UI Elements
ADDED Finished Scoreoard SFX
ADDED Game Tips
ADDED FXAA
ADDED Smoother firing Animations
FIXED Reworked all Levels
FIXED Enemy Footstep sounds
FIXED Melee Weapons Balance
FIXED Melee Weapons Freeze
FIXED Melee Weapons SFX & FX
FIXED Loadout not showing Primary Weapon
FIXED Hellhound jump attack
FIXED HolyBomb reworked
FIXED Arena Rendering issues
FIXED Enemy Projectiles FX & SFX
FIXED Grenade Launcher Animations
FIXED Apply settings issue
FIXED Graphics resolution
FIXED Dual weapons Ammo
FIXED All weapons balance
FIXED Enemy range attack rotation
FIXED Cylinder on reload
FIXED Arena blocking
FIXED Fog
FIXED Sound mastering
FIXED Ingame Menus
FIXED Loading screen
FIXED Ammo depleted bug
FIXED blood pools
FIXED Achievements
FIXED Animations playing when Level is completed
...And many other minor additions and fixes...
Please note Language pack will be pushed on next update.
Enjoy and Rest in Pieces! ;-)
P.S. We want to thank awsome steam community for giving us feedback while on early access.
ADDED Main Menu Visual Content ADDED Scoreboards Ranks FIXED Swaping Weapons while fire ADDED BoneHits FX ADDED Score x1.5 Proper Zoom on VENOM weapon ADDED Explosion shakes ADDED big blood splashes FIXED Dual handgun firing would stop RunMode CHANGED Antialiasing method to TAA P
- FiXED While running and getting blocked by obstacle would loose RunMode - FIXED Arena Items Spawn # - FIXED Achievments Progress not displaying correctly - FIXED Physics sounds on ragdolls - FIXED Blood Decal sizes - FIXED Mission 1 Boss not inflicting Damage - ADDED Camera Sha
- FiXED While running and getting blocked by obstacle would loose RunMode
- FIXED Arena Items Spawn #
- FIXED Achievments Progress not displaying correctly
- FIXED Physics sounds on ragdolls
- FIXED Blood Decal sizes
- FIXED Mission 1 Boss not inflicting Damage
- ADDED Camera Shakes to Boss Steps
- Added ability to Swap Weapons while in Aim Mode - Prevent Reload while Weapons are in Fire Mode - Added Item Pickup Notifications Options in General Menu - FIXED Reload while Auto-Firing - Added more physics on Skeletal Weapons - Disabled Infinite Ammo Bonus on Explosive Weapon
- Added ability to Swap Weapons while in Aim Mode
- Prevent Reload while Weapons are in Fire Mode
- Added Item Pickup Notifications Options in General Menu
- FIXED Reload while Auto-Firing
- Added more physics on Skeletal Weapons
- Disabled Infinite Ammo Bonus on Explosive Weapons
- FIXED Arena Scoreboard not loading
- Reworked some Weapon grip animations